Player Matchup

Sylvanus
Sylvanus
Augie2knights5
Sylvanus
Level 126
God Stats
23W - 14L
1,702 SR
Queue Stats
116W - 105L
1,564 Elo+
Solo
Rama
Rama
OhhCrikeyItsJoe
Rama
Level 149
God Stats
0W - 1L
1,327 SR
Queue Stats
2W - 3L
1,584 Elo+
Party 1
Fenrir
Fenrir
SebastianHat
Fenrir
Level 66
God Stats
9W - 12L
1,561 SR
Queue Stats
329W - 343L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
mrpobogames555
Kuzenbo
Level 108
God Stats
14W - 9L
1,699 SR
Queue Stats
198W - 177L
1,572 Elo+
Party 1
Susano
Susano
vicecityXsnow
Susano
Level 146
God Stats
42W - 34L
1,542 SR
Queue Stats
379W - 368L
1,536 Elo+
Party 1
Team Averages
Level 119
1,566 SR
1,566 Elo+

VS

Team Averages
Level 143
1,495 SR
1,529 Elo+
Anhur
Anhur
Awake The Sheep
Anhur
Level 160
God Stats
8W - 12L
1,436 SR
Queue Stats
375W - 325L
1,518 Elo+
Party 3
Ra
Ra
SundownV42
Ra
Level 158
God Stats
1W - 0L
1,480 SR
Queue Stats
8W - 13L
1,488 Elo+
Party 2
Athena
Athena
TkZ x SnEaKz
Athena
Level 140
God Stats
7W - 3L
1,633 SR
Queue Stats
288W - 210L
1,565 Elo+
Party 3
Mercury
Mercury
bbloo1
Mercury
Level 113
God Stats
3W - 4L
1,297 SR
Queue Stats
49W - 46L
1,565 Elo+
Party 2
Aphrodite
Aphrodite
lVlage
Aphrodite
Level 142
God Stats
1W - 1L
1,628 SR
Queue Stats
80W - 81L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
4 / 2 / 1
6,187
619
8,880
6,970
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 0
5,523
552
1,364
5,045
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
8
2 / 4 / 0
4,947
495
5,953
7,932
3,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 2 / 2
4,547
455
792
6,762
4,063
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 1
5,251
525
4,015
8,322
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,460
646
3,997
4,112
1,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
4 / 2 / 7
6,922
692
7,552
7,397
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Athena
9
2 / 0 / 8
5,548
555
4,251
8,710
4,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
bbloo1
Mercury
11
7 / 2 / 2
6,703
670
5,341
6,858
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
lVlage
Aphrodite
9
0 / 4 / 2
5,097
510
1,589
6,471
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
8
Kills
16
16
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
4
2
1
2.25
W
3
0
3
4.5
L
1
3
0
0.33
L
Fenrir
2
4
0
0.5
W
4
2
7
3.75
W
Athena
2
0
8
6
W
Mercury
bbloo1
Mercury
7
2
2
4
W
Aphrodite
lVlage
Aphrodite
0
4
2
0.25
L
0
2
2
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,004
Damage
22,730
35,031
Taken
33,548
14,019
Mitigated
15,627
8,491
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
8,880
2,251
425
2,654
6,970
3,533
98
2,711
4,259
31,262
7,186
W
3,997
1,825
0
1,391
4,112
1,113
994
98
4,014
0
35,776
L
1,364
820
0
1,032
5,045
885
495
647
4,398
0
22,746
L
Fenrir
5,953
883
244
916
7,932
3,217
0
4,095
3,837
0
20,801
W
7,552
1,314
508
3,259
7,397
5,667
302
1,079
6,318
37,719
0
W
Athena
4,251
1,201
104
981
8,710
4,687
27
2,596
6,114
20,313
0
W
Mercury
bbloo1
Mercury
5,341
2,854
0
1,414
6,858
2,089
0
1,274
5,584
0
23,170
W
Aphrodite
lVlage
Aphrodite
1,589
107
1,454
2,485
6,471
2,071
0
3,904
2,567
25,980
0
L
792
194
0
1,250
6,762
4,063
10
3,470
3,292
9,595
0
L
4,015
1,276
0
1,970
8,322
2,321
0
2,469
5,853
0
24,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
30,730
210
Minions Killed
315
0
Camps Cleared
0
917,228
Distance Traveled
1,017,087
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,187
619
57
6
0
156,235
0
W
Anhur
6,460
646
81
8
0
180,962
3
L
Rama
5,523
552
47
5
0
185,497
0
L
Fenrir
4,947
495
30
3
0
193,553
2
W
Ra
6,922
692
78
8
0
204,064
3
W
Athena
5,548
555
37
4
0
221,137
3
W
Mercury
6,703
670
56
6
0
229,651
0
W
Aphrodite
5,097
510
63
6
0
181,273
0
L
Kuzenbo
4,547
455
21
2
0
192,458
2
L
Susano
5,251
525
55
6
0
189,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role