Player Matchup

Nox
Nox
EPIC_fail_GAMES
Nox
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 158L
1,632 Elo+
Solo
Rama
Rama
Natty_L1ght69
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,761 Elo+
Solo
Ra
Ra
Sluvector047
Ra
Level 26
God Stats
9W - 9L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Solo
Nike
Nike
Square__One__
Nike
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 53L
1,646 Elo+
Party 1
Gilgamesh
Gilgamesh
System Square
Gilgamesh
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 40L
1,651 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,638 Elo+

VS

Team Averages
Level 22
1,558 SR
1,585 Elo+
Terra
Terra
PickledHorsemeat
Terra
Level 29
God Stats
4W - 1L
1,747 SR
Queue Stats
41W - 18L
1,655 Elo+
Solo
Da Ji
Da Ji
QueenAaliyaah
Da Ji
Level 14
God Stats
9W - 4L
1,702 SR
Queue Stats
106W - 72L
1,589 Elo+
Solo
Ah Puch
Ah Puch
SENDMELOCATlON
Ah Puch
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 60L
1,587 Elo+
Solo
Guan Yu
Guan Yu
Toxic_alan1234
Guan Yu
Level 18
God Stats
7W - 3L
1,381 SR
Queue Stats
75W - 73L
1,471 Elo+
Solo
Danzaburou
Danzaburou
kngmanny19
Danzaburou
Level 18
God Stats
3W - 4L
1,461 SR
Queue Stats
31W - 17L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,905
989
10,402
12,945
5,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 5 / 0
8,057
895
4,209
8,979
2,919
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
1 / 3 / 1
8,377
931
2,603
6,723
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
0 / 1 / 0
7,315
813
1,385
2,875
1,734
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
System Square
Gilgamesh
13
0 / 2 / 0
7,290
810
1,313
2,589
1,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

172

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
9,010
1,001
4,194
4,690
2,888
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
5 / 1 / 5
9,585
1,065
6,414
6,249
2,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 0 / 9
9,249
1,028
8,079
4,425
1,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 6
8,767
974
2,004
8,381
3,835
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
kngmanny19
Danzaburou
15
4 / 1 / 8
9,511
1,057
9,149
4,620
1,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
2
Kills
16
16
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
1
5
0
0.2
W
3
0
8
7
W
5
1
5
7.5
W
2
0
9
6.5
L
1
3
1
0.5
L
0
1
0
0
L
Gilgamesh
System Square
Gilgamesh
0
2
0
0
W
2
1
6
5
W
Danzaburou
kngmanny19
Danzaburou
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,912
Damage
29,840
34,111
Taken
28,365
13,962
Mitigated
12,759
1,099
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,402
382
0
266
12,945
5,391
0
3,913
9,032
37,738
0
L
4,209
3,266
24
404
8,979
2,919
0
3,441
5,538
0
17,309
W
4,194
811
2,342
1,761
4,690
2,888
0
1,539
3,039
12,849
0
W
6,414
1,235
0
259
6,249
2,657
0
2,590
3,529
0
17,272
W
8,079
820
0
127
4,425
1,585
0
2,178
2,115
25,469
0
L
2,603
271
274
117
6,723
2,400
0
2,718
4,005
11,071
0
L
1,385
69
0
0
2,875
1,734
0
1,085
1,790
0
2,528
L
Gilgamesh
System Square
Gilgamesh
1,313
243
0
14
2,589
1,518
0
1,116
1,473
0
3,985
W
2,004
954
585
658
8,381
3,835
0
4,055
4,135
0
17,011
W
Danzaburou
kngmanny19
Danzaburou
9,149
4,947
0
352
4,620
1,794
0
1,968
2,542
0
30,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,944
Gold Earned
46,122
157
Minions Killed
175
3
Camps Cleared
9
500,165
Distance Traveled
829,431
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,905
989
82
9
1
163,452
0
L
Rama
8,057
895
38
4
1
119,410
1
W
Terra
9,010
1,001
33
4
0
204,865
3
W
Da Ji
9,585
1,065
22
2
7
146,799
4
W
Ah Puch
9,249
1,028
22
2
0
160,104
0
L
Ra
8,377
931
30
3
0
120,619
1
L
Nike
7,315
813
2
0
0
56,493
0
L
Gilgamesh
7,290
810
5
1
1
40,191
0
W
Guan Yu
8,767
974
41
5
1
154,186
0
W
Danzaburou
9,511
1,057
57
6
1
163,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role