Player Matchup

Neith
Neith
Jawcy
Neith
Level 17
God Stats
60W - 59L
1,549 SR
Queue Stats
287W - 271L
1,526 Elo+
Party 2
Artemis
Artemis
LS_OhkO
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,406 Elo+
Party 3
Scylla
Scylla
LS_ZephiR
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,406 Elo+
Party 3
Olorun
Olorun
Oodam
Olorun
Level 14
God Stats
4W - 3L
1,715 SR
Queue Stats
270W - 240L
1,575 Elo+
Party 2
Gilgamesh
Gilgamesh
Sir OhSama
Gilgamesh
Level 5
God Stats
1W - 1L
1,265 SR
Queue Stats
5W - 2L
1,448 Elo+
Solo
Team Averages
Level 11
1,506 SR
1,472 Elo+

VS

Team Averages
Level 17
1,449 SR
1,360 Elo+
Anhur
Anhur
EderMZ
Anhur
Level 5
God Stats
2W - 2L
1,576 SR
Queue Stats
3W - 2L
1,519 Elo+
Party 1
Bakasura
Bakasura
MOIHEV
Bakasura
Level 16
God Stats
0W - 3L
1,334 SR
Queue Stats
76W - 95L
1,270 Elo+
Party 1
Anubis
Anubis
Not Sam16
Anubis
Level 18
God Stats
69W - 84L
1,402 SR
Queue Stats
96W - 114L
1,287 Elo+
Party 1
Nike
Nike
jozue_uwu
Nike
Level 26
God Stats
1W - 2L
1,481 SR
Queue Stats
134W - 136L
1,382 Elo+
Party 1
Jormungandr
Jormungandr
z Davo z
Jormungandr
Level 18
God Stats
11W - 10L
1,450 SR
Queue Stats
107W - 113L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jawcy
Neith
16
3 / 0 / 3
9,779
543
8,415
8,205
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Artemis
LS_OhkO
Artemis
10
1 / 9 / 4
7,251
403
4,799
10,287
3,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Scylla
LS_ZephiR
Scylla
9
0 / 7 / 2
6,572
365
2,676
9,316
2,204
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Oodam
Olorun
19
10 / 1 / 2
11,908
662
16,414
15,741
7,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Sir OhSama
Gilgamesh
18
11 / 1 / 5
11,057
614
13,829
12,790
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EderMZ
Anhur
9
1 / 5 / 6
6,647
369
2,233
5,681
1,495
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Bakasura
MOIHEV
Bakasura
11
1 / 6 / 0
7,489
416
3,434
15,076
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Not Sam16
Anubis
13
4 / 8 / 7
8,854
492
14,550
13,140
5,157
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
13
0 / 6 / 2
7,846
436
7,443
12,968
12,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
z Davo z
Jormungandr
13
12 / 0 / 4
8,981
499
8,745
12,771
11,368
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
25
Kills
18
18
Deaths
25
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
EderMZ
Anhur
1
5
6
0.8
W
Neith
Jawcy
Neith
3
0
3
4.5
W
Artemis
LS_OhkO
Artemis
1
9
4
0.33
W
Scylla
LS_ZephiR
Scylla
0
7
2
0.14
L
Bakasura
MOIHEV
Bakasura
1
6
0
0.17
L
Anubis
Not Sam16
Anubis
4
8
7
0.94
W
Olorun
Oodam
Olorun
10
1
2
11
W
Gilgamesh
Sir OhSama
Gilgamesh
11
1
5
13.5
L
Nike
0
6
2
0.17
L
Jormungandr
z Davo z
Jormungandr
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,133
Damage
36,405
56,339
Taken
59,636
22,357
Mitigated
35,803
20,720
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
EderMZ
Anhur
2,233
619
0
39
5,681
1,495
550
50
5,631
0
13,240
W
Neith
Jawcy
Neith
8,415
3,065
0
5,500
8,205
3,115
2,396
2,950
5,132
0
76,252
W
Artemis
LS_OhkO
Artemis
4,799
3,203
231
325
10,287
3,871
329
5,857
4,382
0
13,879
W
Scylla
LS_ZephiR
Scylla
2,676
916
0
1,388
9,316
2,204
303
5,793
3,523
17,152
0
L
Bakasura
MOIHEV
Bakasura
3,434
2,826
0
5,694
15,076
5,554
0
5,970
9,106
0
37,337
L
Anubis
Not Sam16
Anubis
14,550
962
0
2,982
13,140
5,157
2,031
3,349
9,791
46,732
0
W
Olorun
Oodam
Olorun
16,414
7,103
104
9,015
15,741
7,405
3,552
3,552
11,229
87,670
0
W
Gilgamesh
Sir OhSama
Gilgamesh
13,829
4,626
0
4,157
12,790
5,762
0
5,433
7,178
120
75,342
L
Nike
7,443
1,235
0
1,946
12,968
12,229
24
7,810
5,158
0
37,321
L
Jormungandr
z Davo z
Jormungandr
8,745
1,959
0
1,752
12,771
11,368
294
1,963
10,808
38,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,567
Gold Earned
39,817
478
Minions Killed
299
0
Camps Cleared
0
1,606,167
Distance Traveled
1,531,584
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,647
369
19
1
0
257,621
0
W
Neith
9,779
543
140
8
0
336,460
0
W
Artemis
7,251
403
17
1
0
290,488
0
W
Scylla
6,572
365
28
2
0
284,748
4
L
Bakasura
7,489
416
91
5
0
358,424
0
L
Anubis
8,854
492
75
4
0
260,739
0
W
Olorun
11,908
662
169
9
0
317,248
2
W
Gilgamesh
11,057
614
124
7
0
377,223
1
L
Nike
7,846
436
58
3
0
323,144
0
L
Jormungandr
8,981
499
56
3
0
331,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role