Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
Dxrwaa
Izanami
Gold II
Level 160
God Stats
6W - 5L
1,678 SR
Queue Stats
119W - 128L
1,615 MMR
Solo
Odin
Odin
Bronze III
RIGGERZSAMA
Odin
Bronze III
Level 49
God Stats
8W - 7L
1,541 SR
Queue Stats
17W - 27L
1,244 MMR
Solo
Fafnir
Fafnir
Gold IV
ttvappletinidl
Fafnir
Gold IV
Level 159
God Stats
36W - 40L
1,578 SR
Queue Stats
361W - 346L
1,502 MMR
Solo
Nu Wa
Nu Wa
Silver IV
贼有意思
Nu Wa
Silver IV
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 160L
766 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,559 SR
1,325 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,549 SR
1,289 MMR
Osiris
Osiris
Gold I
AlainOneLove
Osiris
Gold I
Level 104
God Stats
7W - 8L
1,656 SR
Queue Stats
259W - 252L
1,590 MMR
Solo
Apollo
Apollo
Silver IV
ChipTuna
Apollo
Silver IV
Level 159
God Stats
32W - 32L
1,526 SR
Queue Stats
210W - 233L
629 MMR
Solo
Xing Tian
Xing Tian
Silver II
GreekGodKillaaa
Xing Tian
Silver II
Level 155
God Stats
67W - 65L
1,504 SR
Queue Stats
537W - 609L
1,033 MMR
Party 1
Loki
Loki
Gold V
MrProdigist
Loki
Gold V
Level 105
God Stats
3W - 4L
1,560 SR
Queue Stats
47W - 56L
1,316 MMR
Party 1
Zeus
Zeus
Diamond V
coverer
Zeus
Diamond V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 5 / 1
7,432
495
6,014
13,811
4,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Dxrwaa
Izanami
14
1 / 5 / 2
8,410
561
7,289
11,005
3,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 1 / 1
6,794
453
1,777
6,187
3,658
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 4 / 2
7,838
523
5,727
14,456
11,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 8 / 1
6,821
455
3,717
8,515
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Morgan Le FayTiamatGilgameshTsukuyomiSet

VS

Bans
AthenaGebSolSobekFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
3 / 1 / 3
9,073
605
7,569
10,401
8,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
ChipTuna
Apollo
16
6 / 1 / 0
9,527
635
6,777
9,478
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
GreekGodKillaaa
Xing Tian
10
1 / 3 / 8
7,637
509
2,379
7,294
4,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
8 / 1 / 5
9,015
601
7,918
8,206
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
coverer
Zeus
15
5 / 3 / 5
9,130
609
13,012
9,057
2,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
23
23
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
5
1
0.9
W
Osiris
3
1
3
4.5
W
Apollo
ChipTuna
Apollo
6
1
0
6
L
Izanami
Dxrwaa
Izanami
1
5
2
0.4
W
Xing Tian
GreekGodKillaaa
Xing Tian
1
3
8
1.67
W
8
1
5
10.5
L
0
1
1
0.5
W
Zeus
coverer
Zeus
5
3
5
2.5
L
3
4
2
1
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,524
Damage
37,655
53,974
Taken
44,436
26,255
Mitigated
22,755
9,624
Healing
18,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,014
2,060
0
3,294
13,811
4,923
0
4,480
9,315
0
43,660
W
Osiris
7,569
2,089
0
5,037
10,401
8,579
0
1,056
9,126
0
59,354
W
Apollo
ChipTuna
Apollo
6,777
3,507
0
4,501
9,478
3,384
1,345
1,045
8,399
0
66,097
L
Izanami
Dxrwaa
Izanami
7,289
4,303
0
2,166
11,005
3,334
0
1,327
9,678
0
72,037
W
Xing Tian
GreekGodKillaaa
Xing Tian
2,379
238
0
250
7,294
4,443
0
1,737
4,986
14,230
0
W
7,918
2,444
0
4,546
8,206
3,651
190
1,780
6,426
0
56,357
L
1,777
89
0
1,576
6,187
3,658
0
0
6,187
5,526
25,975
W
Zeus
coverer
Zeus
13,012
3,189
123
3,737
9,057
2,698
390
3,595
5,377
66,980
0
L
5,727
1,266
0
2,208
14,456
11,906
8
5,627
8,681
16,069
0
L
3,717
1,049
0
380
8,515
2,434
0
3,853
4,662
33,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,295
Gold Earned
44,382
380
Minions Killed
477
0
Camps Cleared
0
1,379,989
Distance Traveled
1,448,776
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,432
495
70
5
0
285,921
3
W
Osiris
9,073
605
117
8
0
323,700
5
W
Apollo
9,527
635
125
8
0
269,611
4
L
Izanami
8,410
561
138
9
0
259,570
5
W
Xing Tian
7,637
509
17
1
0
254,311
4
W
Loki
9,015
601
91
6
0
320,364
4
L
Odin
6,794
453
76
5
0
280,591
0
W
Zeus
9,130
609
127
8
0
280,790
0
L
Fafnir
7,838
523
16
1
0
287,082
5
L
Nu Wa
6,821
455
80
5
0
266,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role