Player Matchup

Neith
Neith
Aceituno02
Neith
Level 27
God Stats
43W - 45L
1,461 SR
Queue Stats
80W - 82L
1,433 Elo+
Solo
Guan Yu
Guan Yu
Crazy-Perrete
Guan Yu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,537 Elo+
Solo
Bakasura
Bakasura
Florinator 2001
Bakasura
Level 16
God Stats
1W - 0L
1,669 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Medusa
Medusa
OrBiT VorteX 04
Medusa
Level 18
God Stats
10W - 11L
1,813 SR
Queue Stats
113W - 173L
1,275 Elo+
Party 2
Nu Wa
Nu Wa
Stompy MLG
Nu Wa
Level 8
God Stats
7W - 4L
1,694 SR
Queue Stats
110W - 60L
1,575 Elo+
Solo
Team Averages
Level 15
1,627 SR
1,464 Elo+

VS

Team Averages
Level 23
1,534 SR
1,413 Elo+
Ao Kuang
Ao Kuang
Bouba-_68
Ao Kuang
Level 41
God Stats
1W - 3L
1,232 SR
Queue Stats
89W - 73L
1,494 Elo+
Party 1
Bellona
Bellona
Ezio_Lunatique68
Bellona
Level 17
God Stats
1W - 1L
1,851 SR
Queue Stats
5W - 5L
1,526 Elo+
Party 1
Guan Yu
Guan Yu
TaMereEnSlip335
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,248 Elo+
Solo
Hachiman
Hachiman
TheBrokingOne
Hachiman
Level 29
God Stats
4W - 4L
1,606 SR
Queue Stats
131W - 170L
1,286 Elo+
Solo
Merlin
Merlin
mosco_impropio
Merlin
Level 13
God Stats
3W - 6L
1,479 SR
Queue Stats
3W - 7L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 5 / 8
10,540
479
11,752
15,576
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
16
2 / 7 / 9
10,293
468
2,933
15,709
10,812
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
17
6 / 6 / 13
10,970
499
8,709
12,292
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
11 / 2 / 4
10,814
492
8,294
9,558
3,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
20
27 / 3 / 9
14,668
667
44,415
15,960
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bouba-_68
Ao Kuang
17
15 / 8 / 2
11,969
544
13,001
23,192
7,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 8 / 3
10,186
463
9,405
22,058
12,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 13 / 5
9,410
428
9,052
24,501
18,117
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
TheBrokingOne
Hachiman
16
1 / 10 / 5
9,789
445
6,167
19,561
5,818
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 10 / 1
7,494
341
2,799
13,438
6,324
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
49
Kills
21
23
Deaths
49
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
3
5
8
1.4
L
Ao Kuang
Bouba-_68
Ao Kuang
15
8
2
2
W
Guan Yu
2
7
9
0.93
L
2
8
3
0.44
W
Bakasura
6
6
13
2.08
W
11
2
4
6.5
W
Nu Wa
27
3
9
10.5
L
3
13
5
0.42
L
Hachiman
TheBrokingOne
Hachiman
1
10
5
0.35
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,103
Damage
40,424
69,095
Taken
102,750
32,727
Mitigated
50,862
13,964
Healing
15,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,752
6,355
0
3,694
15,576
6,157
3,717
5,171
10,405
0
78,097
L
Ao Kuang
Bouba-_68
Ao Kuang
13,001
4,591
0
7,383
23,192
7,681
238
10,360
12,671
54,096
0
W
Guan Yu
2,933
1,290
972
2,857
15,709
10,812
1,372
2,667
13,042
0
39,610
L
9,405
2,939
0
2,518
22,058
12,922
1,720
8,124
13,276
0
66,628
W
Bakasura
8,709
5,711
249
2,121
12,292
5,912
595
2,998
9,294
0
26,469
W
8,294
4,501
120
2,040
9,558
3,395
1,617
2,652
6,906
0
39,925
W
Nu Wa
44,415
11,131
0
1,911
15,960
6,451
1,904
2,462
13,498
117,892
0
L
9,052
1,761
164
1,292
24,501
18,117
132
13,156
11,065
0
27,380
L
Hachiman
TheBrokingOne
Hachiman
6,167
2,629
0
3,150
19,561
5,818
0
7,150
12,411
0
48,480
L
2,799
540
0
694
13,438
6,324
0
5,625
7,428
28,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,285
Gold Earned
48,848
448
Minions Killed
325
0
Camps Cleared
0
1,991,366
Distance Traveled
1,578,604
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,540
479
105
5
0
364,624
0
L
Ao Kuang
11,969
544
74
3
0
346,652
1
W
Guan Yu
10,293
468
68
3
0
333,162
0
L
Bellona
10,186
463
124
6
0
351,379
0
W
Bakasura
10,970
499
71
3
0
452,207
0
W
Medusa
10,814
492
66
3
0
429,127
0
W
Nu Wa
14,668
667
138
6
0
412,246
5
L
Guan Yu
9,410
428
22
1
0
374,906
0
L
Hachiman
9,789
445
72
3
0
297,930
1
L
Merlin
7,494
341
33
2
0
207,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role