Player Matchup

Neith
Neith
GeJahFiki
Neith
Level 25
God Stats
8W - 5L
1,386 SR
Queue Stats
48W - 39L
1,234 Elo+
Solo
Erlang Shen
Erlang Shen
RedHood0131
Erlang Shen
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,385 Elo+
Solo
Bastet
Bastet
ServoJunkie
Bastet
Level 17
God Stats
20W - 15L
1,583 SR
Queue Stats
60W - 61L
1,368 Elo+
Solo
Cthulhu
Cthulhu
TeamTostada
Cthulhu
Level 22
God Stats
3W - 2L
1,455 SR
Queue Stats
11W - 16L
1,302 Elo+
Solo
Artemis
Artemis
slayyiinnn
Artemis
Level 13
God Stats
7W - 7L
1,387 SR
Queue Stats
7W - 13L
1,238 Elo+
Solo
Team Averages
Level 20
1,462 SR
1,306 Elo+

VS

Team Averages
Level 22
1,475 SR
1,299 Elo+
Artio
Artio
PerritaChichuda
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,374 Elo+
Solo
Discordia
Discordia
We_Dabest12
Discordia
Level 29
God Stats
0W - 1L
1,242 SR
Queue Stats
37W - 50L
1,272 Elo+
Solo
Achilles
Achilles
Wulfbeard
Achilles
Level 23
God Stats
1W - 2L
1,593 SR
Queue Stats
174W - 173L
1,462 Elo+
Solo
Kali
Kali
dragonscoldsoul
Kali
Level 29
God Stats
16W - 14L
1,540 SR
Queue Stats
120W - 149L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
jesterfortheking
Gilgamesh
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 73L
1,018 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GeJahFiki
Neith
20
16 / 2 / 19
16,672
1,282
39,516
17,757
8,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
RedHood0131
Erlang Shen
20
5 / 1 / 18
13,283
1,022
16,803
19,536
11,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
20
9 / 9 / 21
14,866
1,144
25,022
24,881
13,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
TeamTostada
Cthulhu
20
4 / 5 / 31
14,261
1,097
18,291
17,370
21,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
slayyiinnn
Artemis
20
9 / 4 / 19
14,182
1,091
22,043
12,397
6,286
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 14
12,951
996
4,542
18,181
26,339
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Discordia
We_Dabest12
Discordia
19
1 / 2 / 10
11,942
919
13,860
10,274
3,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Wulfbeard
Achilles
20
7 / 11 / 11
14,722
1,132
26,672
35,248
42,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 13 / 11
14,444
1,111
26,348
34,688
16,432
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
20
5 / 14 / 10
13,606
1,047
14,122
34,389
24,378
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
77
43
Kills
21
21
Deaths
43
108
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Neith
GeJahFiki
Neith
16
2
19
12.75
L
2
3
14
3
W
Erlang Shen
RedHood0131
Erlang Shen
5
1
18
14
W
Bastet
9
9
21
2.17
W
Cthulhu
TeamTostada
Cthulhu
4
5
31
3.9
L
Discordia
We_Dabest12
Discordia
1
2
10
3
L
Achilles
Wulfbeard
Achilles
7
11
11
1.14
L
6
13
11
0.88
L
Gilgamesh
5
14
10
0.71
W
Artemis
slayyiinnn
Artemis
9
4
19
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,675
Damage
85,544
91,941
Taken
132,780
61,461
Mitigated
112,884
18,784
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
GeJahFiki
Neith
39,516
23,952
465
10,543
17,757
8,457
0
2,177
15,580
0
68,565
L
4,542
1,023
615
1,252
18,181
26,339
0
2,663
15,518
23,573
0
W
Erlang Shen
RedHood0131
Erlang Shen
16,803
8,992
0
3,317
19,536
11,353
0
4,569
14,967
0
31,871
W
Bastet
25,022
10,272
0
0
24,881
13,527
0
3,814
21,067
0
42,965
W
Cthulhu
TeamTostada
Cthulhu
18,291
3,053
595
2,160
17,370
21,838
0
5,416
11,954
39,995
0
L
Discordia
We_Dabest12
Discordia
13,860
1,703
524
222
10,274
3,597
0
1,336
8,938
37,826
0
L
Achilles
Wulfbeard
Achilles
26,672
12,581
0
2,952
35,248
42,138
0
3,591
31,657
0
62,586
L
26,348
16,137
0
4,758
34,688
16,432
0
4,453
30,235
826
43,435
L
Gilgamesh
14,122
5,787
0
191
34,389
24,378
0
6,248
28,141
0
30,731
W
Artemis
slayyiinnn
Artemis
22,043
12,249
0
1,704
12,397
6,286
0
3,089
9,308
0
35,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,264
Gold Earned
67,665
236
Minions Killed
251
4
Camps Cleared
4
1,192,025
Distance Traveled
1,135,331
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,672
1,282
69
5
0
216,795
0
L
Artio
12,951
996
36
3
2
239,810
0
W
Erlang Shen
13,283
1,022
31
2
2
296,665
0
W
Bastet
14,866
1,144
44
3
0
239,439
0
W
Cthulhu
14,261
1,097
52
4
1
249,167
3
L
Discordia
11,942
919
64
5
0
182,835
0
L
Achilles
14,722
1,132
83
6
1
219,844
0
L
Kali
14,444
1,111
40
3
1
247,233
3
L
Gilgamesh
13,606
1,047
28
2
0
245,609
0
W
Artemis
14,182
1,091
40
3
1
189,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role