Player Matchup

Awilix
Awilix
Filippowitz
Awilix
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,565 Elo+
Party 1
Odin
Odin
Gruulgoon
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,388 Elo+
Party 1
Rama
Rama
LEDDOG2
Rama
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,685 Elo+
Party 1
Tiamat
Tiamat
gamerzclandotorg
Tiamat
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,542 Elo+
Party 1
Cerberus
Cerberus
jagarang
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,575 Elo+
Party 1
Team Averages
Level 11
1,500 SR
1,551 Elo+

VS

Team Averages
Level 11
1,526 SR
1,544 Elo+
Ra
Ra
BoneyP
Ra
Level 27
God Stats
10W - 11L
1,321 SR
Queue Stats
262W - 264L
1,547 Elo+
Solo
Jing Wei
Jing Wei
GreatBarrierReef
Jing Wei
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,493 Elo+
Solo
Guan Yu
Guan Yu
RustyShaft
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,587 Elo+
Solo
Athena
Athena
cinzul
Athena
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
62W - 49L
1,478 Elo+
Solo
Arachne
Arachne
dantiking
Arachne
Level 8
God Stats
2W - 1L
1,807 SR
Queue Stats
9W - 15L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
8 / 3 / 0
10,616
559
6,308
14,801
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
13
1 / 2 / 3
8,838
465
4,933
8,872
8,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
LEDDOG2
Rama
13
2 / 3 / 3
8,729
459
8,418
10,019
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
8 / 3 / 3
10,486
552
13,372
13,835
8,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
jagarang
Cerberus
12
2 / 3 / 5
8,569
451
9,658
12,862
11,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
8 / 4 / 1
10,358
545
9,836
11,480
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 3 / 3
8,990
473
9,355
13,399
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
RustyShaft
Guan Yu
12
0 / 6 / 2
7,589
399
3,354
12,036
8,581
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
cinzul
Athena
11
1 / 3 / 5
8,107
427
8,008
13,902
13,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
dantiking
Arachne
11
2 / 5 / 0
7,499
395
4,078
9,961
2,690
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
21
Kills
13
14
Deaths
21
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
8
4
1
2.13
W
Awilix
8
3
0
2.67
L
2
3
3
1.17
W
Odin
1
2
3
1.25
W
Rama
LEDDOG2
Rama
2
3
3
1.17
L
Guan Yu
RustyShaft
Guan Yu
0
6
2
0.17
L
Athena
cinzul
Athena
1
3
5
1.17
L
Arachne
dantiking
Arachne
2
5
0
0.4
W
8
3
3
3.17
W
Cerberus
jagarang
Cerberus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,689
Damage
34,631
60,389
Taken
60,778
36,243
Mitigated
33,881
24,425
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
9,836
902
902
4,359
11,480
5,159
0
6,814
4,666
79,552
0
W
Awilix
6,308
3,050
0
9,352
14,801
5,158
2,288
1,955
12,812
0
77,619
L
9,355
7,606
0
5,182
13,399
3,963
255
6,423
6,976
0
66,267
W
Odin
4,933
1,905
0
613
8,872
8,539
1,033
1,455
7,405
0
34,049
W
Rama
LEDDOG2
Rama
8,418
6,722
0
2,994
10,019
2,882
257
5,360
4,475
0
44,295
L
Guan Yu
RustyShaft
Guan Yu
3,354
1,192
0
1,926
12,036
8,581
252
0
12,036
9,757
18,252
L
Athena
cinzul
Athena
8,008
2,428
0
3,292
13,902
13,488
0
6,828
7,074
19,982
0
L
Arachne
dantiking
Arachne
4,078
2,929
0
955
9,961
2,690
803
2,965
6,996
0
29,257
W
13,372
1,041
96
5,954
13,835
8,157
405
5,469
8,218
53,865
0
W
Cerberus
jagarang
Cerberus
9,658
963
0
5,416
12,862
11,507
470
4,081
8,485
21,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,238
Gold Earned
42,543
443
Minions Killed
426
0
Camps Cleared
0
1,711,673
Distance Traveled
1,715,606
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,358
545
164
9
0
357,732
5
W
Awilix
10,616
559
145
8
0
353,292
1
L
Jing Wei
8,990
473
133
7
0
336,278
3
W
Odin
8,838
465
81
4
0
329,520
4
W
Rama
8,729
459
98
5
0
296,920
0
L
Guan Yu
7,589
399
57
3
0
283,819
1
L
Athena
8,107
427
23
1
0
359,497
6
L
Arachne
7,499
395
49
3
0
378,280
5
W
Tiamat
10,486
552
96
5
0
353,572
4
W
Cerberus
8,569
451
23
1
0
378,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role