Player Matchup

Danzaburou
Danzaburou
CoomDoctor420
Danzaburou
Level 12
God Stats
3W - 0L
1,778 SR
Queue Stats
18W - 11L
1,662 Elo+
Party 1
Ra
Ra
Jadisonx
Ra
Level 84
God Stats
8W - 3L
1,713 SR
Queue Stats
46W - 34L
1,649 Elo+
Party 1
Sol
Sol
VERvvxGOTTEM
Sol
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 9L
1,261 Elo+
Party 1
Gilgamesh
Gilgamesh
Vert69er
Gilgamesh
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 12L
1,747 Elo+
Party 1
Bellona
Bellona
lxelusivexl
Bellona
Level 85
God Stats
5W - 3L
1,592 SR
Queue Stats
50W - 49L
1,528 Elo+
Party 1
Team Averages
Level 38
1,617 SR
1,569 Elo+

VS

Team Averages
Level 24
1,606 SR
1,620 Elo+
Cthulhu
Cthulhu
Jug2162
Cthulhu
Level 22
God Stats
1W - 3L
1,532 SR
Queue Stats
130W - 103L
1,694 Elo+
Solo
Guan Yu
Guan Yu
MRLODAX9030
Guan Yu
Level 28
God Stats
9W - 8L
1,489 SR
Queue Stats
171W - 177L
1,608 Elo+
Solo
Olorun
Olorun
PerkyFeind
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 27L
1,570 Elo+
Solo
Hercules
Hercules
Rahmaan1
Hercules
Level 26
God Stats
1W - 4L
1,709 SR
Queue Stats
129W - 115L
1,577 Elo+
Solo
Neith
Neith
Trisheros
Neith
Level 28
God Stats
4W - 2L
1,802 SR
Queue Stats
83W - 75L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoomDoctor420
Danzaburou
18
5 / 4 / 2
11,463
603
8,274
11,486
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 5 / 11
10,208
537
9,660
11,433
4,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
8 / 2 / 8
11,012
580
17,683
11,275
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Vert69er
Gilgamesh
18
8 / 1 / 7
11,819
622
15,300
17,515
7,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
lxelusivexl
Bellona
15
0 / 2 / 5
9,817
517
5,869
16,929
15,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jug2162
Cthulhu
15
2 / 6 / 1
8,932
470
10,410
17,876
15,884
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
MRLODAX9030
Guan Yu
11
4 / 1 / 1
7,986
420
4,201
7,293
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
PerkyFeind
Olorun
13
1 / 10 / 3
8,774
462
6,164
13,637
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
Rahmaan1
Hercules
13
4 / 4 / 5
9,654
508
6,581
21,347
19,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Trisheros
Neith
17
3 / 3 / 7
10,792
568
13,779
14,092
5,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
23
Kills
14
14
Deaths
24
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CoomDoctor420
Danzaburou
5
4
2
1.5
W
2
5
11
1.5
L
Cthulhu
Jug2162
Cthulhu
2
6
1
0.42
L
Guan Yu
MRLODAX9030
Guan Yu
4
1
1
4.5
L
Olorun
PerkyFeind
Olorun
1
10
3
0.25
L
Hercules
Rahmaan1
Hercules
4
4
5
1.63
L
Neith
Trisheros
Neith
3
3
7
2.17
W
8
2
8
6
W
Gilgamesh
Vert69er
Gilgamesh
8
1
7
11.5
W
Bellona
lxelusivexl
Bellona
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,786
Damage
41,135
68,638
Taken
74,245
36,285
Mitigated
49,988
21,297
Healing
20,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CoomDoctor420
Danzaburou
8,274
3,354
0
3,343
11,486
3,689
679
1,381
10,040
0
85,215
W
9,660
1,319
1,812
3,912
11,433
4,233
761
3,848
7,531
48,348
0
L
Cthulhu
Jug2162
Cthulhu
10,410
1,158
119
3,727
17,876
15,884
0
7,574
10,302
52,222
0
L
Guan Yu
MRLODAX9030
Guan Yu
4,201
559
110
2,621
7,293
3,104
0
1,452
5,841
0
34,324
L
Olorun
PerkyFeind
Olorun
6,164
3,047
266
1,809
13,637
6,314
0
3,447
10,190
39,184
3,817
L
Hercules
Rahmaan1
Hercules
6,581
1,626
0
6,674
21,347
19,315
0
8,677
12,670
0
22,919
L
Neith
Trisheros
Neith
13,779
6,128
0
5,163
14,092
5,371
792
4,880
9,212
0
92,485
W
17,683
6,291
0
4,570
11,275
4,986
4,248
2,037
9,005
63,354
6,079
W
Gilgamesh
Vert69er
Gilgamesh
15,300
6,944
0
3,919
17,515
7,650
0
3,577
13,675
0
105,140
W
Bellona
lxelusivexl
Bellona
5,869
1,697
0
3,741
16,929
15,727
313
5,267
11,594
0
58,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,319
Gold Earned
46,138
568
Minions Killed
451
0
Camps Cleared
0
1,920,437
Distance Traveled
1,534,720
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,463
603
135
7
0
354,067
2
W
Ra
10,208
537
74
4
0
378,649
2
L
Cthulhu
8,932
470
88
5
0
311,080
1
L
Guan Yu
7,986
420
77
4
0
257,697
2
L
Olorun
8,774
462
98
5
0
288,269
3
L
Hercules
9,654
508
25
1
0
351,371
7
L
Neith
10,792
568
163
9
0
326,303
7
W
Sol
11,012
580
112
6
0
379,209
7
W
Gilgamesh
11,819
622
131
7
0
442,790
1
W
Bellona
9,817
517
116
6
0
365,722
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role