Player Matchup

Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Silver II
Csimms11
Discordia
Silver II
Level 108
God Stats
15W - 16L
1,587 SR
Queue Stats
20W - 21L
1,426 MMR
Party 1
Tyr
Tyr
Bronze III
WendigoMK
Tyr
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,171 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,529 SR
1,366 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 87
1,468 SR
1,310 MMR
Set
Set
Silver I
 
Set
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Silver III
ArrozKonMango
Athena
Silver III
Level 36
God Stats
11W - 10L
1,596 SR
Queue Stats
57W - 82L
1,260 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
iamh
Baron Samedi
Gold V
Level 119
God Stats
26W - 34L
1,307 SR
Queue Stats
560W - 668L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 5 / 2
7,806
558
9,341
14,474
14,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Csimms11
Discordia
12
2 / 4 / 0
8,568
612
16,010
11,106
3,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 0
8,061
576
4,753
12,008
10,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
Morgan Le FayGilgameshAresAphroditeChiron

VS

Bans
KumbhakarnaHerculesCupidArtemisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
8 / 1 / 5
11,055
790
16,891
16,025
12,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 0 / 7
9,795
700
8,673
15,791
15,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
iamh
Baron Samedi
12
0 / 2 / 7
8,487
606
4,541
8,870
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
13
13
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
2
0.2
W
Set
 
Set
8
1
5
10.5
W
5
0
7
8.5
L
Discordia
Csimms11
Discordia
2
4
0
0.5
L
1
4
0
0.25
W
Baron Samedi
iamh
Baron Samedi
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,104
Damage
30,105
37,588
Taken
40,686
28,315
Mitigated
32,008
10,528
Healing
14,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,341
881
0
4,746
14,474
14,268
81
4,422
10,052
0
21,137
W
Set
 
Set
16,891
7,802
0
5,248
16,025
12,045
1,098
5,817
9,787
226
58,382
W
8,673
1,413
512
4,368
15,791
15,519
275
5,178
9,981
20,417
0
L
Discordia
Csimms11
Discordia
16,010
1,144
421
3,916
11,106
3,669
283
3,233
7,873
51,709
0
L
4,753
1,082
0
1,445
12,008
10,378
52
5,599
6,409
0
18,810
W
Baron Samedi
iamh
Baron Samedi
4,541
384
913
3,280
8,870
4,444
729
5,015
3,737
28,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,435
Gold Earned
29,337
128
Minions Killed
150
0
Camps Cleared
0
761,962
Distance Traveled
793,895
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,806
558
31
2
0
264,555
0
W
Set
11,055
790
74
5
0
290,878
1
W
Athena
9,795
700
29
2
0
279,166
2
L
Discordia
8,568
612
71
5
0
230,765
7
L
Tyr
8,061
576
26
2
0
266,642
2
W
Baron Samedi
8,487
606
47
3
0
223,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role