Player Matchup

Chaac
Chaac
DSharp1
Chaac
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,242 Elo+
Party 1
Neith
Neith
HolyManJuice
Neith
Level 103
God Stats
0W - 4L
1,334 SR
Queue Stats
2W - 13L
1,157 Elo+
Party 1
Ratatoskr
Ratatoskr
Whittles0218
Ratatoskr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,094 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
chris_AV22
Morgan Le Fay
Level 109
God Stats
1W - 4L
1,718 SR
Queue Stats
136W - 140L
1,485 Elo+
Solo
Ganesha
Ganesha
josephice
Ganesha
Level 129
God Stats
0W - 1L
1,278 SR
Queue Stats
18W - 13L
1,516 Elo+
Solo
Team Averages
Level 88
1,466 SR
1,299 Elo+

VS

Team Averages
Level 94
1,392 SR
1,459 Elo+
Kukulkan
Kukulkan
Borjas2010
Kukulkan
Level 69
God Stats
3W - 5L
1,098 SR
Queue Stats
636W - 610L
1,478 Elo+
Solo
Bellona
Bellona
RHYNOO1
Bellona
Level 123
God Stats
10W - 9L
1,460 SR
Queue Stats
54W - 60L
1,439 Elo+
Solo
Zeus
Zeus
RoboticOrganism
Zeus
Level 107
God Stats
6W - 4L
1,557 SR
Queue Stats
291W - 325L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SupaDawsonII
Ah Muzen Cab
Level 102
God Stats
14W - 13L
1,545 SR
Queue Stats
90W - 90L
1,433 Elo+
Solo
Bastet
Bastet
mossitabrenande
Bastet
Level 67
God Stats
12W - 13L
1,297 SR
Queue Stats
287W - 324L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DSharp1
Chaac
18
3 / 9 / 9
11,806
984
10,804
25,882
25,461
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
9 / 9 / 9
14,202
1,184
20,209
22,417
8,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Whittles0218
Ratatoskr
18
1 / 18 / 8
11,150
929
7,175
29,711
13,505
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
chris_AV22
Morgan Le Fay
18
6 / 1 / 7
12,894
1,075
7,831
6,275
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
josephice
Ganesha
20
0 / 8 / 15
11,795
983
8,760
29,083
16,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Borjas2010
Kukulkan
20
10 / 1 / 19
13,729
1,144
23,130
5,130
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
RHYNOO1
Bellona
20
2 / 5 / 19
11,858
988
11,024
21,096
20,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 2 / 19
13,940
1,162
21,338
3,309
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SupaDawsonII
Ah Muzen Cab
20
13 / 5 / 22
14,287
1,191
35,545
15,700
7,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 6 / 12
13,125
1,094
12,884
14,062
5,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
136
19
Kills
45
45
Deaths
19
48
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Borjas2010
Kukulkan
10
1
19
19.5
L
Chaac
DSharp1
Chaac
3
9
9
0.83
L
9
9
9
1.5
W
Bellona
RHYNOO1
Bellona
2
5
19
2.3
W
10
2
19
9.75
W
Ah Muzen Cab
SupaDawsonII
Ah Muzen Cab
13
5
22
4.8
L
Ratatoskr
Whittles0218
Ratatoskr
1
18
8
0.28
L
Morgan Le Fay
chris_AV22
Morgan Le Fay
6
1
7
9.5
L
Ganesha
josephice
Ganesha
0
8
15
0.94
W
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,779
Damage
103,921
113,368
Taken
59,297
66,437
Mitigated
37,026
7,503
Healing
7,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Borjas2010
Kukulkan
23,130
1,730
0
1,030
5,130
2,441
0
892
4,238
41,388
0
L
Chaac
DSharp1
Chaac
10,804
1,959
0
3,698
25,882
25,461
0
10,707
14,545
0
29,490
L
20,209
9,760
739
2,674
22,417
8,868
0
8,234
13,695
0
43,237
W
Bellona
RHYNOO1
Bellona
11,024
3,498
66
2,538
21,096
20,226
0
6,370
14,726
0
25,774
W
21,338
679
0
0
3,309
1,302
0
141
3,168
47,951
0
W
Ah Muzen Cab
SupaDawsonII
Ah Muzen Cab
35,545
16,444
0
4,270
15,700
7,419
0
3,918
11,692
0
65,727
L
Ratatoskr
Whittles0218
Ratatoskr
7,175
1,422
0
0
29,711
13,505
0
11,508
17,647
0
20,989
L
Morgan Le Fay
chris_AV22
Morgan Le Fay
7,831
1,054
0
392
6,275
2,571
0
898
5,309
37,431
0
L
Ganesha
josephice
Ganesha
8,760
280
0
0
29,083
16,032
0
10,822
17,704
32,524
0
W
12,884
4,455
0
0
14,062
5,638
0
5,270
8,792
0
21,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,847
Gold Earned
66,939
261
Minions Killed
233
5
Camps Cleared
11
1,080,064
Distance Traveled
1,085,679
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,729
1,144
49
4
6
244,318
0
L
Chaac
11,806
984
48
4
0
202,510
0
L
Neith
14,202
1,184
69
6
0
207,928
0
W
Bellona
11,858
988
19
2
0
215,868
0
W
Zeus
13,940
1,162
76
6
2
217,911
0
W
Ah Muzen Cab
14,287
1,191
69
6
3
194,269
1
L
Ratatoskr
11,150
929
51
4
3
204,852
0
L
Morgan Le Fay
12,894
1,075
82
7
2
226,452
0
L
Ganesha
11,795
983
11
1
0
238,322
3
W
Bastet
13,125
1,094
20
2
0
213,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role