Player Matchup

Poseidon
Poseidon
Zerrkoh
Poseidon
Level 11
God Stats
27W - 17L
1,476 SR
Queue Stats
184W - 184L
1,378 Elo+
Party 2
Sun Wukong
Sun Wukong
jc_comando
Sun Wukong
Level 14
God Stats
7W - 4L
1,766 SR
Queue Stats
137W - 138L
1,272 Elo+
Party 1
Thanatos
Thanatos
subparpercs
Thanatos
Level 140
God Stats
10W - 2L
1,694 SR
Queue Stats
169W - 165L
1,503 Elo+
Party 2
Chronos
Chronos
thebrothers9999
Chronos
Level 13
God Stats
8W - 3L
1,429 SR
Queue Stats
71W - 88L
1,318 Elo+
Party 1
Jormungandr
Jormungandr
xavio2007
Jormungandr
Level 3
God Stats
24W - 20L
1,718 SR
Queue Stats
37W - 47L
1,650 Elo+
Party 1
Team Averages
Level 36
1,617 SR
1,424 Elo+

VS

Team Averages
Level 11
1,418 SR
1,338 Elo+
Nemesis
Nemesis
Blipb3m
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
PapiKakyoin
Cthulhu
Level 4
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 3L
1,028 Elo+
Solo
Da Ji
Da Ji
SolTheGod
Da Ji
Level 25
God Stats
0W - 1L
1,344 SR
Queue Stats
53W - 64L
1,313 Elo+
Solo
Baron Samedi
Baron Samedi
Xylogro
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,540 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
oRedRiot
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Zerrkoh
Poseidon
16
3 / 3 / 9
10,700
465
7,770
10,773
4,249
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
jc_comando
Sun Wukong
16
4 / 5 / 6
10,422
453
9,825
15,216
7,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
subparpercs
Thanatos
20
28 / 4 / 3
14,338
623
30,307
25,587
11,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
3 / 6 / 6
10,088
439
7,926
17,427
9,501
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
xavio2007
Jormungandr
13
2 / 6 / 4
9,227
401
4,563
18,506
10,509
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blipb3m
Nemesis
12
3 / 16 / 6
8,336
362
4,857
18,314
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
PapiKakyoin
Cthulhu
13
1 / 7 / 4
10,090
439
3,569
18,417
16,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
SolTheGod
Da Ji
17
9 / 9 / 3
11,523
501
15,852
20,813
8,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Xylogro
Baron Samedi
14
3 / 7 / 11
9,509
413
13,504
15,275
9,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
oRedRiot
Morgan Le Fay
16
6 / 6 / 4
10,459
455
16,214
15,553
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
50
40
Kills
22
24
Deaths
45
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Blipb3m
Nemesis
3
16
6
0.38
L
Cthulhu
PapiKakyoin
Cthulhu
1
7
4
0.43
L
Da Ji
SolTheGod
Da Ji
9
9
3
1.17
L
Baron Samedi
Xylogro
Baron Samedi
3
7
11
1.21
W
Poseidon
Zerrkoh
Poseidon
3
3
9
2.5
W
Sun Wukong
jc_comando
Sun Wukong
4
5
6
1.4
L
Morgan Le Fay
oRedRiot
Morgan Le Fay
6
6
4
1.33
W
Thanatos
subparpercs
Thanatos
28
4
3
7.38
W
3
6
6
1
W
Jormungandr
xavio2007
Jormungandr
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,391
Damage
53,996
87,509
Taken
88,372
43,698
Mitigated
45,092
35,038
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Blipb3m
Nemesis
4,857
2,410
0
1,262
18,314
6,247
244
4,474
13,840
0
26,894
L
Cthulhu
PapiKakyoin
Cthulhu
3,569
734
0
1,750
18,417
16,699
104
4,221
14,196
35,633
0
L
Da Ji
SolTheGod
Da Ji
15,852
6,145
0
3,683
20,813
8,816
281
4,752
16,061
0
63,939
L
Baron Samedi
Xylogro
Baron Samedi
13,504
2,807
194
2,171
15,275
9,256
699
3,787
11,488
38,559
0
W
Poseidon
Zerrkoh
Poseidon
7,770
727
0
2,866
10,773
4,249
391
4,765
5,734
56,828
0
W
Sun Wukong
jc_comando
Sun Wukong
9,825
2,499
0
1,860
15,216
7,671
4,474
6,026
8,966
0
49,520
L
Morgan Le Fay
oRedRiot
Morgan Le Fay
16,214
1,874
285
2,844
15,553
4,074
160
2,914
12,528
54,963
0
W
Thanatos
subparpercs
Thanatos
30,307
11,172
0
29,077
25,587
11,768
0
6,241
19,104
0
95,720
W
7,926
2,446
0
750
17,427
9,501
2,290
6,201
10,923
32,229
0
W
Jormungandr
xavio2007
Jormungandr
4,563
1,903
0
485
18,506
10,509
866
8,395
9,495
30,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,775
Gold Earned
49,917
387
Minions Killed
302
0
Camps Cleared
0
2,017,220
Distance Traveled
1,846,652
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,336
362
18
1
0
367,005
0
L
Cthulhu
10,090
439
52
2
0
368,484
0
L
Da Ji
11,523
501
92
4
0
381,935
0
L
Baron Samedi
9,509
413
56
2
0
379,955
0
W
Poseidon
10,700
465
87
4
0
407,982
4
W
Sun Wukong
10,422
453
85
4
0
445,002
2
L
Morgan Le Fay
10,459
455
84
4
0
349,273
2
W
Thanatos
14,338
623
122
5
0
418,108
3
W
Chronos
10,088
439
42
2
0
373,035
0
W
Jormungandr
9,227
401
51
2
0
373,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role