Player Matchup

Loki
Loki
CAREESCROTO
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,903 Elo+
Party 1
He Bo
He Bo
ElBichoSiiiiiu
He Bo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,795 Elo+
Party 1
King Arthur
King Arthur
SaZeAbuela
King Arthur
Level 26
God Stats
3W - 2L
1,818 SR
Queue Stats
79W - 45L
1,728 Elo+
Solo
Apollo
Apollo
julihinca12
Apollo
Level 114
God Stats
2W - 1L
1,747 SR
Queue Stats
62W - 83L
1,585 Elo+
Party 1
Sobek
Sobek
melapelapls
Sobek
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 62L
1,563 Elo+
Party 1
Team Averages
Level 52
1,613 SR
1,715 Elo+

VS

Team Averages
Level 27
1,573 SR
1,614 Elo+
Kukulkan
Kukulkan
Newbsday
Kukulkan
Level 12
God Stats
1W - 2L
1,617 SR
Queue Stats
9W - 7L
1,645 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RemoveTankBoots
Ah Muzen Cab
Level 24
God Stats
1W - 6L
1,300 SR
Queue Stats
93W - 76L
1,698 Elo+
Solo
Arachne
Arachne
Ruthv1n
Arachne
Level 55
God Stats
9W - 10L
1,594 SR
Queue Stats
232W - 194L
1,616 Elo+
Party 2
Kuzenbo
Kuzenbo
SanMarcoss
Kuzenbo
Level 26
God Stats
2W - 3L
1,795 SR
Queue Stats
152W - 172L
1,487 Elo+
Solo
Bellona
Bellona
SirEvanSki
Bellona
Level 16
God Stats
29W - 23L
1,558 SR
Queue Stats
69W - 66L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 2
10,602
558
11,839
10,728
3,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 2 / 6
10,839
570
13,655
15,189
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SaZeAbuela
King Arthur
18
10 / 1 / 7
11,396
600
19,770
17,742
20,651
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
15
3 / 2 / 8
9,349
492
9,193
11,947
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 9
8,810
464
4,286
15,957
16,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Newbsday
Kukulkan
15
2 / 6 / 5
9,751
513
12,409
9,810
3,525
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
RemoveTankBoots
Ah Muzen Cab
16
2 / 4 / 3
9,992
526
8,791
14,745
5,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Ruthv1n
Arachne
14
2 / 10 / 2
8,975
472
8,923
21,180
11,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
SanMarcoss
Kuzenbo
11
1 / 5 / 4
8,631
454
6,453
15,772
18,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
SirEvanSki
Bellona
17
2 / 7 / 0
10,754
566
6,606
14,986
13,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
32
Kills
9
9
Deaths
32
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
W
8
2
6
5.5
L
Kukulkan
Newbsday
Kukulkan
2
6
5
0.75
L
Ah Muzen Cab
RemoveTankBoots
Ah Muzen Cab
2
4
3
0.88
L
Arachne
Ruthv1n
Arachne
2
10
2
0.3
W
King Arthur
SaZeAbuela
King Arthur
10
1
7
13.5
L
Kuzenbo
SanMarcoss
Kuzenbo
1
5
4
0.6
L
Bellona
SirEvanSki
Bellona
2
7
0
0.29
W
Apollo
3
2
8
3.5
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,743
Damage
43,182
71,563
Taken
76,493
50,376
Mitigated
52,366
21,197
Healing
19,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,839
3,333
0
1,894
10,728
3,889
317
3,840
6,888
0
57,870
W
13,655
454
216
4,243
15,189
5,361
0
1,994
13,195
81,229
0
L
Kukulkan
Newbsday
Kukulkan
12,409
1,281
0
292
9,810
3,525
0
3,964
5,846
59,990
0
L
Ah Muzen Cab
RemoveTankBoots
Ah Muzen Cab
8,791
3,785
0
6,274
14,745
5,683
828
3,419
11,326
0
85,853
L
Arachne
Ruthv1n
Arachne
8,923
4,869
0
6,064
21,180
11,000
0
4,296
16,884
0
67,948
W
King Arthur
SaZeAbuela
King Arthur
19,770
2,560
0
4,711
17,742
20,651
7
4,431
13,311
242
87,722
L
Kuzenbo
SanMarcoss
Kuzenbo
6,453
3,189
0
3,157
15,772
18,655
0
4,462
11,310
22,318
0
L
Bellona
SirEvanSki
Bellona
6,606
1,883
0
3,864
14,986
13,503
0
2,526
12,460
6,611
52,112
W
Apollo
9,193
6,127
0
5,976
11,947
4,203
1,104
5,047
6,900
0
65,412
W
4,286
624
0
4,157
15,957
16,272
200
4,453
11,504
21,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,996
Gold Earned
48,103
570
Minions Killed
483
0
Camps Cleared
0
1,916,499
Distance Traveled
1,844,224
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,602
558
112
6
0
412,404
3
W
He Bo
10,839
570
142
7
0
387,938
4
L
Kukulkan
9,751
513
116
6
0
347,628
4
L
Ah Muzen Cab
9,992
526
139
7
0
350,453
4
L
Arachne
8,975
472
91
5
0
369,022
1
W
King Arthur
11,396
600
155
8
0
377,328
3
L
Kuzenbo
8,631
454
19
1
0
388,958
1
L
Bellona
10,754
566
118
6
0
388,163
1
W
Apollo
9,349
492
125
7
0
363,116
0
W
Sobek
8,810
464
36
2
0
375,713
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role