Player Matchup

Heimdallr
Heimdallr
Dittochap
Heimdallr
Level 114
God Stats
2W - 1L
1,330 SR
Queue Stats
20W - 29L
1,402 Elo+
Party 1
Baron Samedi
Baron Samedi
NtgeLs0509
Baron Samedi
Level 27
God Stats
9W - 12L
1,372 SR
Queue Stats
19W - 26L
1,369 Elo+
Party 1
Thor
Thor
lolazo2004
Thor
Level 35
God Stats
3W - 2L
1,457 SR
Queue Stats
27W - 31L
1,402 Elo+
Party 1
Team Averages
Level 59
1,386 SR
1,391 Elo+

VS

Team Averages
Level 20
1,276 SR
1,319 Elo+
Fenrir
Fenrir
 
Fenrir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Czar0lover
Anubis
Level 20
God Stats
3W - 12L
1,316 SR
Queue Stats
4W - 19L
1,233 Elo+
Party 2
Pele
Pele
Iscream3
Pele
Level 26
God Stats
0W - 7L
1,011 SR
Queue Stats
3W - 17L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dittochap
Heimdallr
13
6 / 4 / 17
9,632
876
8,000
7,557
1,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
NtgeLs0509
Baron Samedi
13
10 / 1 / 13
9,788
890
8,667
7,108
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
10 / 2 / 7
8,965
815
5,606
7,770
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 10 / 2
6,723
611
860
10,202
3,203
Mace

Mace

+10
Physical Power

Anubis
Czar0lover
Anubis
12
4 / 8 / 2
8,805
800
7,760
10,165
4,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
10
1 / 8 / 4
7,682
698
3,471
9,930
2,975
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
26
Kills
6
7
Deaths
26
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
10
2
0.2
L
Anubis
Czar0lover
Anubis
4
8
2
0.63
W
Heimdallr
Dittochap
Heimdallr
6
4
17
3.63
L
Pele
1
8
4
0.38
W
Baron Samedi
NtgeLs0509
Baron Samedi
10
1
13
16.5
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,273
Damage
12,091
22,435
Taken
30,297
7,643
Mitigated
10,539
5,206
Healing
3,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
860
134
0
0
10,202
3,203
0
2,701
7,305
0
4,875
L
Anubis
Czar0lover
Anubis
7,760
677
0
2,759
10,165
4,361
0
2,332
7,521
28,629
0
W
Heimdallr
Dittochap
Heimdallr
8,000
4,780
0
901
7,557
1,383
1,564
3,363
2,583
0
27,506
L
Pele
3,471
623
0
522
9,930
2,975
0
2,893
6,804
0
9,766
W
Baron Samedi
NtgeLs0509
Baron Samedi
8,667
1,029
611
3,229
7,108
3,466
611
2,203
4,769
27,341
0
W
5,606
831
0
465
7,770
2,794
72
1,896
5,792
0
14,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,385
Gold Earned
23,210
100
Minions Killed
54
0
Camps Cleared
0
546,374
Distance Traveled
566,617
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,723
611
5
0
0
208,455
0
L
Anubis
8,805
800
39
4
0
183,786
1
W
Heimdallr
9,632
876
47
4
0
189,737
1
L
Pele
7,682
698
10
1
0
174,376
3
W
Baron Samedi
9,788
890
33
3
0
169,130
1
W
Thor
8,965
815
20
2
0
187,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role