Player Matchup

Thoth
Thoth
BigBoofed
Thoth
Level 86
God Stats
4W - 9L
1,563 SR
Queue Stats
358W - 400L
1,467 Elo+
Solo
Ganesha
Ganesha
KodiakKillswitch
Ganesha
Level 126
God Stats
3W - 2L
1,472 SR
Queue Stats
172W - 158L
1,495 Elo+
Party 1
Janus
Janus
OpGxAcE
Janus
Level 126
God Stats
1W - 5L
1,530 SR
Queue Stats
197W - 219L
1,424 Elo+
Party 1
Cernunnos
Cernunnos
Rumonculus
Cernunnos
Level 105
God Stats
1W - 2L
1,741 SR
Queue Stats
112W - 125L
1,468 Elo+
Solo
Medusa
Medusa
bRoKenB0ng
Medusa
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
385W - 425L
1,442 Elo+
Solo
Team Averages
Level 118
1,561 SR
1,459 Elo+

VS

Team Averages
Level 104
1,568 SR
1,470 Elo+
Nemesis
Nemesis
OniTheVenerable
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 139L
1,452 Elo+
Solo
Odin
Odin
SilentASC
Odin
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 201L
1,475 Elo+
Solo
Bacchus
Bacchus
Souljaa Legion
Bacchus
Level 86
God Stats
23W - 15L
1,577 SR
Queue Stats
515W - 551L
1,424 Elo+
Solo
Cabrakan
Cabrakan
leck789
Cabrakan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 177L
1,435 Elo+
Solo
Bastet
Bastet
soggyiguana
Bastet
Level 100
God Stats
1W - 0L
1,765 SR
Queue Stats
6W - 5L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BigBoofed
Thoth
17
7 / 6 / 8
10,327
861
7,914
9,882
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 4 / 15
8,236
686
4,264
14,596
12,824
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
OpGxAcE
Janus
16
6 / 5 / 7
9,743
812
9,604
8,661
2,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Rumonculus
Cernunnos
14
2 / 7 / 8
8,302
692
11,231
10,289
3,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
bRoKenB0ng
Medusa
16
3 / 5 / 12
9,187
766
9,890
10,108
3,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 14
10,282
857
9,245
8,619
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
16
4 / 7 / 11
10,055
838
5,883
11,659
8,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

18
3 / 2 / 21
10,976
915
10,906
19,948
24,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
leck789
Cabrakan
17
7 / 2 / 6
10,145
845
8,351
10,816
15,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
17
9 / 5 / 8
10,329
861
15,769
10,944
5,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
87
18
Kills
27
27
Deaths
19
50
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thoth
BigBoofed
Thoth
7
6
8
1.83
L
0
4
15
1.88
W
4
3
14
3.67
L
Janus
OpGxAcE
Janus
6
5
7
1.9
L
Cernunnos
Rumonculus
Cernunnos
2
7
8
0.86
W
Odin
4
7
11
1.36
W
3
2
21
6.75
L
Medusa
bRoKenB0ng
Medusa
3
5
12
1.8
W
Cabrakan
leck789
Cabrakan
7
2
6
5
W
Bastet
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,903
Damage
50,154
53,536
Taken
61,986
25,912
Mitigated
58,482
11,020
Healing
20,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BigBoofed
Thoth
7,914
845
415
996
9,882
3,381
101
4,258
5,381
18,509
0
L
4,264
97
1,049
4,116
14,596
12,824
0
3,994
10,419
12,133
0
W
9,245
3,443
0
1,198
8,619
5,200
1,128
3,073
5,546
0
24,072
L
Janus
OpGxAcE
Janus
9,604
908
1,429
666
8,661
2,675
84
2,450
6,211
24,987
0
L
Cernunnos
Rumonculus
Cernunnos
11,231
4,497
0
185
10,289
3,322
0
4,161
5,899
0
22,187
W
Odin
5,883
569
1,443
1,357
11,659
8,282
102
5,249
6,410
0
18,629
W
10,906
690
2,323
7,331
19,948
24,056
723
4,978
14,970
20,624
0
L
Medusa
bRoKenB0ng
Medusa
9,890
3,937
984
1,180
10,108
3,710
735
3,643
6,369
0
19,648
W
Cabrakan
leck789
Cabrakan
8,351
544
3,189
2,506
10,816
15,507
934
3,679
7,137
15,255
0
W
Bastet
15,769
2,725
871
575
10,944
5,437
2,244
4,803
6,141
0
26,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,795
Gold Earned
51,787
143
Minions Killed
104
0
Camps Cleared
0
1,044,914
Distance Traveled
1,222,323
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,327
861
27
2
0
224,050
1
L
Ganesha
8,236
686
0
0
0
231,739
0
W
Nemesis
10,282
857
24
2
0
242,818
1
L
Janus
9,743
812
46
4
0
210,105
0
L
Cernunnos
8,302
692
46
4
0
179,813
0
W
Odin
10,055
838
21
2
0
236,857
1
W
Bacchus
10,976
915
13
1
0
243,912
0
L
Medusa
9,187
766
24
2
0
199,207
0
W
Cabrakan
10,145
845
27
2
0
249,767
1
W
Bastet
10,329
861
19
2
0
248,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role