Player Matchup

Hachiman
Hachiman
Asfer_G
Hachiman
Level 28
God Stats
12W - 9L
1,267 SR
Queue Stats
110W - 111L
1,364 Elo+
Solo
Olorun
Olorun
Haruujzx
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PATILOL10
Ymir
Level 24
God Stats
24W - 18L
1,805 SR
Queue Stats
60W - 76L
1,387 Elo+
Party 1
Ao Kuang
Ao Kuang
Tyront_D_Law
Ao Kuang
Level 48
God Stats
7W - 4L
1,477 SR
Queue Stats
130W - 193L
1,333 Elo+
Party 1
Bellona
Bellona
tutti345
Bellona
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 88L
1,340 Elo+
Party 1
Team Averages
Level 24
1,510 SR
1,385 Elo+

VS

Team Averages
Level 15
1,519 SR
1,153 Elo+
Sol
Sol
Bryan7720
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,218 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FenixSalame
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
986 Elo+
Party 3
Discordia
Discordia
K4l3R
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,213 Elo+
Party 2
Yemoja
Yemoja
LariNeni
Yemoja
Level 11
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 5L
986 Elo+
Party 3
Loki
Loki
giuliic_
Loki
Level 26
God Stats
16W - 16L
1,405 SR
Queue Stats
123W - 145L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Asfer_G
Hachiman
18
14 / 4 / 2
12,048
548
15,898
14,910
5,898
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
Haruujzx
Olorun
6
0 / 3 / 1
6,968
317
1,200
2,579
755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
16
1 / 4 / 13
11,800
536
9,149
16,463
18,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Tyront_D_Law
Ao Kuang
19
11 / 2 / 4
12,314
560
19,336
23,053
9,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
tutti345
Bellona
15
6 / 2 / 1
10,179
463
9,669
14,535
8,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 5
9,431
429
7,667
13,061
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
FenixSalame
Tsukuyomi
13
0 / 10 / 4
8,540
388
8,162
18,379
7,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
K4l3R
Discordia
16
4 / 6 / 3
11,096
504
8,937
11,124
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
LariNeni
Yemoja
14
0 / 6 / 2
10,617
483
3,960
17,703
16,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
19
8 / 2 / 0
12,518
569
10,298
13,425
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
32
Kills
14
15
Deaths
33
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Asfer_G
Hachiman
14
4
2
3.75
L
2
9
5
0.5
L
Tsukuyomi
FenixSalame
Tsukuyomi
0
10
4
0.2
W
Olorun
Haruujzx
Olorun
0
3
1
0.17
L
Discordia
K4l3R
Discordia
4
6
3
0.92
L
Yemoja
LariNeni
Yemoja
0
6
2
0.17
W
Ymir
1
4
13
1.88
W
Ao Kuang
Tyront_D_Law
Ao Kuang
11
2
4
6.5
L
Loki
8
2
0
4
W
Bellona
tutti345
Bellona
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,252
Damage
39,024
71,540
Taken
73,692
42,575
Mitigated
36,978
25,037
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Asfer_G
Hachiman
15,898
9,208
0
4,698
14,910
5,898
2,847
6,167
8,329
0
83,053
L
7,667
2,936
0
2,320
13,061
4,180
4,909
5,929
7,132
27,072
0
L
Tsukuyomi
FenixSalame
Tsukuyomi
8,162
2,497
0
1,457
18,379
7,575
203
4,198
14,181
0
35,070
W
Olorun
Haruujzx
Olorun
1,200
495
0
417
2,579
755
0
835
1,458
5,498
962
L
Discordia
K4l3R
Discordia
8,937
1,836
0
935
11,124
3,505
2,880
4,555
6,569
52,750
0
L
Yemoja
LariNeni
Yemoja
3,960
1,443
1,015
248
17,703
16,202
772
10,836
6,867
24,497
0
W
Ymir
9,149
2,116
468
1,031
16,463
18,042
989
6,690
9,227
44,405
0
W
Ao Kuang
Tyront_D_Law
Ao Kuang
19,336
5,878
0
14,966
23,053
9,556
0
5,594
17,185
83,043
0
L
Loki
10,298
2,427
0
3,594
13,425
5,516
0
4,006
9,419
0
85,337
W
Bellona
tutti345
Bellona
9,669
3,364
0
3,457
14,535
8,324
429
3,400
11,135
0
36,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,309
Gold Earned
52,202
368
Minions Killed
401
0
Camps Cleared
0
1,669,326
Distance Traveled
1,921,693
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,048
548
113
5
0
371,731
0
L
Sol
9,431
429
55
3
0
384,867
0
L
Tsukuyomi
8,540
388
43
2
0
421,952
0
W
Olorun
6,968
317
12
1
0
63,992
0
L
Discordia
11,096
504
104
5
0
340,484
0
L
Yemoja
10,617
483
48
2
0
343,735
0
W
Ymir
11,800
536
59
3
0
389,546
2
W
Ao Kuang
12,314
560
128
6
0
428,901
0
L
Loki
12,518
569
151
7
0
430,655
0
W
Bellona
10,179
463
56
3
0
415,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role