Player Matchup

Yemoja
Yemoja
Beanostortinoes
Yemoja
Level 26
God Stats
0W - 1L
1,764 SR
Queue Stats
22W - 38L
1,273 Elo+
Party 1
Ganesha
Ganesha
RyanTorresJr
Ganesha
Level 14
God Stats
1W - 1L
1,705 SR
Queue Stats
5W - 5L
1,445 Elo+
Party 1
Mulan
Mulan
Soviet onion715
Mulan
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 88L
1,364 Elo+
Party 1
Artemis
Artemis
StylishRhino542
Artemis
Level 20
God Stats
2W - 1L
1,705 SR
Queue Stats
154W - 177L
1,269 Elo+
Party 1
Pele
Pele
TDT500
Pele
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 218L
1,346 Elo+
Party 1
Team Averages
Level 42
1,635 SR
1,339 Elo+

VS

Team Averages
Level 57
1,502 SR
1,462 Elo+
Odin
Odin
Cdoc13
Odin
Level 45
God Stats
8W - 8L
1,505 SR
Queue Stats
154W - 173L
1,388 Elo+
Solo
Heimdallr
Heimdallr
Depau77
Heimdallr
Level 18
God Stats
5W - 3L
1,465 SR
Queue Stats
36W - 30L
1,486 Elo+
Party 2
Bakasura
Bakasura
GiuseppeBallsac
Bakasura
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 203L
1,509 Elo+
Party 2
Ra
Ra
Smoke4All-
Ra
Level 17
God Stats
3W - 0L
1,432 SR
Queue Stats
30W - 25L
1,444 Elo+
Party 2
Fenrir
Fenrir
WhoaDude421
Fenrir
Level 137
God Stats
5W - 3L
1,608 SR
Queue Stats
150W - 119L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,803
523
4,799
9,373
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
RyanTorresJr
Ganesha
8
0 / 7 / 1
5,871
452
2,824
10,833
6,435
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 1
5,949
458
5,229
9,251
7,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 5 / 1
5,634
433
3,576
7,695
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
TDT500
Pele
11
5 / 4 / 1
7,017
540
7,050
8,708
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Cdoc13
Odin
11
4 / 1 / 7
7,200
554
5,612
6,147
3,627
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Depau77
Heimdallr
13
6 / 2 / 6
7,876
606
8,529
6,609
2,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
14
5 / 0 / 2
8,108
624
5,406
8,893
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 2
7,028
541
3,646
5,792
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
13
4 / 1 / 2
7,621
586
7,668
10,838
10,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
20
21
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Odin
Cdoc13
Odin
4
1
7
7.5
W
Heimdallr
Depau77
Heimdallr
6
2
6
4.5
W
Bakasura
5
0
2
6
L
Ganesha
RyanTorresJr
Ganesha
0
7
1
0.07
W
1
3
2
0.67
L
0
3
1
0.17
L
0
5
1
0.1
L
Pele
TDT500
Pele
5
4
1
1.38
W
Fenrir
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,478
Damage
30,861
45,860
Taken
38,279
23,609
Mitigated
20,904
7,358
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,799
1,087
235
1,701
9,373
5,135
231
2,395
6,601
30,379
0
W
Odin
Cdoc13
Odin
5,612
1,345
0
789
6,147
3,627
0
2,126
4,021
0
20,817
W
Heimdallr
Depau77
Heimdallr
8,529
3,990
0
2,304
6,609
2,110
1,128
886
5,723
0
44,713
W
Bakasura
5,406
2,983
0
2,120
8,893
2,632
0
1,461
7,432
0
49,074
L
Ganesha
RyanTorresJr
Ganesha
2,824
413
0
500
10,833
6,435
0
165
10,418
15,317
0
W
3,646
345
194
732
5,792
1,878
294
2,980
2,812
35,930
0
L
5,229
1,058
0
2,001
9,251
7,267
0
0
8,400
0
25,779
L
3,576
1,205
0
708
7,695
2,115
132
100
7,358
0
23,882
L
Pele
TDT500
Pele
7,050
1,430
0
2,213
8,708
2,657
0
916
7,316
0
40,506
W
Fenrir
7,668
2,096
0
4,594
10,838
10,657
0
170
9,764
0
35,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
37,833
219
Minions Killed
382
0
Camps Cleared
0
1,177,164
Distance Traveled
1,300,696
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,803
523
55
4
0
197,808
3
W
Odin
7,200
554
37
3
0
254,625
0
W
Heimdallr
7,876
606
77
6
0
240,708
0
W
Bakasura
8,108
624
114
9
0
310,153
2
L
Ganesha
5,871
452
6
0
0
226,834
0
W
Ra
7,028
541
81
6
0
238,575
1
L
Mulan
5,949
458
47
4
0
231,319
1
L
Artemis
5,634
433
54
4
0
254,764
0
L
Pele
7,017
540
57
4
0
266,439
1
W
Fenrir
7,621
586
73
6
0
256,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role