Player Matchup

Merlin
Merlin
AyoooDre_
Merlin
Level 20
God Stats
1W - 3L
1,083 SR
Queue Stats
11W - 11L
1,271 Elo+
Party 3
Ymir
Ymir
Gdog34
Ymir
Level 17
God Stats
4W - 12L
1,165 SR
Queue Stats
30W - 53L
1,276 Elo+
Party 2
Arachne
Arachne
Themuzz92
Arachne
Level 29
God Stats
24W - 26L
1,441 SR
Queue Stats
24W - 29L
1,356 Elo+
Solo
Vulcan
Vulcan
fulks2054
Vulcan
Level 28
God Stats
22W - 19L
1,465 SR
Queue Stats
38W - 50L
1,263 Elo+
Party 2
Da Ji
Da Ji
nariibabe
Da Ji
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,282 Elo+
Party 3
Team Averages
Level 20
1,331 SR
1,290 Elo+

VS

Team Averages
Level 12
1,595 SR
1,248 Elo+
Ratatoskr
Ratatoskr
AceOfSpades6421
Ratatoskr
Level 13
God Stats
59W - 44L
1,483 SR
Queue Stats
66W - 50L
1,335 Elo+
Party 1
Sun Wukong
Sun Wukong
LillithRose
Sun Wukong
Level 16
God Stats
1W - 2L
1,371 SR
Queue Stats
67W - 73L
1,264 Elo+
Party 1
Nemesis
Nemesis
Madam_GM
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,269 Elo+
Solo
Rama
Rama
RowhoeGotGame
Rama
Level 17
God Stats
9W - 6L
1,916 SR
Queue Stats
130W - 157L
1,234 Elo+
Solo
Heimdallr
Heimdallr
WellingtonKill
Heimdallr
Level 7
God Stats
1W - 1L
1,704 SR
Queue Stats
4W - 15L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AyoooDre_
Merlin
20
5 / 2 / 23
14,561
1,040
20,172
7,070
3,298
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Gdog34
Ymir
20
1 / 3 / 16
12,933
924
2,292
11,669
11,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Themuzz92
Arachne
20
16 / 3 / 10
14,739
1,053
30,348
18,339
9,473
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
fulks2054
Vulcan
20
17 / 2 / 13
15,434
1,102
35,011
11,215
5,479
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
nariibabe
Da Ji
20
5 / 6 / 14
13,280
949
8,094
12,892
5,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AceOfSpades6421
Ratatoskr
19
14 / 3 / 2
15,755
1,125
25,071
19,713
11,978
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
LillithRose
Sun Wukong
18
0 / 7 / 4
11,397
814
9,376
20,674
15,803
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
Madam_GM
Nemesis
19
0 / 18 / 8
12,137
867
2,883
30,396
11,493
19
1 / 8 / 10
12,993
928
11,793
17,510
7,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
WellingtonKill
Heimdallr
19
1 / 8 / 6
12,085
863
5,670
20,710
8,152

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
46
44
Kills
16
16
Deaths
44
76
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AceOfSpades6421
Ratatoskr
14
3
2
5
W
Merlin
AyoooDre_
Merlin
5
2
23
8.25
W
Ymir
Gdog34
Ymir
1
3
16
3
L
Sun Wukong
LillithRose
Sun Wukong
0
7
4
0.29
L
Nemesis
Madam_GM
Nemesis
0
18
8
0.22
L
1
8
10
0.75
W
Arachne
Themuzz92
Arachne
16
3
10
7
L
Heimdallr
WellingtonKill
Heimdallr
1
8
6
0.5
W
Vulcan
fulks2054
Vulcan
17
2
13
11.75
W
Da Ji
nariibabe
Da Ji
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,917
Damage
54,793
61,185
Taken
109,003
35,450
Mitigated
55,164
8,104
Healing
3,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AceOfSpades6421
Ratatoskr
25,071
7,397
0
0
19,713
11,978
0
7,854
11,859
0
37,422
W
Merlin
AyoooDre_
Merlin
20,172
855
237
1,442
7,070
3,298
0
192
6,878
47,420
0
W
Ymir
Gdog34
Ymir
2,292
369
0
0
11,669
11,408
0
65
11,604
19,289
0
L
Sun Wukong
LillithRose
Sun Wukong
9,376
2,358
0
623
20,674
15,803
0
7,371
13,303
486
30,220
L
Nemesis
Madam_GM
Nemesis
2,883
1,187
0
364
30,396
11,493
0
17,986
12,410
0
12,877
L
11,793
10,481
0
1,938
17,510
7,738
0
11,506
6,004
0
48,521
W
Arachne
Themuzz92
Arachne
30,348
23,717
521
4,141
18,339
9,473
0
30
18,309
0
38,358
L
Heimdallr
WellingtonKill
Heimdallr
5,670
2,249
0
330
20,710
8,152
0
12,758
7,952
0
31,694
W
Vulcan
fulks2054
Vulcan
35,011
14,609
186
1,439
11,215
5,479
0
0
11,215
67,960
0
W
Da Ji
nariibabe
Da Ji
8,094
3,123
0
138
12,892
5,792
0
133
12,759
0
10,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,947
Gold Earned
64,367
198
Minions Killed
227
5
Camps Cleared
1
1,257,553
Distance Traveled
1,156,469
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
15,755
1,125
28
2
0
297,609
3
W
Merlin
14,561
1,040
75
5
2
243,774
0
W
Ymir
12,933
924
36
3
2
165,236
1
L
Sun Wukong
11,397
814
48
3
0
196,676
2
L
Nemesis
12,137
867
31
2
0
237,782
0
L
Rama
12,993
928
77
6
1
179,061
0
W
Arachne
14,739
1,053
9
1
0
301,497
0
L
Heimdallr
12,085
863
43
3
0
245,341
0
W
Vulcan
15,434
1,102
75
5
0
275,433
0
W
Da Ji
13,280
949
3
0
1
271,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role