Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
CausetheEffect
Fafnir
Level 160
God Stats
2W - 0L
1,810 SR
Queue Stats
21W - 10L
1,721 Elo+
Party 1
Thor
Thor
Lux Crowe
Thor
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,728 Elo+
Party 1
Ah Puch
Ah Puch
OOHYEAHBROTHER
Ah Puch
Level 149
God Stats
1W - 0L
1,843 SR
Queue Stats
15W - 9L
1,834 Elo+
Party 1
Team Averages
Level 150
1,663 SR
1,696 Elo+

VS

Team Averages
Level 108
1,494 SR
1,516 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Captain_June2016
Poseidon
Level 93
God Stats
2W - 2L
1,569 SR
Queue Stats
384W - 372L
1,495 Elo+
Solo
Serqet
Serqet
VastLife
Serqet
Level 122
God Stats
30W - 18L
1,631 SR
Queue Stats
358W - 309L
1,611 Elo+
Solo
Thor
Thor
slaapps
Thor
Level 95
God Stats
0W - 1L
1,277 SR
Queue Stats
25W - 21L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
12 / 2 / 4
11,140
1,013
19,001
8,027
3,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 1 / 10
10,079
916
7,850
9,870
11,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
14
2 / 0 / 5
9,053
823
3,842
5,640
2,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 1 / 6
8,728
793
7,290
8,164
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 4 / 2
8,085
735
5,382
10,363
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 10 / 2
7,917
720
4,239
12,147
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
VastLife
Serqet
15
2 / 3 / 1
8,637
785
3,355
14,106
12,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
slaapps
Thor
12
0 / 2 / 1
7,147
650
1,241
7,291
2,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
19
Kills
3
4
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
2
4
7
L
Baron Samedi
 
Baron Samedi
0
4
2
0.25
L
1
10
2
0.2
W
4
1
10
9
W
Thor
2
0
5
4.5
W
1
1
6
4
L
Serqet
VastLife
Serqet
2
3
1
0.83
L
Thor
slaapps
Thor
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,983
Damage
14,217
31,701
Taken
43,907
20,517
Mitigated
21,289
5,401
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,001
7,040
0
538
8,027
3,160
3,401
2,939
4,402
0
54,815
L
Baron Samedi
 
Baron Samedi
5,382
79
448
2,768
10,363
3,604
49
4,436
5,594
30,001
0
L
4,239
162
116
792
12,147
2,677
0
3,456
8,647
22,816
0
W
7,850
2,163
0
2,755
9,870
11,840
1,122
2,637
6,628
22,575
0
W
Thor
3,842
580
0
500
5,640
2,196
554
1,680
3,798
0
21,342
W
7,290
503
0
1,608
8,164
3,321
877
2,765
4,987
25,720
0
L
Serqet
VastLife
Serqet
3,355
176
0
979
14,106
12,963
0
4,977
8,909
4,191
12,739
L
Thor
slaapps
Thor
1,241
123
0
524
7,291
2,045
0
2,186
4,891
0
6,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,000
Gold Earned
31,786
191
Minions Killed
140
11
Camps Cleared
8
872,837
Distance Traveled
644,127
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,140
1,013
78
7
6
211,318
2
L
Baron Samedi
8,085
735
68
6
2
155,395
1
L
Poseidon
7,917
720
27
2
2
145,762
0
W
Fafnir
10,079
916
31
3
2
221,403
1
W
Thor
9,053
823
32
3
1
245,749
2
W
Ah Puch
8,728
793
50
5
2
194,367
0
L
Serqet
8,637
785
34
3
3
190,010
3
L
Thor
7,147
650
11
1
1
152,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role