Player Matchup

Ra
Ra
Avatar193
Ra
Level 5
God Stats
0W - 1L
1,688 SR
Queue Stats
1W - 2L
1,317 Elo+
Party 1
Thor
Thor
JuicyChickenToGo
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,317 Elo+
Party 1
Zhong Kui
Zhong Kui
Puxon
Zhong Kui
Level 49
God Stats
0W - 1L
1,108 SR
Queue Stats
19W - 15L
1,448 Elo+
Party 1
Team Averages
Level 20
1,432 SR
1,361 Elo+

VS

Team Averages
Level 30
1,533 SR
1,388 Elo+
Morgan Le Fay
Morgan Le Fay
SRCHEETOXD69420
Morgan Le Fay
Level 7
God Stats
2W - 1L
1,508 SR
Queue Stats
43W - 26L
1,184 Elo+
Party 2
Fenrir
Fenrir
chuckz06
Fenrir
Level 44
God Stats
1W - 1L
1,593 SR
Queue Stats
8W - 8L
1,499 Elo+
Party 2
Ullr
Ullr
gunsfire94
Ullr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 5
8,079
673
4,337
12,101
6,844
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
2 / 10 / 5
8,491
708
5,830
13,995
5,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Puxon
Zhong Kui
12
4 / 4 / 2
8,581
715
11,656
12,621
8,066
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SRCHEETOXD69420
Morgan Le Fay
16
11 / 1 / 9
11,155
930
17,457
10,287
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
chuckz06
Fenrir
12
6 / 3 / 11
9,707
809
5,987
9,784
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 4 / 8
9,603
800
6,027
10,199
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
22
22
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
2
10
5
0.45
L
Zhong Kui
Puxon
Zhong Kui
4
4
2
1.25
W
Morgan Le Fay
SRCHEETOXD69420
Morgan Le Fay
11
1
9
15.5
W
Fenrir
chuckz06
Fenrir
6
3
11
3.83
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,823
Damage
29,471
38,717
Taken
30,270
20,256
Mitigated
10,934
3,562
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,337
1,229
38
337
12,101
6,844
0
5,560
6,541
16,908
0
L
5,830
1,124
0
410
13,995
5,346
0
5,890
8,105
0
28,366
L
Zhong Kui
Puxon
Zhong Kui
11,656
1,043
0
2,777
12,621
8,066
0
6,007
6,614
32,407
0
W
Morgan Le Fay
SRCHEETOXD69420
Morgan Le Fay
17,457
996
323
3,543
10,287
3,637
738
6,102
4,185
56,762
0
W
Fenrir
chuckz06
Fenrir
5,987
1,513
0
770
9,784
3,951
526
4,072
5,712
0
14,513
W
6,027
3,001
0
940
10,199
3,346
890
5,819
4,380
0
26,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,151
Gold Earned
30,465
118
Minions Killed
125
0
Camps Cleared
0
579,626
Distance Traveled
684,142
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,079
673
31
3
0
177,007
0
L
Thor
8,491
708
37
3
0
191,497
0
L
Zhong Kui
8,581
715
50
4
0
211,122
3
W
Morgan Le Fay
11,155
930
76
6
0
231,865
1
W
Fenrir
9,707
809
15
1
0
228,451
0
W
Ullr
9,603
800
34
3
0
223,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role