Player Matchup

Sol
Sol
J_Chiny
Sol
Level 48
God Stats
1W - 5L
1,500 SR
Queue Stats
109W - 143L
1,307 Elo+
Party 1
Hachiman
Hachiman
KoGin2038
Hachiman
Level 13
God Stats
5W - 11L
1,176 SR
Queue Stats
83W - 91L
1,268 Elo+
Solo
Hun Batz
Hun Batz
Lord_of_Sauce
Hun Batz
Level 26
God Stats
0W - 2L
1,334 SR
Queue Stats
165W - 205L
1,331 Elo+
Party 1
Ares
Ares
Trip-Nip-33
Ares
Level 16
God Stats
0W - 2L
1,314 SR
Queue Stats
60W - 108L
1,286 Elo+
Party 1
Artemis
Artemis
rypro101
Artemis
Level 17
God Stats
3W - 7L
1,555 SR
Queue Stats
117W - 153L
1,366 Elo+
Party 1
Team Averages
Level 24
1,376 SR
1,312 Elo+

VS

Team Averages
Level 29
1,426 SR
1,284 Elo+
Artemis
Artemis
ADN0S
Artemis
Level 24
God Stats
23W - 9L
1,606 SR
Queue Stats
94W - 86L
1,308 Elo+
Party 2
Sun Wukong
Sun Wukong
ArozeBeat45
Sun Wukong
Level 28
God Stats
3W - 1L
1,286 SR
Queue Stats
230W - 257L
1,277 Elo+
Party 2
Anubis
Anubis
RustlessMink981
Anubis
Level 20
God Stats
43W - 31L
1,479 SR
Queue Stats
70W - 70L
1,356 Elo+
Solo
Pele
Pele
da21problem
Pele
Level 67
God Stats
29W - 26L
1,492 SR
Queue Stats
340W - 375L
1,374 Elo+
Party 3
Ymir
Ymir
da23problem
Ymir
Level 6
God Stats
1W - 1L
1,269 SR
Queue Stats
3W - 6L
1,103 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
5 / 7 / 1
10,805
470
11,967
16,607
6,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
KoGin2038
Hachiman
17
2 / 8 / 2
10,325
449
9,966
16,023
5,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Lord_of_Sauce
Hun Batz
14
2 / 9 / 2
9,006
392
4,634
15,274
7,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 8 / 3
8,579
373
4,466
20,655
19,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
rypro101
Artemis
16
3 / 11 / 4
10,240
445
10,288
15,832
5,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ADN0S
Artemis
20
23 / 2 / 2
13,904
605
32,526
14,735
6,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
ArozeBeat45
Sun Wukong
18
7 / 3 / 4
11,767
512
9,487
13,760
11,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
2 / 3 / 2
8,456
368
5,489
7,316
3,659
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 2 / 9
14,036
610
13,484
15,011
6,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 4 / 17
11,251
489
4,605
17,500
19,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
14
Kills
43
43
Deaths
14
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artemis
ADN0S
Artemis
23
2
2
12
W
Sun Wukong
ArozeBeat45
Sun Wukong
7
3
4
3
L
Sol
5
7
1
0.79
L
Hachiman
KoGin2038
Hachiman
2
8
2
0.38
L
Hun Batz
Lord_of_Sauce
Hun Batz
2
9
2
0.33
W
2
3
2
1
L
2
8
3
0.44
W
11
2
9
7.75
W
0
4
17
2.13
L
Artemis
rypro101
Artemis
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,321
Damage
65,591
84,391
Taken
68,322
45,425
Mitigated
48,296
6,477
Healing
8,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ADN0S
Artemis
32,526
23,126
0
4,501
14,735
6,514
4,061
3,957
10,608
0
103,159
W
Sun Wukong
ArozeBeat45
Sun Wukong
9,487
4,068
0
730
13,760
11,972
841
3,087
10,631
0
53,188
L
Sol
11,967
3,321
0
2,866
16,607
6,832
554
1,467
15,140
60,107
5,933
L
Hachiman
KoGin2038
Hachiman
9,966
5,974
0
2,156
16,023
5,794
2,008
2,784
13,239
0
69,412
L
Hun Batz
Lord_of_Sauce
Hun Batz
4,634
1,838
214
991
15,274
7,047
154
1,961
13,313
0
49,668
W
5,489
189
0
656
7,316
3,659
528
1,315
5,916
25,684
0
L
4,466
673
0
0
20,655
19,838
0
1,818
18,837
21,170
0
W
13,484
2,317
0
2,201
15,011
6,155
1,202
4,548
10,257
0
118,980
W
4,605
630
0
0
17,500
19,996
434
2,921
14,448
19,073
0
L
Artemis
rypro101
Artemis
10,288
6,705
0
250
15,832
5,914
531
2,064
13,768
0
65,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,955
Gold Earned
59,414
438
Minions Killed
458
0
Camps Cleared
0
1,815,322
Distance Traveled
1,823,742
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,904
605
134
6
0
424,451
3
W
Sun Wukong
11,767
512
81
4
0
419,395
1
L
Sol
10,805
470
121
5
0
353,241
0
L
Hachiman
10,325
449
113
5
0
382,409
0
L
Hun Batz
9,006
392
79
3
0
417,553
3
W
Anubis
8,456
368
36
2
0
174,475
0
L
Ares
8,579
373
29
1
0
361,667
0
W
Pele
14,036
610
193
8
0
458,211
7
W
Ymir
11,251
489
14
1
0
347,210
0
L
Artemis
10,240
445
96
4
0
300,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role