Player Matchup

Hades
Hades
 
Hades
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
GokuDragon0424
Apollo
Level 66
God Stats
10W - 13L
1,480 SR
Queue Stats
394W - 377L
1,436 Elo+
Party 1
Ymir
Ymir
OpTicAnt25
Ymir
Level 6
God Stats
5W - 3L
1,950 SR
Queue Stats
8W - 7L
1,606 Elo+
Party 1
Mulan
Mulan
Tomiokka
Mulan
Level 55
God Stats
42W - 38L
1,524 SR
Queue Stats
317W - 321L
1,421 Elo+
Party 1
Da Ji
Da Ji
kidKilloua
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,423 Elo+
Party 1
Team Averages
Level 31
1,591 SR
1,477 Elo+

VS

Team Averages
Level 39
1,564 SR
1,437 Elo+
Ne Zha
Ne Zha
Crash-Burguer97
Ne Zha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,535 Elo+
Solo
Osiris
Osiris
SolidRice
Osiris
Level 85
God Stats
2W - 0L
1,832 SR
Queue Stats
28W - 31L
1,431 Elo+
Party 2
Hades
Hades
Xerophy
Hades
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 29L
1,431 Elo+
Party 2
Jing Wei
Jing Wei
mrbomb99
Jing Wei
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,426 Elo+
Party 2
Bacchus
Bacchus
realkingjay
Bacchus
Level 8
God Stats
14W - 15L
1,488 SR
Queue Stats
107W - 120L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 3 / 1
8,521
448
7,567
15,631
6,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
8 / 4 / 0
9,452
497
11,242
12,774
4,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 3
8,275
436
1,840
10,737
7,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Tomiokka
Mulan
15
0 / 6 / 1
8,851
466
7,151
17,537
15,121
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
12
3 / 8 / 0
8,088
426
5,082
13,691
4,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
9,438
497
4,468
14,247
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
SolidRice
Osiris
17
7 / 2 / 4
10,649
560
17,654
16,126
14,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Xerophy
Hades
17
5 / 2 / 3
10,845
571
17,388
11,432
6,288
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
mrbomb99
Jing Wei
14
2 / 5 / 3
8,507
448
5,884
8,208
2,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
realkingjay
Bacchus
14
2 / 1 / 3
9,145
481
4,794
10,703
12,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
13
Kills
20
21
Deaths
14
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
3
1
0.83
W
4
4
5
1.63
L
8
4
0
2
L
0
0
3
1.5
W
Osiris
SolidRice
Osiris
7
2
4
4.5
L
Mulan
Tomiokka
Mulan
0
6
1
0.08
W
Hades
Xerophy
Hades
5
2
3
3.25
L
Da Ji
3
8
0
0.38
W
Jing Wei
mrbomb99
Jing Wei
2
5
3
0.7
W
Bacchus
realkingjay
Bacchus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,882
Damage
50,188
70,370
Taken
60,716
37,315
Mitigated
40,497
12,376
Healing
21,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,567
1,323
85
6,416
15,631
6,194
402
9,885
5,746
49,245
0
W
4,468
1,592
0
5,216
14,247
5,261
1,684
877
13,370
0
55,232
L
11,242
7,343
0
488
12,774
4,202
1,107
5,006
7,768
0
49,684
L
1,840
348
0
27
10,737
7,327
75
4,063
6,674
21,616
0
W
Osiris
SolidRice
Osiris
17,654
7,770
0
7,690
16,126
14,190
1,340
1,831
14,295
89
63,957
L
Mulan
Tomiokka
Mulan
7,151
1,988
0
5,110
17,537
15,121
0
792
16,745
0
50,700
W
Hades
Xerophy
Hades
17,388
2,008
159
5,042
11,432
6,288
1,376
4,587
6,845
78,513
0
L
Da Ji
5,082
263
0
250
13,691
4,471
0
2,501
11,190
0
36,425
W
Jing Wei
mrbomb99
Jing Wei
5,884
4,629
0
1,414
8,208
2,624
0
274
7,934
0
39,016
W
Bacchus
realkingjay
Bacchus
4,794
621
0
1,520
10,703
12,134
491
1,838
8,865
26,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,187
Gold Earned
48,584
367
Minions Killed
473
0
Camps Cleared
0
1,670,306
Distance Traveled
1,816,289
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,521
448
85
4
0
311,981
3
W
Ne Zha
9,438
497
96
5
0
361,768
2
L
Apollo
9,452
497
76
4
0
350,358
2
L
Ymir
8,275
436
33
2
0
356,745
0
W
Osiris
10,649
560
84
4
0
390,961
2
L
Mulan
8,851
466
115
6
0
320,287
2
W
Hades
10,845
571
148
8
0
365,715
0
L
Da Ji
8,088
426
58
3
0
330,935
0
W
Jing Wei
8,507
448
101
5
0
335,807
3
W
Bacchus
9,145
481
44
2
0
362,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role