Player Matchup

He Bo
He Bo
BirdSeedKing
He Bo
Level 156
God Stats
0W - 2L
1,494 SR
Queue Stats
3W - 5L
1,415 Elo+
Party 2
Bakasura
Bakasura
GreyNinja17
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,282 Elo+
Solo
Anhur
Anhur
Zayin26
Anhur
Level 6
God Stats
3W - 3L
1,229 SR
Queue Stats
106W - 116L
1,306 Elo+
Solo
Cthulhu
Cthulhu
jackaboy46
Cthulhu
Level 5
God Stats
2W - 1L
1,842 SR
Queue Stats
2W - 5L
1,365 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lBeeHl
Morgan Le Fay
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,317 Elo+
Solo
Team Averages
Level 36
1,513 SR
1,337 Elo+

VS

Team Averages
Level 13
1,429 SR
1,340 Elo+
Sol
Sol
Kleyome
Sol
Level 7
God Stats
3W - 3L
1,246 SR
Queue Stats
32W - 23L
1,490 Elo+
Party 1
Chiron
Chiron
Kontric
Chiron
Level 8
God Stats
4W - 0L
1,827 SR
Queue Stats
29W - 22L
1,337 Elo+
Party 1
Cernunnos
Cernunnos
Mor4-Fdez
Cernunnos
Level 21
God Stats
5W - 7L
1,296 SR
Queue Stats
50W - 67L
1,303 Elo+
Party 3
Anhur
Anhur
Rockferd
Anhur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,281 Elo+
Party 1
Rama
Rama
Rubn127
Rama
Level 18
God Stats
16W - 23L
1,278 SR
Queue Stats
41W - 58L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 9 / 3
13,362
1,114
22,098
14,611
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
GreyNinja17
Bakasura
17
1 / 13 / 3
10,229
852
6,015
16,809
5,770
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
Zayin26
Anhur
19
2 / 11 / 10
12,290
1,024
15,771
18,631
7,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
jackaboy46
Cthulhu
18
0 / 11 / 8
11,072
923
10,765
24,986
19,837
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
lBeeHl
Morgan Le Fay
19
5 / 5 / 5
12,655
1,055
14,403
13,398
4,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
11 / 1 / 28
14,050
1,171
16,592
15,647
5,237
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Kontric
Chiron
20
22 / 0 / 17
16,679
1,390
29,380
15,810
5,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Mor4-Fdez
Cernunnos
20
4 / 4 / 28
12,289
1,024
13,250
13,235
4,774
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Rockferd
Anhur
19
9 / 8 / 26
13,019
1,085
12,967
17,747
6,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
Rubn127
Rama
19
3 / 4 / 19
11,091
924
6,742
9,826
3,084
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
167
17
Kills
49
49
Deaths
17
29
Assists
118
Player
Kills
Deaths
Assists
KDA
L
9
9
3
1.17
L
Bakasura
GreyNinja17
Bakasura
1
13
3
0.19
W
Sol
11
1
28
25
W
Chiron
Kontric
Chiron
22
0
17
30.5
W
Cernunnos
Mor4-Fdez
Cernunnos
4
4
28
4.5
W
Anhur
Rockferd
Anhur
9
8
26
2.75
W
Rama
Rubn127
Rama
3
4
19
3.13
L
Anhur
Zayin26
Anhur
2
11
10
0.64
L
Cthulhu
jackaboy46
Cthulhu
0
11
8
0.36
L
Morgan Le Fay
lBeeHl
Morgan Le Fay
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,052
Damage
78,931
88,435
Taken
72,265
42,535
Mitigated
25,302
2,188
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,098
120
0
0
14,611
4,344
0
2,268
12,343
53,094
0
L
Bakasura
GreyNinja17
Bakasura
6,015
3,323
0
946
16,809
5,770
0
3,825
12,984
0
10,156
W
Sol
16,592
5,957
0
5,405
15,647
5,237
0
11,156
4,365
30,787
0
W
Chiron
Kontric
Chiron
29,380
15,476
1,560
3,473
15,810
5,855
0
9,286
6,103
0
65,571
W
Cernunnos
Mor4-Fdez
Cernunnos
13,250
9,933
0
13
13,235
4,774
0
10,094
3,071
0
29,175
W
Anhur
Rockferd
Anhur
12,967
5,686
0
0
17,747
6,352
0
11,184
6,288
0
25,257
W
Rama
Rubn127
Rama
6,742
4,810
0
246
9,826
3,084
0
5,546
3,895
0
10,690
L
Anhur
Zayin26
Anhur
15,771
6,812
352
399
18,631
7,609
0
2,783
15,702
0
45,738
L
Cthulhu
jackaboy46
Cthulhu
10,765
250
111
0
24,986
19,837
0
3,878
20,963
26,731
0
L
Morgan Le Fay
lBeeHl
Morgan Le Fay
14,403
1,217
0
380
13,398
4,975
0
3,838
9,560
35,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,608
Gold Earned
67,128
229
Minions Killed
211
4
Camps Cleared
2
948,898
Distance Traveled
1,036,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,362
1,114
81
7
0
211,124
0
L
Bakasura
10,229
852
17
1
0
142,077
0
W
Sol
14,050
1,171
42
4
1
246,086
0
W
Chiron
16,679
1,390
94
8
1
259,757
0
W
Cernunnos
12,289
1,024
37
3
0
189,814
0
W
Anhur
13,019
1,085
27
2
0
173,338
0
W
Rama
11,091
924
11
1
0
167,196
0
L
Anhur
12,290
1,024
56
5
1
216,383
0
L
Cthulhu
11,072
923
31
3
1
164,527
0
L
Morgan Le Fay
12,655
1,055
44
4
2
214,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role