Player Matchup

Bakasura
Bakasura
MindSlapsh
Bakasura
Level 121
God Stats
2W - 3L
1,442 SR
Queue Stats
369W - 355L
1,548 Elo+
Party 2
King Arthur
King Arthur
Tempest5096
King Arthur
Level 25
God Stats
8W - 8L
1,529 SR
Queue Stats
43W - 29L
1,589 Elo+
Party 2
Ra
Ra
fierballDX
Ra
Level 106
God Stats
13W - 14L
1,535 SR
Queue Stats
157W - 132L
1,593 Elo+
Party 2
Team Averages
Level 84
1,502 SR
1,577 Elo+

VS

Team Averages
Level 74
1,460 SR
1,755 Elo+
Medusa
Medusa
Lore Maker
Medusa
Level 55
God Stats
1W - 0L
1,312 SR
Queue Stats
3W - 2L
1,727 Elo+
Party 1
Ra
Ra
T3h Ph34r B07
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,727 Elo+
Party 1
Gilgamesh
Gilgamesh
TriDelta Moon
Gilgamesh
Level 148
God Stats
2W - 0L
1,568 SR
Queue Stats
4W - 2L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MindSlapsh
Bakasura
18
5 / 2 / 7
13,241
631
10,814
19,308
10,468
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Tempest5096
King Arthur
15
3 / 5 / 5
12,204
581
11,130
25,003
27,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
8 / 6 / 6
13,771
656
22,769
20,415
10,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lore Maker
Medusa
17
2 / 10 / 10
12,843
612
13,946
16,034
4,327
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 6 / 10
14,120
672
13,103
14,322
4,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TriDelta Moon
Gilgamesh
19
8 / 0 / 5
14,119
672
22,520
24,665
29,234
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
16
Kills
13
13
Deaths
16
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
Lore Maker
Medusa
2
10
10
0.7
L
Bakasura
MindSlapsh
Bakasura
5
2
7
4.25
W
3
6
10
1.33
L
King Arthur
Tempest5096
King Arthur
3
5
5
1.1
W
Gilgamesh
TriDelta Moon
Gilgamesh
8
0
5
10.5
L
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,713
Damage
49,569
64,726
Taken
55,021
47,704
Mitigated
38,441
20,217
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Lore Maker
Medusa
13,946
5,492
0
479
16,034
4,327
907
7,523
7,780
0
39,177
L
Bakasura
MindSlapsh
Bakasura
10,814
7,067
0
5,376
19,308
10,468
610
5,567
13,741
0
47,382
W
13,103
1,315
2,256
2,064
14,322
4,880
1,144
4,817
9,229
54,963
0
L
King Arthur
Tempest5096
King Arthur
11,130
1,567
403
3,990
25,003
27,201
284
5,602
19,401
771
36,025
W
Gilgamesh
TriDelta Moon
Gilgamesh
22,520
3,362
0
320
24,665
29,234
742
9,862
12,445
14,800
43,309
L
22,769
1,747
3,099
7,349
20,415
10,035
498
6,574
13,841
85,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,216
Gold Earned
41,082
256
Minions Killed
198
0
Camps Cleared
0
1,173,855
Distance Traveled
1,098,707
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,843
612
57
3
0
342,228
0
L
Bakasura
13,241
631
88
4
0
481,145
2
W
Ra
14,120
672
88
4
0
349,286
0
L
King Arthur
12,204
581
35
2
0
359,020
5
W
Gilgamesh
14,119
672
53
3
0
407,193
3
L
Ra
13,771
656
133
6
0
333,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role