Player Matchup

Ah Puch
Ah Puch
Almighty Static
Ah Puch
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,317 Elo+
Party 1
Ares
Ares
Loco Zen
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,430 Elo+
Party 1
Apollo
Apollo
Prysmic SOS
Apollo
Level 56
God Stats
3W - 5L
1,579 SR
Queue Stats
25W - 34L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
SJB529
Cthulhu
Level 6
God Stats
5W - 3L
1,576 SR
Queue Stats
5W - 3L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
kbqx
Cu Chulainn
Level 3
God Stats
1W - 4L
1,717 SR
Queue Stats
10W - 17L
1,380 Elo+
Party 1
Team Averages
Level 45
1,574 SR
1,433 Elo+

VS

Team Averages
Level 18
1,545 SR
1,572 Elo+
Merlin
Merlin
CyberSmite
Merlin
Level 7
God Stats
6W - 12L
1,491 SR
Queue Stats
77W - 85L
1,408 Elo+
Solo
Artemis
Artemis
MSBGAMING
Artemis
Level 29
God Stats
4W - 1L
1,664 SR
Queue Stats
6W - 4L
1,518 Elo+
Solo
Ymir
Ymir
Matuleishon
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,787 Elo+
Solo
Kukulkan
Kukulkan
MrTinky07
Kukulkan
Level 23
God Stats
13W - 10L
1,568 SR
Queue Stats
116W - 119L
1,478 Elo+
Solo
Fenrir
Fenrir
otter809
Fenrir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 12
15,507
1,034
35,742
12,693
7,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
20
2 / 5 / 10
12,935
862
3,052
18,333
26,428
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
20
13 / 5 / 5
15,948
1,063
22,623
24,693
9,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
SJB529
Cthulhu
20
1 / 17 / 7
13,419
895
7,202
33,236
19,010
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
kbqx
Cu Chulainn
20
1 / 6 / 7
12,959
864
5,311
19,177
13,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CyberSmite
Merlin
20
3 / 4 / 19
13,515
901
16,246
17,064
8,460
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MSBGAMING
Artemis
20
14 / 1 / 11
16,450
1,097
28,852
9,451
4,494
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 7 / 23
13,874
925
7,382
24,705
31,416
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
MrTinky07
Kukulkan
20
10 / 3 / 16
15,988
1,066
35,610
10,157
4,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
otter809
Fenrir
20
8 / 6 / 17
15,127
1,008
13,505
16,878
11,663
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
122
21
Kills
36
36
Deaths
21
41
Assists
86
Player
Kills
Deaths
Assists
KDA
L
4
3
12
3.33
W
Merlin
CyberSmite
Merlin
3
4
19
3.13
L
Ares
2
5
10
1.4
W
Artemis
MSBGAMING
Artemis
14
1
11
19.5
W
1
7
23
1.79
W
Kukulkan
MrTinky07
Kukulkan
10
3
16
6
L
Apollo
13
5
5
3.1
L
Cthulhu
SJB529
Cthulhu
1
17
7
0.26
L
Cu Chulainn
kbqx
Cu Chulainn
1
6
7
0.75
W
Fenrir
otter809
Fenrir
8
6
17
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,930
Damage
101,595
108,132
Taken
78,255
75,125
Mitigated
60,553
5,174
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,742
768
0
1,108
12,693
7,017
0
8,441
4,252
76,388
0
W
Merlin
CyberSmite
Merlin
16,246
676
88
2,989
17,064
8,460
0
10,298
6,766
39,389
0
L
Ares
3,052
352
0
0
18,333
26,428
0
11,537
6,720
5,824
0
W
Artemis
MSBGAMING
Artemis
28,852
17,074
0
962
9,451
4,494
0
5,803
3,648
0
65,719
W
7,382
703
0
0
24,705
31,416
0
13,110
11,595
13,370
0
W
Kukulkan
MrTinky07
Kukulkan
35,610
1,202
0
918
10,157
4,520
0
7,163
2,994
78,857
0
L
Apollo
22,623
14,133
0
3,696
24,693
9,361
0
11,208
13,432
0
52,337
L
Cthulhu
SJB529
Cthulhu
7,202
466
190
180
33,236
19,010
0
18,623
14,335
38,400
0
L
Cu Chulainn
kbqx
Cu Chulainn
5,311
1,848
0
0
19,177
13,309
0
9,429
9,748
39
22,633
W
Fenrir
otter809
Fenrir
13,505
4,928
0
457
16,878
11,663
0
9,661
7,217
0
22,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,768
Gold Earned
74,954
259
Minions Killed
303
6
Camps Cleared
8
1,254,824
Distance Traveled
1,319,400
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,507
1,034
106
7
2
281,259
0
W
Merlin
13,515
901
50
3
2
272,853
0
L
Ares
12,935
862
5
0
0
232,450
2
W
Artemis
16,450
1,097
88
6
1
278,907
0
W
Ymir
13,874
925
14
1
2
212,748
1
W
Kukulkan
15,988
1,066
128
9
1
290,610
0
L
Apollo
15,948
1,063
47
3
4
284,822
1
L
Cthulhu
13,419
895
62
4
0
239,450
0
L
Cu Chulainn
12,959
864
39
3
0
216,843
0
W
Fenrir
15,127
1,008
23
2
2
264,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role