Player Matchup

Xing Tian
Xing Tian
Richiebatman656
Xing Tian
Level 66
God Stats
2W - 2L
1,538 SR
Queue Stats
31W - 44L
1,408 Elo+
Party 1
Bellona
Bellona
RomeoDavido x
Bellona
Level 120
God Stats
3W - 1L
1,721 SR
Queue Stats
74W - 80L
1,479 Elo+
Party 1
Nemesis
Nemesis
Ruthless Xlll
Nemesis
Level 120
God Stats
1W - 3L
1,720 SR
Queue Stats
56W - 49L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
WHYxS0xS3RI0U5x
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,510 Elo+
Party 1
Agni
Agni
xTHExBOPExBOPEx
Agni
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,461 Elo+
Party 1
Team Averages
Level 98
1,596 SR
1,478 Elo+

VS

Team Averages
Level 114
1,569 SR
1,441 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Calisus13326
Danzaburou
Level 92
God Stats
7W - 1L
1,663 SR
Queue Stats
180W - 195L
1,414 Elo+
Party 2
Bellona
Bellona
PH21215
Bellona
Level 130
God Stats
7W - 6L
1,743 SR
Queue Stats
631W - 685L
1,438 Elo+
Solo
Ullr
Ullr
bagEMnTAGem350
Ullr
Level 125
God Stats
6W - 8L
1,411 SR
Queue Stats
318W - 320L
1,442 Elo+
Solo
Cthulhu
Cthulhu
galaxyxeyes
Cthulhu
Level 95
God Stats
4W - 4L
1,529 SR
Queue Stats
180W - 198L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Richiebatman656
Xing Tian
15
0 / 9 / 14
8,948
639
8,428
19,350
16,084
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Bellona
17
10 / 5 / 9
10,875
777
15,362
21,099
20,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
18
6 / 4 / 16
10,477
748
24,649
18,569
10,075
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 4 / 11
10,651
761
21,135
10,750
4,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 5 / 11
9,584
685
19,961
12,624
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
4 / 3 / 18
11,908
851
11,758
25,522
21,248
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Calisus13326
Danzaburou
20
11 / 5 / 10
12,923
923
25,144
22,740
9,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
PH21215
Bellona
14
2 / 7 / 13
9,481
677
9,728
17,525
19,562
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 7 / 14
11,133
795
7,983
15,902
8,316
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
galaxyxeyes
Cthulhu
20
4 / 3 / 22
11,771
841
17,478
26,429
26,397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
104
25
Kills
27
27
Deaths
25
61
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
3
18
4.33
W
Danzaburou
Calisus13326
Danzaburou
11
5
10
3.2
W
Bellona
PH21215
Bellona
2
7
13
1.21
L
Xing Tian
Richiebatman656
Xing Tian
0
9
14
0.78
L
Bellona
10
5
9
2.9
L
Nemesis
6
4
16
3.5
L
7
4
11
3.13
W
6
7
14
1.86
W
Cthulhu
galaxyxeyes
Cthulhu
4
3
22
5
L
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,535
Damage
72,091
82,392
Taken
108,118
55,603
Mitigated
85,237
23,481
Healing
52,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,758
1,591
10,701
12,365
25,522
21,248
274
13,389
12,133
0
19,474
W
Danzaburou
Calisus13326
Danzaburou
25,144
8,873
2,262
8,652
22,740
9,714
4,122
7,793
14,947
0
64,184
W
Bellona
PH21215
Bellona
9,728
1,097
2,559
1,611
17,525
19,562
40
8,053
9,472
420
13,954
L
Xing Tian
Richiebatman656
Xing Tian
8,428
1,131
1,482
698
19,350
16,084
98
4,625
14,501
17,164
0
L
Bellona
15,362
2,502
740
5,535
21,099
20,685
200
2,960
18,008
0
23,774
L
Nemesis
24,649
10,836
1,751
6,868
18,569
10,075
524
3,148
15,230
0
34,816
L
21,135
4,073
1,259
1,477
10,750
4,396
506
3,735
6,740
35,700
0
W
7,983
2,270
1,797
1,871
15,902
8,316
161
5,682
10,220
0
19,922
W
Cthulhu
galaxyxeyes
Cthulhu
17,478
1,060
2,953
7,999
26,429
26,397
168
14,607
11,822
46,544
0
L
19,961
749
1,486
2,185
12,624
4,363
296
3,430
8,960
36,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,535
Gold Earned
57,216
111
Minions Killed
178
0
Camps Cleared
0
1,141,076
Distance Traveled
1,314,369
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,908
851
18
1
0
308,390
0
W
Danzaburou
12,923
923
70
5
0
240,954
4
W
Bellona
9,481
677
11
1
0
231,902
0
L
Xing Tian
8,948
639
13
1
0
225,401
1
L
Bellona
10,875
777
18
1
0
198,624
0
L
Nemesis
10,477
748
19
1
0
261,114
1
L
Nu Wa
10,651
761
27
2
0
226,683
1
W
Ullr
11,133
795
22
2
0
253,298
0
W
Cthulhu
11,771
841
57
4
0
279,825
1
L
Agni
9,584
685
34
2
0
229,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role