Player Matchup

Terra
Terra
FosterWalrus586
Terra
Level 141
God Stats
4W - 5L
1,438 SR
Queue Stats
330W - 308L
1,544 Elo+
Party 2
The Morrigan
The Morrigan
LilCrusade
The Morrigan
Level 154
God Stats
3W - 7L
1,247 SR
Queue Stats
323W - 319L
1,532 Elo+
Party 1
Izanami
Izanami
SilverFuryDXB
Izanami
Level 54
God Stats
4W - 6L
1,611 SR
Queue Stats
19W - 24L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
pX Tacky
Tsukuyomi
Level 125
God Stats
10W - 5L
1,663 SR
Queue Stats
187W - 193L
1,524 Elo+
Party 1
Mulan
Mulan
xT1M3L0STANG3Lx
Mulan
Level 160
God Stats
6W - 8L
1,407 SR
Queue Stats
511W - 490L
1,554 Elo+
Party 1
Team Averages
Level 127
1,473 SR
1,528 Elo+

VS

Team Averages
Level 149
1,586 SR
1,533 Elo+
Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AlistMingx
Bellona
Level 152
God Stats
14W - 10L
1,666 SR
Queue Stats
188W - 190L
1,553 Elo+
Party 3
Yemoja
Yemoja
DC Flash o
Yemoja
Level 154
God Stats
9W - 4L
1,539 SR
Queue Stats
223W - 214L
1,531 Elo+
Party 3
Hel
Hel
EstePapasito
Hel
Level 125
God Stats
3W - 3L
1,545 SR
Queue Stats
149W - 149L
1,535 Elo+
Solo
Medusa
Medusa
NARIGO11
Medusa
Level 156
God Stats
38W - 17L
1,678 SR
Queue Stats
388W - 372L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,518
537
2,359
15,753
13,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
LilCrusade
The Morrigan
13
0 / 2 / 2
7,205
515
2,593
6,552
2,276
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
1
0 / 0 / 0
4,200
300
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
pX Tacky
Tsukuyomi
13
2 / 5 / 1
7,541
539
7,646
10,892
4,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 5 / 0
7,102
507
8,229
11,919
7,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 1 / 7
8,831
631
5,595
10,513
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
AlistMingx
Bellona
16
7 / 1 / 2
9,500
679
7,566
9,462
8,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
DC Flash o
Yemoja
13
3 / 1 / 2
8,115
580
5,816
7,318
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 0 / 1
4,907
351
0
0
0
Medusa
NARIGO11
Medusa
16
4 / 2 / 0
9,558
683
7,699
8,172
2,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
17
17
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
7
6.5
W
Bellona
AlistMingx
Bellona
7
1
2
8
W
Yemoja
DC Flash o
Yemoja
3
1
2
4
W
0
0
1
0.5
L
2
5
0
0.4
L
The Morrigan
LilCrusade
The Morrigan
0
2
2
0.5
W
Medusa
NARIGO11
Medusa
4
2
0
2
L
Izanami
0
0
0
0
L
Tsukuyomi
pX Tacky
Tsukuyomi
2
5
1
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,827
Damage
26,676
45,116
Taken
35,465
27,602
Mitigated
19,109
8,593
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,595
3,299
0
405
10,513
3,900
1,136
529
9,984
0
57,296
W
Bellona
AlistMingx
Bellona
7,566
2,480
158
4,926
9,462
8,897
236
65
9,397
0
49,371
W
Yemoja
DC Flash o
Yemoja
5,816
678
84
2,216
7,318
3,416
0
2,530
4,788
39,060
0
W
0
0
0
0
0
0
0
0
0
0
0
L
2,359
290
14
951
15,753
13,634
56
872
14,405
26,768
0
L
The Morrigan
LilCrusade
The Morrigan
2,593
426
0
1,226
6,552
2,276
0
3,764
2,450
37,970
1,221
W
Medusa
NARIGO11
Medusa
7,699
3,808
0
3,545
8,172
2,896
3,058
1,542
6,630
0
74,860
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
pX Tacky
Tsukuyomi
7,646
1,604
0
694
10,892
4,209
0
1,102
9,790
0
53,335
L
8,229
1,957
0
5,708
11,919
7,483
117
78
11,841
0
41,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,566
Gold Earned
40,911
325
Minions Killed
395
0
Camps Cleared
0
1,058,709
Distance Traveled
1,172,214
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,831
631
92
7
0
348,565
3
W
Bellona
9,500
679
105
8
0
314,982
0
W
Yemoja
8,115
580
62
4
0
246,883
3
W
Hel
4,907
351
0
0
0
0
0
L
Terra
7,518
537
52
4
0
272,608
5
L
The Morrigan
7,205
515
87
6
0
267,545
8
W
Medusa
9,558
683
136
10
0
261,784
3
L
Izanami
4,200
300
0
0
0
1,296
0
L
Tsukuyomi
7,541
539
91
7
0
272,455
1
L
Mulan
7,102
507
95
7
0
244,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role