Player Matchup

Sylvanus
Sylvanus
Gold I
AlexOvenChicken
Sylvanus
Gold I
Level 123
God Stats
6W - 9L
1,559 SR
Queue Stats
412W - 427L
1,579 MMR
Solo
Scylla
Scylla
Gold II
CAPSMOKER
Scylla
Gold II
Level 89
God Stats
13W - 15L
1,548 SR
Queue Stats
435W - 431L
1,508 MMR
Solo
Bellona
Bellona
Gold IV
gebjg
Bellona
Gold IV
Level 100
God Stats
1W - 3L
1,330 SR
Queue Stats
250W - 253L
1,502 MMR
Solo
Izanami
Izanami
Bronze III
kiiloo
Izanami
Bronze III
Level 106
God Stats
0W - 1L
1,439 SR
Queue Stats
4W - 6L
1,528 MMR
Solo
Loki
Loki
Bronze III
toxicmobaplayer
Loki
Bronze III
Level 113
God Stats
8W - 4L
1,758 SR
Queue Stats
108W - 104L
1,503 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,527 SR
1,524 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,600 SR
1,899 MMR
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold IV
NickNoEncontrado
Discordia
Gold IV
Level 47
God Stats
1W - 1L
1,696 SR
Queue Stats
44W - 50L
1,490 MMR
Party 1
Cthulhu
Cthulhu
Silver II
jareds118
Cthulhu
Silver II
Level 103
God Stats
9W - 6L
1,777 SR
Queue Stats
144W - 141L
1,521 MMR
Solo
Camazotz
Camazotz
Masters
stàv
Camazotz
Masters
Level 155
God Stats
5W - 7L
1,376 SR
Queue Stats
442W - 398L
2,545 MMR
Solo
Hou Yi
Hou Yi
Masters
xjor
Hou Yi
Masters
Level 142
God Stats
17W - 12L
1,650 SR
Queue Stats
370W - 328L
2,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 4 / 2
7,999
471
6,297
11,720
9,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
CAPSMOKER
Scylla
16
1 / 1 / 2
9,370
551
7,160
6,777
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
gebjg
Bellona
12
0 / 5 / 1
7,445
438
6,721
12,628
11,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
kiiloo
Izanami
11
0 / 11 / 0
6,858
403
2,868
15,914
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 7 / 1
8,265
486
10,342
13,361
5,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetMorgan Le FayTiamatGilgameshRatatoskr

VS

Bans
AthenaYemojaRaijinSobekFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 2 / 5
9,190
541
3,751
12,485
9,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
17
1 / 0 / 4
10,212
601
6,401
6,648
2,421
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
jareds118
Cthulhu
16
2 / 1 / 4
9,839
579
9,249
12,554
11,912
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
stàv
Camazotz
18
13 / 1 / 4
11,941
702
11,865
17,562
10,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
xjor
Hou Yi
19
12 / 1 / 2
12,525
737
15,813
11,106
4,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
28
28
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
5
1.25
L
Sylvanus
1
4
2
0.5
L
Scylla
CAPSMOKER
Scylla
1
1
2
2
W
Discordia
1
0
4
3
L
Bellona
gebjg
Bellona
0
5
1
0.1
W
Cthulhu
jareds118
Cthulhu
2
1
4
4
L
Izanami
kiiloo
Izanami
0
11
0
0
W
Camazotz
stàv
Camazotz
13
1
4
15
L
3
7
1
0.5
W
Hou Yi
xjor
Hou Yi
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,388
Damage
47,079
60,400
Taken
60,355
30,968
Mitigated
38,626
13,508
Healing
24,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,751
825
0
810
12,485
9,369
128
3,893
8,592
19,225
0
L
Sylvanus
6,297
1,356
858
3,740
11,720
9,474
93
4,769
6,951
21,866
0
L
Scylla
CAPSMOKER
Scylla
7,160
627
0
1,032
6,777
1,857
0
3,616
3,161
74,007
0
W
Discordia
6,401
439
0
2,897
6,648
2,421
0
3,647
3,001
75,816
0
L
Bellona
gebjg
Bellona
6,721
3,474
0
4,557
12,628
11,221
0
7,134
5,494
0
41,907
W
Cthulhu
jareds118
Cthulhu
9,249
1,479
0
4,410
12,554
11,912
466
982
11,572
56,795
0
L
Izanami
kiiloo
Izanami
2,868
1,619
0
1,578
15,914
3,122
0
1,038
14,876
0
36,555
W
Camazotz
stàv
Camazotz
11,865
4,353
0
12,677
17,562
10,671
1,230
2,812
14,750
0
97,834
L
10,342
3,311
0
1,743
13,361
5,294
0
3,200
10,161
0
62,135
W
Hou Yi
xjor
Hou Yi
15,813
9,346
0
4,116
11,106
4,253
4,738
2,123
8,983
4,547
98,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,937
Gold Earned
53,707
444
Minions Killed
597
0
Camps Cleared
0
1,499,819
Distance Traveled
1,721,490
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,190
541
22
1
0
337,018
5
L
Sylvanus
7,999
471
24
1
0
281,031
6
L
Scylla
9,370
551
165
10
0
330,047
6
W
Discordia
10,212
601
174
10
0
350,640
3
L
Bellona
7,445
438
86
5
0
267,756
5
W
Cthulhu
9,839
579
106
6
0
365,382
5
L
Izanami
6,858
403
75
4
0
261,605
3
W
Camazotz
11,941
702
136
8
0
364,007
2
L
Loki
8,265
486
94
6
0
359,380
2
W
Hou Yi
12,525
737
159
9
0
304,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role