Player Matchup

Cernunnos
Cernunnos
Jaisbraiz
Cernunnos
Level 29
God Stats
21W - 16L
1,613 SR
Queue Stats
50W - 52L
1,489 Elo+
Solo
Amaterasu
Amaterasu
Karmaleao
Amaterasu
Level 46
God Stats
10W - 4L
1,717 SR
Queue Stats
94W - 74L
1,498 Elo+
Party 2
Olorun
Olorun
SocMaDicPlis
Olorun
Level 25
God Stats
17W - 14L
1,456 SR
Queue Stats
148W - 133L
1,440 Elo+
Solo
Ares
Ares
VictorStrufaldi
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 98L
1,543 Elo+
Solo
Mercury
Mercury
banidordenoobs
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,527 Elo+
Party 2
Team Averages
Level 28
1,557 SR
1,499 Elo+

VS

Team Averages
Level 19
1,640 SR
1,497 Elo+
Artemis
Artemis
GORDINDOCREU
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,252 Elo+
Solo
Bellona
Bellona
MeRereUs
Bellona
Level 7
God Stats
3W - 2L
1,797 SR
Queue Stats
16W - 13L
1,555 Elo+
Party 1
Persephone
Persephone
Stronnger
Persephone
Level 25
God Stats
2W - 2L
1,852 SR
Queue Stats
22W - 8L
1,615 Elo+
Party 1
Ao Kuang
Ao Kuang
jJotta
Ao Kuang
Level 29
God Stats
12W - 6L
1,590 SR
Queue Stats
68W - 56L
1,561 Elo+
Party 1
Ymir
Ymir
thecarlitoss2
Ymir
Level 27
God Stats
5W - 5L
1,460 SR
Queue Stats
49W - 57L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jaisbraiz
Cernunnos
16
8 / 4 / 4
10,195
566
13,638
10,118
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Karmaleao
Amaterasu
18
6 / 5 / 6
11,589
644
11,508
17,506
13,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
16
2 / 3 / 10
10,443
580
6,414
9,306
3,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 4 / 8
9,679
538
5,055
16,778
14,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
14 / 2 / 8
12,458
692
14,098
11,921
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GORDINDOCREU
Artemis
10
0 / 10 / 3
6,513
362
4,976
13,371
4,060
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
MeRereUs
Bellona
15
4 / 5 / 3
8,957
498
7,680
13,180
10,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Stronnger
Persephone
16
8 / 6 / 5
11,012
612
12,605
12,393
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
jJotta
Ao Kuang
15
6 / 7 / 3
9,978
554
9,387
14,998
4,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 3 / 10
8,043
447
3,952
13,641
13,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
42
31
Kills
18
18
Deaths
31
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
GORDINDOCREU
Artemis
0
10
3
0.15
W
Cernunnos
Jaisbraiz
Cernunnos
8
4
4
2.5
W
Amaterasu
Karmaleao
Amaterasu
6
5
6
1.8
L
Bellona
MeRereUs
Bellona
4
5
3
1.1
W
Olorun
2
3
10
2.33
L
Persephone
Stronnger
Persephone
8
6
5
1.75
W
1
4
8
1.25
W
14
2
8
9
L
Ao Kuang
jJotta
Ao Kuang
6
7
3
1.07
L
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,713
Damage
38,600
65,629
Taken
67,583
40,146
Mitigated
36,380
14,377
Healing
12,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
GORDINDOCREU
Artemis
4,976
2,592
0
1,104
13,371
4,060
298
3,092
10,279
0
24,185
W
Cernunnos
Jaisbraiz
Cernunnos
13,638
8,065
1,472
2,537
10,118
3,927
1,859
4,894
5,100
0
61,967
W
Amaterasu
Karmaleao
Amaterasu
11,508
5,512
0
6,255
17,506
13,342
1,377
4,548
12,899
0
73,722
L
Bellona
MeRereUs
Bellona
7,680
1,817
0
2,915
13,180
10,227
620
1,034
12,146
0
42,062
W
Olorun
6,414
2,111
1,406
2,207
9,306
3,598
3,370
6,187
2,841
59,587
0
L
Persephone
Stronnger
Persephone
12,605
1,284
0
2,548
12,393
3,946
336
3,083
9,304
55,484
0
W
5,055
374
0
500
16,778
14,165
438
4,928
11,780
28,871
0
W
14,098
7,211
0
0
11,921
5,114
2,668
4,957
6,852
0
93,920
L
Ao Kuang
jJotta
Ao Kuang
9,387
3,153
0
2,910
14,998
4,931
0
1,552
13,446
54,106
0
L
3,952
482
73
2,671
13,641
13,216
338
2,707
10,934
25,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,364
Gold Earned
44,503
556
Minions Killed
379
0
Camps Cleared
0
1,720,668
Distance Traveled
1,592,387
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,513
362
44
2
0
261,174
5
W
Cernunnos
10,195
566
86
5
0
301,307
0
W
Amaterasu
11,589
644
150
8
0
356,172
1
L
Bellona
8,957
498
94
5
0
321,318
2
W
Olorun
10,443
580
128
7
0
327,033
1
L
Persephone
11,012
612
108
6
0
339,754
4
W
Ares
9,679
538
48
3
0
287,944
1
W
Mercury
12,458
692
144
8
0
448,212
1
L
Ao Kuang
9,978
554
98
5
0
347,713
2
L
Ymir
8,043
447
35
2
0
322,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role