Player Matchup

Medusa
Medusa
AgentMiniMoose
Medusa
Level 18
God Stats
2W - 2L
1,211 SR
Queue Stats
23W - 39L
1,358 Elo+
Solo
Scylla
Scylla
Buddy27
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,428 Elo+
Solo
Izanami
Izanami
GambitRB
Izanami
Level 28
God Stats
22W - 24L
1,510 SR
Queue Stats
60W - 61L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
I_R_Noodle
Sun Wukong
Level 28
God Stats
3W - 2L
1,943 SR
Queue Stats
41W - 30L
1,737 Elo+
Solo
Fenrir
Fenrir
OooSooHxrnyy
Fenrir
Level 24
God Stats
1W - 2L
1,960 SR
Queue Stats
10W - 17L
1,325 Elo+
Solo
Team Averages
Level 21
1,625 SR
1,450 Elo+

VS

Team Averages
Level 21
1,557 SR
1,451 Elo+
Cernunnos
Cernunnos
JamJam_BlueBoi
Cernunnos
Level 23
God Stats
1W - 5L
1,089 SR
Queue Stats
1W - 12L
1,251 Elo+
Solo
Hades
Hades
MY_Cheeto
Hades
Level 25
God Stats
14W - 11L
1,869 SR
Queue Stats
87W - 104L
1,569 Elo+
Solo
Horus
Horus
Weak3n_10A_eq_1k
Horus
Level 13
God Stats
3W - 1L
1,581 SR
Queue Stats
14W - 11L
1,319 Elo+
Solo
Ares
Ares
XInfernolynxX
Ares
Level 18
God Stats
21W - 16L
1,551 SR
Queue Stats
139W - 146L
1,469 Elo+
Solo
Chronos
Chronos
hee-loki-bad
Chronos
Level 24
God Stats
4W - 0L
1,693 SR
Queue Stats
83W - 64L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 5
8,106
450
9,172
14,135
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Buddy27
Scylla
10
0 / 11 / 1
6,445
358
2,594
10,473
3,126
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
GambitRB
Izanami
11
2 / 10 / 4
8,096
450
7,118
12,894
4,146
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
I_R_Noodle
Sun Wukong
16
3 / 2 / 6
10,047
558
14,686
17,802
13,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
17
12 / 7 / 2
11,319
629
15,556
15,248
7,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JamJam_BlueBoi
Cernunnos
13
3 / 4 / 3
8,628
479
2,274
7,484
2,612
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
MY_Cheeto
Hades
13
2 / 4 / 4
8,772
487
6,270
13,209
7,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 4 / 8
10,245
569
10,375
10,487
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 3 / 10
9,578
532
7,731
15,357
15,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
hee-loki-bad
Chronos
19
21 / 3 / 0
12,713
706
21,556
18,691
7,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
18
Kills
38
39
Deaths
18
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
L
Scylla
Buddy27
Scylla
0
11
1
0.05
L
Izanami
GambitRB
Izanami
2
10
4
0.4
L
Sun Wukong
I_R_Noodle
Sun Wukong
3
2
6
3
W
Cernunnos
JamJam_BlueBoi
Cernunnos
3
4
3
1.13
W
Hades
MY_Cheeto
Hades
2
4
4
1
L
Fenrir
12
7
2
1.86
W
7
4
8
2.75
W
5
3
10
3.33
W
Chronos
hee-loki-bad
Chronos
21
3
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,126
Damage
48,206
70,552
Taken
65,228
31,998
Mitigated
38,127
14,249
Healing
20,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,172
4,333
168
2,910
14,135
3,650
0
7,423
6,712
0
38,907
L
Scylla
Buddy27
Scylla
2,594
1,056
0
250
10,473
3,126
578
6,733
3,740
22,071
0
L
Izanami
GambitRB
Izanami
7,118
4,481
0
217
12,894
4,146
900
8,001
4,893
0
39,442
L
Sun Wukong
I_R_Noodle
Sun Wukong
14,686
3,157
0
7,692
17,802
13,538
124
7,785
10,017
0
72,058
W
Cernunnos
JamJam_BlueBoi
Cernunnos
2,274
603
0
497
7,484
2,612
2,336
390
7,094
0
31,549
W
Hades
MY_Cheeto
Hades
6,270
1,818
64
6,273
13,209
7,139
1,126
69
13,140
36,535
0
L
Fenrir
15,556
5,986
0
3,012
15,248
7,538
0
5,615
9,633
0
59,954
W
10,375
4,524
41
1,811
10,487
5,495
80
331
10,156
0
51,036
W
7,731
613
0
2,378
15,357
15,452
734
250
15,107
19,773
0
W
Chronos
hee-loki-bad
Chronos
21,556
10,903
0
9,605
18,691
7,429
6,486
1,554
17,137
97,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,013
Gold Earned
49,936
379
Minions Killed
388
0
Camps Cleared
0
1,442,001
Distance Traveled
1,575,091
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,106
450
65
4
0
305,951
2
L
Scylla
6,445
358
37
2
0
260,963
0
L
Izanami
8,096
450
67
4
0
250,448
0
L
Sun Wukong
10,047
558
128
7
0
311,626
4
W
Cernunnos
8,628
479
70
4
0
258,793
0
W
Hades
8,772
487
79
4
0
330,015
1
L
Fenrir
11,319
629
82
5
0
313,013
0
W
Horus
10,245
569
73
4
0
372,222
1
W
Ares
9,578
532
22
1
0
324,952
2
W
Chronos
12,713
706
144
8
0
289,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role