Player Matchup

Geb
Geb
BossMoss
Geb
Level 38
God Stats
98W - 82L
1,467 SR
Queue Stats
191W - 198L
1,406 Elo+
Party 2
Apollo
Apollo
Kuiahuitl
Apollo
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
206W - 243L
1,345 Elo+
Party 2
Ne Zha
Ne Zha
OtebTheGreat
Ne Zha
Level 117
God Stats
3W - 7L
1,117 SR
Queue Stats
417W - 426L
1,460 Elo+
Party 2
Thoth
Thoth
TheMrMenace
Thoth
Level 15
God Stats
30W - 34L
1,421 SR
Queue Stats
35W - 44L
1,377 Elo+
Party 2
Zhong Kui
Zhong Kui
deconcito
Zhong Kui
Level 79
God Stats
113W - 86L
1,668 SR
Queue Stats
421W - 441L
1,548 Elo+
Solo
Team Averages
Level 70
1,435 SR
1,427 Elo+

VS

Team Averages
Level 53
1,561 SR
1,515 Elo+
Hercules
Hercules
BlindAvocado
Hercules
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 43L
1,518 Elo+
Party 1
Rama
Rama
CaitlinJenner
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,544 Elo+
Party 1
Zeus
Zeus
Elitecoolwater
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,483 Elo+
Party 1
Janus
Janus
aamatetti
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,452 Elo+
Party 1
The Morrigan
The Morrigan
liquiddddddd
The Morrigan
Level 89
God Stats
2W - 1L
1,805 SR
Queue Stats
38W - 26L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 20
11,598
967
14,479
20,328
25,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Kuiahuitl
Apollo
19
8 / 4 / 9
13,294
1,108
15,533
12,905
5,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
20
11 / 6 / 10
13,394
1,116
15,329
13,707
6,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 4 / 11
13,277
1,106
19,866
13,023
5,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
deconcito
Zhong Kui
20
10 / 3 / 18
14,469
1,206
36,218
26,220
20,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlindAvocado
Hercules
18
7 / 5 / 9
13,294
1,108
17,794
31,366
33,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 9 / 10
12,609
1,051
21,933
21,129
7,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 11 / 12
11,371
948
15,573
18,768
6,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Janus
aamatetti
Janus
18
3 / 9 / 12
12,100
1,008
13,867
24,217
17,064
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
liquiddddddd
The Morrigan
17
3 / 3 / 11
11,480
957
9,176
10,999
4,615
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
72
37
Kills
18
18
Deaths
37
68
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hercules
BlindAvocado
Hercules
7
5
9
2.3
W
0
1
20
10
L
4
9
10
1
L
1
11
12
0.64
W
Apollo
Kuiahuitl
Apollo
8
4
9
3.13
W
Ne Zha
11
6
10
2.67
W
8
4
11
3.38
L
Janus
aamatetti
Janus
3
9
12
1
W
Zhong Kui
deconcito
Zhong Kui
10
3
18
6.33
L
The Morrigan
liquiddddddd
The Morrigan
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,425
Damage
78,343
86,183
Taken
106,479
62,807
Mitigated
69,669
16,423
Healing
16,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BlindAvocado
Hercules
17,794
4,855
0
9,580
31,366
33,242
0
22,809
7,911
1,010
27,147
W
14,479
1,904
0
250
20,328
25,198
0
10,760
9,568
22,259
0
L
21,933
18,265
0
3,790
21,129
7,782
0
11,544
9,335
0
47,842
L
15,573
3,105
0
398
18,768
6,966
0
11,686
6,980
31,942
0
W
Apollo
Kuiahuitl
Apollo
15,533
12,104
0
2,668
12,905
5,263
0
6,709
6,196
0
40,534
W
Ne Zha
15,329
8,192
0
1,045
13,707
6,583
0
6,533
7,168
0
31,176
W
19,866
2,422
0
338
13,023
5,683
0
6,248
6,775
41,054
0
L
Janus
aamatetti
Janus
13,867
1,946
436
1,377
24,217
17,064
0
16,089
7,904
27,983
0
W
Zhong Kui
deconcito
Zhong Kui
36,218
5,387
809
11,313
26,220
20,080
0
9,352
16,868
65,131
0
L
The Morrigan
liquiddddddd
The Morrigan
9,176
1,903
0
1,200
10,999
4,615
0
7,011
3,786
26,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,032
Gold Earned
60,854
232
Minions Killed
205
10
Camps Cleared
4
1,193,328
Distance Traveled
1,052,877
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,294
1,108
34
3
1
256,449
0
W
Geb
11,598
967
14
1
0
252,803
0
L
Rama
12,609
1,051
58
5
0
202,895
0
L
Zeus
11,371
948
44
4
0
221,829
0
W
Apollo
13,294
1,108
70
6
3
206,180
0
W
Ne Zha
13,394
1,116
29
2
7
237,588
1
W
Thoth
13,277
1,106
56
5
0
254,014
1
L
Janus
12,100
1,008
37
3
0
213,020
1
W
Zhong Kui
14,469
1,206
63
5
0
242,743
2
L
The Morrigan
11,480
957
32
3
3
158,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role