Player Matchup

Artemis
Artemis
ConduciveTie905
Artemis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,415 Elo+
Party 1
Vamana
Vamana
Gikan64
Vamana
Level 86
God Stats
1W - 0L
1,824 SR
Queue Stats
5W - 12L
1,361 Elo+
Party 1
Nox
Nox
itmeruben33
Nox
Level 45
God Stats
72W - 103L
1,485 SR
Queue Stats
207W - 397L
1,285 Elo+
Solo
Team Averages
Level 78
1,603 SR
1,354 Elo+

VS

Team Averages
Level 84
1,378 SR
1,305 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BigMax174
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,217 Elo+
Party 2
Hercules
Hercules
SkunkSniffer
Hercules
Level 89
God Stats
0W - 3L
1,135 SR
Queue Stats
3W - 6L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 6
10,455
871
21,100
14,161
5,582
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Gikan64
Vamana
13
5 / 4 / 10
9,330
778
7,790
14,673
8,545
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 10
8,627
719
6,080
6,547
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
4 / 5 / 3
8,223
685
6,500
10,948
15,390
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
BigMax174
Cthulhu
11
2 / 7 / 3
7,830
653
4,952
16,150
9,158
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
SkunkSniffer
Hercules
11
2 / 7 / 4
7,635
636
10,299
18,658
12,068
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
18
Kills
8
8
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
5
3
1.1
L
Cthulhu
BigMax174
Cthulhu
2
7
3
0.5
W
11
2
6
7
W
Vamana
Gikan64
Vamana
5
4
10
2.5
L
Hercules
SkunkSniffer
Hercules
2
7
4
0.57
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,970
Damage
21,751
35,381
Taken
45,756
16,625
Mitigated
36,616
13,510
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,500
1,675
0
0
10,948
15,390
4
1,710
9,025
20,774
0
L
Cthulhu
BigMax174
Cthulhu
4,952
588
98
670
16,150
9,158
48
1,370
14,606
21,597
0
W
21,100
16,321
0
8,865
14,161
5,582
2,384
4,857
9,304
0
45,598
W
Vamana
Gikan64
Vamana
7,790
5,038
0
2,732
14,673
8,545
270
4,268
10,405
0
30,213
L
Hercules
SkunkSniffer
Hercules
10,299
3,965
737
4,220
18,658
12,068
86
2,443
16,045
0
20,090
W
6,080
731
298
1,615
6,547
2,498
140
2,327
4,220
23,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,412
Gold Earned
23,688
131
Minions Killed
79
0
Camps Cleared
0
656,092
Distance Traveled
546,233
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,223
685
18
2
0
176,056
1
L
Cthulhu
7,830
653
39
3
0
183,087
0
W
Artemis
10,455
871
52
4
0
204,488
0
W
Vamana
9,330
778
35
3
0
224,534
0
L
Hercules
7,635
636
22
2
0
187,090
1
W
Nox
8,627
719
44
4
0
227,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role