Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BaskinRootwalla
Awilix
Level 12
God Stats
9W - 3L
1,500 SR
Queue Stats
33W - 34L
1,430 Elo+
Party 1
Cerberus
Cerberus
DumpTrucker
Cerberus
Level 5
God Stats
1W - 1L
1,284 SR
Queue Stats
4W - 7L
1,307 Elo+
Party 2
Gilgamesh
Gilgamesh
SikhNasty
Gilgamesh
Level 108
God Stats
2W - 0L
1,760 SR
Queue Stats
24W - 27L
1,343 Elo+
Party 1
Medusa
Medusa
clammyslammy
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,307 Elo+
Party 2
Team Averages
Level 28
1,509 SR
1,377 Elo+

VS

Team Averages
Level 24
1,516 SR
1,502 Elo+
Khepri
Khepri
Lucifer1ronove
Khepri
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
TYNOX_XVII
Erlang Shen
Level 26
God Stats
0W - 1L
1,322 SR
Queue Stats
6W - 6L
1,420 Elo+
Solo
Arachne
Arachne
UrtenGang
Arachne
Level 27
God Stats
11W - 3L
1,976 SR
Queue Stats
102W - 68L
1,681 Elo+
Solo
Danzaburou
Danzaburou
YungTinfoil
Danzaburou
Level 26
God Stats
41W - 34L
1,479 SR
Queue Stats
105W - 113L
1,382 Elo+
Solo
Kuzenbo
Kuzenbo
eldestructor90
Kuzenbo
Level 29
God Stats
0W - 2L
1,303 SR
Queue Stats
155W - 174L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
6 / 1 / 1
6,550
655
8,719
5,367
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 1 / 5
5,416
542
3,292
5,634
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
DumpTrucker
Cerberus
8
2 / 1 / 5
5,594
559
4,202
4,471
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gilgamesh
SikhNasty
Gilgamesh
10
2 / 2 / 0
5,692
569
3,224
6,585
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
8
2 / 1 / 4
5,063
506
2,869
2,772
924
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 0
4,522
452
2,170
8,473
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
TYNOX_XVII
Erlang Shen
7
1 / 3 / 0
4,571
457
1,628
6,370
2,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
UrtenGang
Arachne
11
1 / 1 / 1
6,172
617
2,669
6,772
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
YungTinfoil
Danzaburou
10
3 / 2 / 0
5,959
596
3,913
5,447
1,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 1
4,817
482
2,723
6,483
4,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
6
6
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
1
1
6.5
W
2
1
5
4.5
W
Cerberus
DumpTrucker
Cerberus
2
1
5
4.5
L
1
5
0
0.2
W
Gilgamesh
SikhNasty
Gilgamesh
2
2
0
1
L
Erlang Shen
TYNOX_XVII
Erlang Shen
1
3
0
0.33
L
Arachne
UrtenGang
Arachne
1
1
1
1.5
L
Danzaburou
YungTinfoil
Danzaburou
3
2
0
1.5
W
Medusa
2
1
4
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,306
Damage
13,103
24,829
Taken
33,545
11,985
Mitigated
16,640
10,545
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,719
1,336
0
3,072
5,367
3,135
0
914
4,453
43,042
0
W
3,292
1,571
0
2,978
5,634
1,462
0
544
5,090
0
23,677
W
Cerberus
DumpTrucker
Cerberus
4,202
664
0
1,587
4,471
3,334
335
1,690
2,781
19,750
0
L
2,170
722
0
2,294
8,473
4,767
0
3,518
4,955
11,924
0
W
Gilgamesh
SikhNasty
Gilgamesh
3,224
1,216
0
2,629
6,585
3,130
0
0
6,585
0
24,530
L
Erlang Shen
TYNOX_XVII
Erlang Shen
1,628
747
0
2,033
6,370
2,908
0
4,290
2,080
69
11,582
L
Arachne
UrtenGang
Arachne
2,669
1,522
0
3,274
6,772
2,572
0
2,416
4,356
0
40,378
L
Danzaburou
YungTinfoil
Danzaburou
3,913
1,419
0
753
5,447
1,494
0
0
5,447
0
26,782
W
Medusa
2,869
1,344
0
279
2,772
924
346
1,814
958
0
13,391
L
2,723
1,576
0
0
6,483
4,899
0
2,697
3,786
11,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,315
Gold Earned
26,041
293
Minions Killed
205
0
Camps Cleared
0
904,415
Distance Traveled
940,466
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,550
655
95
10
0
192,548
5
W
Awilix
5,416
542
54
5
0
195,865
1
W
Cerberus
5,594
559
54
5
0
187,929
0
L
Khepri
4,522
452
15
2
0
186,565
0
W
Gilgamesh
5,692
569
53
5
0
169,006
0
L
Erlang Shen
4,571
457
30
3
0
190,308
3
L
Arachne
6,172
617
94
9
0
241,040
3
L
Danzaburou
5,959
596
47
5
0
156,432
0
W
Medusa
5,063
506
37
4
0
159,067
1
L
Kuzenbo
4,817
482
19
2
0
166,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role