Player Matchup

Kali
Kali
RiquerDeath
Kali
Level 26
God Stats
43W - 58L
1,390 SR
Queue Stats
150W - 192L
1,298 Elo+
Solo
Anubis
Anubis
RustlessMink981
Anubis
Level 20
God Stats
43W - 31L
1,495 SR
Queue Stats
70W - 70L
1,374 Elo+
Solo
Hel
Hel
SpandexApple239
Hel
Level 27
God Stats
0W - 1L
1,875 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
WingedYew828221
Rama
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 49L
1,413 Elo+
Solo
Agni
Agni
ll_90van
Agni
Level 17
God Stats
1W - 1L
1,872 SR
Queue Stats
8W - 17L
1,274 Elo+
Solo
Team Averages
Level 24
1,626 SR
1,372 Elo+

VS

Team Averages
Level 24
1,438 SR
1,330 Elo+
Kukulkan
Kukulkan
RAFAEL LUIS5144
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Sin_Leviathan
Heimdallr
Level 17
God Stats
4W - 6L
1,462 SR
Queue Stats
29W - 37L
1,314 Elo+
Solo
Athena
Athena
da21problem
Athena
Level 67
God Stats
31W - 25L
1,534 SR
Queue Stats
340W - 375L
1,383 Elo+
Party 1
Nemesis
Nemesis
da23problem
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,247 Elo+
Party 1
Gilgamesh
Gilgamesh
youngchico12
Gilgamesh
Level 29
God Stats
8W - 22L
1,197 SR
Queue Stats
47W - 55L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 2 / 1
4,817
535
3,240
3,925
1,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 1 / 0
3,910
434
823
1,822
614
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
1,860
207
0
0
0
11
3 / 1 / 0
6,058
673
2,710
4,518
1,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
8
4 / 6 / 1
5,074
564
3,075
5,248
1,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
1 / 3 / 3
5,048
561
850
2,374
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Sin_Leviathan
Heimdallr
9
6 / 1 / 1
6,134
682
2,581
3,985
1,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
7
1 / 1 / 1
4,727
525
732
4,237
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
da23problem
Nemesis
6
0 / 1 / 2
4,341
482
835
1,609
394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
youngchico12
Gilgamesh
9
2 / 4 / 0
5,354
595
3,281
6,186
2,590
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
10
Kills
10
10
Deaths
10
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
3
3
0.83
L
3
2
1
1.75
L
0
1
0
0
W
Heimdallr
Sin_Leviathan
Heimdallr
6
1
1
6.5
L
0
0
0
0
L
3
1
0
3
W
Athena
1
1
1
1.5
W
Nemesis
da23problem
Nemesis
0
1
2
1
L
Agni
4
6
1
0.75
W
Gilgamesh
youngchico12
Gilgamesh
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,848
Damage
8,279
15,513
Taken
18,391
4,625
Mitigated
8,017
3,174
Healing
1,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
850
314
0
0
2,374
680
183
777
1,597
8,732
0
L
3,240
1,754
0
1,101
3,925
1,330
0
736
3,189
0
11,240
L
823
0
0
0
1,822
614
75
58
1,764
8,430
0
W
Heimdallr
Sin_Leviathan
Heimdallr
2,581
1,126
0
0
3,985
1,027
739
2,490
1,495
0
22,735
L
0
0
0
0
0
0
0
0
0
0
0
L
2,710
2,166
0
2,073
4,518
1,335
320
156
4,362
0
33,963
W
Athena
732
300
0
806
4,237
3,326
0
306
3,931
9,819
0
W
Nemesis
da23problem
Nemesis
835
250
0
256
1,609
394
0
325
1,284
0
11,061
L
Agni
3,075
576
0
0
5,248
1,346
220
811
4,437
15,172
0
W
Gilgamesh
youngchico12
Gilgamesh
3,281
1,078
0
259
6,186
2,590
608
0
6,186
378
23,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,719
Gold Earned
25,604
142
Minions Killed
159
0
Camps Cleared
0
505,033
Distance Traveled
742,907
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,048
561
23
3
0
130,513
0
L
Kali
4,817
535
21
2
0
107,162
0
L
Anubis
3,910
434
15
2
0
54,769
0
W
Heimdallr
6,134
682
38
4
0
163,016
0
L
Hel
1,860
207
0
0
0
0
0
L
Rama
6,058
673
78
9
0
161,452
0
W
Athena
4,727
525
17
2
0
155,622
1
W
Nemesis
4,341
482
31
3
0
151,053
0
L
Agni
5,074
564
28
3
0
181,650
2
W
Gilgamesh
5,354
595
50
6
0
142,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role