Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
ElRastrillo
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,413 Elo+
Party 2
Ymir
Ymir
JeaMc
Ymir
Level 16
God Stats
5W - 4L
1,459 SR
Queue Stats
6W - 6L
1,389 Elo+
Party 2
Bellona
Bellona
Mayker451
Bellona
Level 8
God Stats
2W - 1L
1,679 SR
Queue Stats
13W - 15L
1,415 Elo+
Solo
Team Averages
Level 32
1,528 SR
1,443 Elo+

VS

Team Averages
Level 17
1,524 SR
1,351 Elo+
Izanami
Izanami
ArthurGamerRPM
Izanami
Level 14
God Stats
4W - 6L
1,496 SR
Queue Stats
169W - 188L
1,298 Elo+
Solo
Baba Yaga
Baba Yaga
BrenoXpoison
Baba Yaga
Level 26
God Stats
1W - 4L
1,477 SR
Queue Stats
264W - 283L
1,382 Elo+
Solo
Neith
Neith
GHOST_Walter12
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,299 Elo+
Party 1
Thanatos
Thanatos
facuturro
Thanatos
Level 10
God Stats
5W - 4L
1,466 SR
Queue Stats
9W - 12L
1,381 Elo+
Party 1
Ymir
Ymir
shadowlaff1
Ymir
Level 29
God Stats
15W - 12L
1,679 SR
Queue Stats
118W - 131L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
11 / 0 / 2
8,677
578
10,404
10,374
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
 
Anhur
11
3 / 1 / 4
6,981
465
6,485
8,999
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 9
7,018
468
5,564
7,481
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
JeaMc
Ymir
10
0 / 0 / 1
6,393
426
1,417
4,069
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Mayker451
Bellona
12
0 / 0 / 1
6,799
453
2,138
7,649
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,962
531
3,995
4,367
2,790
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
BrenoXpoison
Baba Yaga
10
1 / 3 / 0
6,350
423
4,886
7,322
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 0
6,531
435
2,598
7,316
1,923
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
facuturro
Thanatos
7
0 / 5 / 0
5,685
379
1,957
7,706
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 3 / 1
7,070
471
3,705
11,534
7,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
15
Kills
1
1
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
0
2
12
W
Anhur
 
Anhur
3
1
4
5
L
0
0
0
0
L
Baba Yaga
BrenoXpoison
Baba Yaga
1
3
0
0.33
W
1
0
9
5.5
L
0
4
0
0
W
Ymir
JeaMc
Ymir
0
0
1
0.5
W
Bellona
Mayker451
Bellona
0
0
1
0.5
L
Thanatos
facuturro
Thanatos
0
5
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,008
Damage
17,141
38,572
Taken
38,245
15,961
Mitigated
16,132
22,380
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,404
2,941
0
12,476
10,374
3,603
459
1,844
8,414
0
48,768
W
Anhur
 
Anhur
6,485
2,126
0
2,383
8,999
2,740
839
2,671
6,218
0
37,070
L
3,995
3,193
0
1,241
4,367
2,790
601
0
4,367
0
55,125
L
Baba Yaga
BrenoXpoison
Baba Yaga
4,886
687
0
1,437
7,322
1,977
81
2,057
5,265
25,362
0
W
5,564
972
0
2,770
7,481
2,636
827
1,136
6,289
32,633
0
L
2,598
579
0
466
7,316
1,923
895
2,192
5,124
0
30,755
W
Ymir
JeaMc
Ymir
1,417
301
0
532
4,069
2,262
168
1,694
2,197
17,771
0
W
Bellona
Mayker451
Bellona
2,138
462
0
4,219
7,649
4,720
340
732
6,863
0
34,770
L
Thanatos
facuturro
Thanatos
1,957
571
34
3,248
7,706
1,863
0
802
6,904
0
22,038
L
3,705
327
0
1,750
11,534
7,579
0
1,930
9,604
21,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,868
Gold Earned
33,598
308
Minions Killed
294
0
Camps Cleared
0
1,458,360
Distance Traveled
1,190,438
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,677
578
79
5
0
303,199
5
W
Anhur
6,981
465
63
4
0
284,321
1
L
Izanami
7,962
531
111
7
0
261,957
6
L
Baba Yaga
6,350
423
49
3
0
283,329
0
W
Nox
7,018
468
56
4
0
269,996
1
L
Neith
6,531
435
56
4
0
199,760
0
W
Ymir
6,393
426
32
2
0
277,590
0
W
Bellona
6,799
453
78
5
0
323,254
1
L
Thanatos
5,685
379
49
3
0
155,673
2
L
Ymir
7,070
471
29
2
0
289,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role