Player Matchup

Erlang Shen
Erlang Shen
JaymondC
Erlang Shen
Level 158
God Stats
9W - 8L
1,618 SR
Queue Stats
629W - 651L
1,598 Elo+
Solo
Ullr
Ullr
NU7ELABANDI7
Ullr
Level 160
God Stats
11W - 22L
1,439 SR
Queue Stats
544W - 572L
1,661 Elo+
Solo
Agni
Agni
Ruar
Agni
Level 143
God Stats
7W - 8L
1,443 SR
Queue Stats
955W - 991L
1,544 Elo+
Solo
Kukulkan
Kukulkan
StreIizia
Kukulkan
Level 156
God Stats
5W - 1L
1,702 SR
Queue Stats
182W - 142L
1,637 Elo+
Solo
Anhur
Anhur
luis terkillo
Anhur
Level 122
God Stats
1W - 3L
1,315 SR
Queue Stats
462W - 487L
1,574 Elo+
Solo
Team Averages
Level 148
1,503 SR
1,603 Elo+

VS

Team Averages
Level 114
1,553 SR
1,575 Elo+
Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GetSmoten
Hun Batz
Level 61
God Stats
2W - 3L
1,487 SR
Queue Stats
114W - 74L
1,658 Elo+
Party 1
Anubis
Anubis
Serch008 SLV
Anubis
Level 157
God Stats
1W - 5L
1,520 SR
Queue Stats
196W - 190L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WEBIN
Morgan Le Fay
Level 157
God Stats
3W - 4L
1,455 SR
Queue Stats
165W - 151L
1,594 Elo+
Solo
Janus
Janus
mohsafeyget
Janus
Level 46
God Stats
2W - 2L
1,804 SR
Queue Stats
52W - 45L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JaymondC
Erlang Shen
20
5 / 3 / 16
12,246
765
18,230
21,327
26,402
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 7 / 15
11,490
718
10,981
15,963
7,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Agni
Ruar
Agni
20
6 / 4 / 13
12,133
758
14,980
13,249
5,527
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
StreIizia
Kukulkan
19
10 / 7 / 10
12,021
751
13,261
18,345
9,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 6 / 15
12,451
778
9,634
13,829
5,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
7 / 3 / 13
12,238
765
17,535
10,794
4,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
GetSmoten
Hun Batz
19
7 / 4 / 10
12,137
759
24,491
17,046
18,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
16
1 / 8 / 9
10,246
640
6,883
17,512
13,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
WEBIN
Morgan Le Fay
19
7 / 7 / 15
12,461
779
20,187
17,571
8,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 8 / 6
11,180
699
5,943
12,508
6,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
79
30
Kills
26
27
Deaths
30
69
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
7
3
13
4.5
L
Hun Batz
GetSmoten
Hun Batz
7
4
10
3
W
Erlang Shen
JaymondC
Erlang Shen
5
3
16
4.33
W
4
7
15
1.64
W
Agni
Ruar
Agni
6
4
13
3.13
L
Anubis
1
8
9
0.69
W
Kukulkan
StreIizia
Kukulkan
10
7
10
2.14
L
Morgan Le Fay
WEBIN
Morgan Le Fay
7
7
15
2.07
W
5
6
15
2.08
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,086
Damage
75,039
82,713
Taken
75,431
54,538
Mitigated
51,212
29,508
Healing
23,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
17,535
5,882
1,723
2,514
10,794
4,259
1,050
2,282
8,344
0
31,450
L
Hun Batz
GetSmoten
Hun Batz
24,491
2,974
1,987
2,665
17,046
18,945
1,007
8,141
8,523
0
33,010
W
Erlang Shen
JaymondC
Erlang Shen
18,230
2,684
1,858
7,985
21,327
26,402
749
10,761
10,566
9,182
25,350
W
10,981
2,103
479
3,592
15,963
7,187
691
6,413
9,550
0
22,248
W
Agni
Ruar
Agni
14,980
493
2,441
3,698
13,249
5,527
462
3,861
9,388
24,541
0
L
Anubis
6,883
446
2,440
4,920
17,512
13,352
430
6,015
11,189
23,957
0
W
Kukulkan
StreIizia
Kukulkan
13,261
907
1,647
5,906
18,345
9,429
699
5,835
12,510
41,784
0
L
Morgan Le Fay
WEBIN
Morgan Le Fay
20,187
1,309
1,502
3,593
17,571
8,182
685
8,035
9,088
34,409
0
W
9,634
2,888
488
1,414
13,829
5,993
1,944
6,143
7,686
0
24,973
L
5,943
167
1,153
509
12,508
6,474
832
5,783
6,475
22,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,341
Gold Earned
58,262
175
Minions Killed
165
0
Camps Cleared
0
1,484,705
Distance Traveled
1,371,138
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,238
765
33
2
0
291,244
2
L
Hun Batz
12,137
759
19
1
0
282,399
0
W
Erlang Shen
12,246
765
17
1
0
331,151
5
W
Ullr
11,490
718
31
2
0
285,313
0
W
Agni
12,133
758
24
2
0
318,870
0
L
Anubis
10,246
640
28
2
0
251,779
1
W
Kukulkan
12,021
751
67
4
0
295,189
2
L
Morgan Le Fay
12,461
779
32
2
0
285,884
3
W
Anhur
12,451
778
36
2
0
254,182
1
L
Janus
11,180
699
53
3
0
259,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role