Player Matchup

Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
CAMERONISM
Tsukuyomi
Gold I
Level 68
God Stats
1W - 3L
1,598 SR
Queue Stats
157W - 148L
1,524 MMR
Party 1
Ra
Ra
Gold III
NeroRQ
Ra
Gold III
Level 129
God Stats
2W - 3L
1,480 SR
Queue Stats
196W - 198L
1,470 MMR
Solo
Sylvanus
Sylvanus
Bronze III
TheLaughingWolf0
Sylvanus
Bronze III
Level 66
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 3L
1,469 MMR
Solo
Ganesha
Ganesha
Gold I
iOmorfia
Ganesha
Gold I
Level 147
God Stats
8W - 5L
1,804 SR
Queue Stats
127W - 124L
1,458 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,580 SR
1,484 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,631 SR
1,469 MMR
Cu Chulainn
Cu Chulainn
Gold IV
Déúteros
Cu Chulainn
Gold IV
Level 160
God Stats
43W - 30L
1,670 SR
Queue Stats
472W - 487L
1,454 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Pidjion
Gilgamesh
Bronze III
Level 108
God Stats
1W - 0L
1,733 SR
Queue Stats
6W - 5L
1,494 MMR
Party 2
Artemis
Artemis
Gold IV
Yemgo
Artemis
Gold IV
Level 145
God Stats
3W - 5L
1,635 SR
Queue Stats
102W - 116L
1,444 MMR
Solo
Geb
Geb
Gold IV
gebjg
Geb
Gold IV
Level 100
God Stats
51W - 42L
1,559 SR
Queue Stats
250W - 253L
1,457 MMR
Solo
Anubis
Anubis
Bronze III
sharkhunter67
Anubis
Bronze III
Level 104
God Stats
2W - 0L
1,559 SR
Queue Stats
6W - 7L
1,494 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 3 / 0
9,160
539
6,103
8,770
2,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
CAMERONISM
Tsukuyomi
14
2 / 5 / 3
8,524
501
5,319
13,799
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
16
3 / 4 / 3
9,804
577
6,243
10,714
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 0
7,925
466
7,567
12,994
7,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
iOmorfia
Ganesha
13
1 / 1 / 6
8,362
492
2,767
7,485
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Morgan Le FayKaliTiamatAthenaSet

VS

Bans
ApolloMulanSobekUllrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Déúteros
Cu Chulainn
13
1 / 1 / 2
7,740
455
5,026
10,312
6,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Pidjion
Gilgamesh
16
4 / 1 / 4
10,732
631
9,295
12,540
6,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
Yemgo
Artemis
16
3 / 2 / 3
9,205
541
5,873
6,886
2,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
gebjg
Geb
16
9 / 3 / 4
9,716
572
11,515
11,726
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 3 / 3
8,854
521
6,089
7,112
3,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
19
19
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
3
0
1
L
Tsukuyomi
CAMERONISM
Tsukuyomi
2
5
3
0.7
W
Cu Chulainn
Déúteros
Cu Chulainn
1
1
2
2
L
Ra
3
4
3
1.13
W
Gilgamesh
Pidjion
Gilgamesh
4
1
4
6
L
1
6
0
0.17
W
Artemis
Yemgo
Artemis
3
2
3
2.25
W
Geb
gebjg
Geb
9
3
4
3.67
L
Ganesha
iOmorfia
Ganesha
1
1
6
4
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,999
Damage
37,798
53,762
Taken
48,576
24,936
Mitigated
25,682
16,192
Healing
12,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,103
2,850
0
3,472
8,770
2,213
0
1,766
6,841
0
56,523
L
Tsukuyomi
CAMERONISM
Tsukuyomi
5,319
1,618
0
3,861
13,799
4,668
0
5,107
8,650
0
51,513
W
Cu Chulainn
Déúteros
Cu Chulainn
5,026
454
0
1,974
10,312
6,963
502
2,772
7,540
7,808
29,932
L
Ra
6,243
773
1,000
3,195
10,714
4,372
0
6,453
4,126
78,415
0
W
Gilgamesh
Pidjion
Gilgamesh
9,295
3,064
0
3,777
12,540
6,140
1,219
6,377
6,163
0
54,304
L
7,567
1,707
0
2,520
12,994
7,391
0
1,771
11,223
38,872
8,375
W
Artemis
Yemgo
Artemis
5,873
2,254
0
2,541
6,886
2,422
849
559
6,327
0
70,375
W
Geb
gebjg
Geb
11,515
2,055
0
2,318
11,726
6,376
0
3,860
7,866
52,008
8,435
L
Ganesha
iOmorfia
Ganesha
2,767
443
0
2,144
7,485
6,292
0
3,101
4,179
16,497
0
W
6,089
295
0
1,970
7,112
3,781
0
2,720
4,392
66,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,775
Gold Earned
46,247
496
Minions Killed
525
0
Camps Cleared
0
1,521,977
Distance Traveled
1,592,972
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,160
539
138
8
0
323,805
3
L
Tsukuyomi
8,524
501
102
6
0
319,008
6
W
Cu Chulainn
7,740
455
67
4
0
308,594
6
L
Ra
9,804
577
160
9
0
320,287
2
W
Gilgamesh
10,732
631
119
7
0
373,050
0
L
Sylvanus
7,925
466
91
5
0
232,269
1
W
Artemis
9,205
541
122
7
0
284,217
2
W
Geb
9,716
572
82
5
0
332,984
6
L
Ganesha
8,362
492
5
0
0
326,608
6
W
Anubis
8,854
521
135
8
0
294,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role