Player Matchup

Ullr
Ullr
 
Ullr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Dollytilt
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,581 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Zedapick
Morgan Le Fay
Level 18
God Stats
4W - 0L
1,682 SR
Queue Stats
17W - 10L
1,648 Elo+
Party 3
Sobek
Sobek
b01willis
Sobek
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 115L
1,542 Elo+
Solo
Camazotz
Camazotz
zHith
Camazotz
Level 29
God Stats
2W - 0L
1,716 SR
Queue Stats
34W - 32L
1,610 Elo+
Party 3
Team Averages
Level 35
1,580 SR
1,576 Elo+

VS

Team Averages
Level 15
1,527 SR
1,552 Elo+
Ganesha
Ganesha
Evertonreeis
Ganesha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,493 Elo+
Party 2
Jing Wei
Jing Wei
Kinbolt
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,681 Elo+
Party 2
Baba Yaga
Baba Yaga
Lasting560
Baba Yaga
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 133L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
SparkaYeti
Ao Kuang
Level 28
God Stats
5W - 4L
1,635 SR
Queue Stats
57W - 48L
1,593 Elo+
Party 1
Odin
Odin
XerryBerry
Odin
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 31L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
6 / 2 / 1
9,201
575
8,846
10,022
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
8 / 3 / 6
9,094
568
7,098
10,403
6,671
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
Zedapick
Morgan Le Fay
12
4 / 2 / 5
7,988
499
7,501
7,818
3,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
b01willis
Sobek
13
1 / 0 / 11
8,772
548
4,225
7,681
4,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
zHith
Camazotz
15
5 / 0 / 8
9,085
568
7,227
11,331
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Evertonreeis
Ganesha
8
0 / 4 / 1
6,498
406
3,224
11,484
9,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Kinbolt
Jing Wei
11
0 / 4 / 3
6,503
406
3,764
7,340
1,589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Lasting560
Baba Yaga
11
0 / 5 / 0
6,829
427
3,580
7,247
2,603
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
SparkaYeti
Ao Kuang
11
4 / 4 / 0
7,584
474
6,470
9,798
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 7 / 1
7,262
454
9,201
10,879
7,467
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
24
Kills
7
7
Deaths
24
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
1
3.25
W
8
3
6
3.67
L
Ganesha
Evertonreeis
Ganesha
0
4
1
0.13
L
Jing Wei
Kinbolt
Jing Wei
0
4
3
0.38
L
Baba Yaga
Lasting560
Baba Yaga
0
5
0
0
L
Ao Kuang
SparkaYeti
Ao Kuang
4
4
0
1
L
3
7
1
0.5
W
Morgan Le Fay
Zedapick
Morgan Le Fay
4
2
5
3.25
W
Sobek
b01willis
Sobek
1
0
11
6.5
W
Camazotz
zHith
Camazotz
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,897
Damage
26,239
47,255
Taken
46,748
22,242
Mitigated
24,530
18,607
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,846
3,905
0
3,929
10,022
3,199
1,698
2,529
7,426
0
63,036
W
7,098
1,315
0
3,023
10,403
6,671
837
2,835
7,393
0
30,587
L
Ganesha
Evertonreeis
Ganesha
3,224
126
0
0
11,484
9,935
0
3,886
7,598
10,484
0
L
Jing Wei
Kinbolt
Jing Wei
3,764
2,822
0
1,413
7,340
1,589
0
732
6,608
0
26,394
L
Baba Yaga
Lasting560
Baba Yaga
3,580
384
0
1,119
7,247
2,603
1,105
2,144
5,103
35,332
0
L
Ao Kuang
SparkaYeti
Ao Kuang
6,470
1,663
0
1,519
9,798
2,936
65
2,232
7,566
27,306
0
L
9,201
2,480
0
800
10,879
7,467
563
2,732
8,147
8,092
25,326
W
Morgan Le Fay
Zedapick
Morgan Le Fay
7,501
1,287
0
2,311
7,818
3,448
612
3,478
4,148
35,788
0
W
Sobek
b01willis
Sobek
4,225
223
0
2,597
7,681
4,949
130
2,635
4,751
27,070
0
W
Camazotz
zHith
Camazotz
7,227
1,547
0
6,747
11,331
3,975
1,412
3,757
7,482
0
68,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,140
Gold Earned
34,676
385
Minions Killed
246
0
Camps Cleared
0
1,562,734
Distance Traveled
1,452,433
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,201
575
109
7
0
271,104
3
W
Tyr
9,094
568
59
4
0
304,891
1
L
Ganesha
6,498
406
2
0
0
283,175
0
L
Jing Wei
6,503
406
54
3
0
322,761
0
L
Baba Yaga
6,829
427
75
5
0
281,590
1
L
Ao Kuang
7,584
474
54
3
0
296,210
0
L
Odin
7,262
454
61
4
0
268,697
0
W
Morgan Le Fay
7,988
499
70
4
0
292,116
0
W
Sobek
8,772
548
44
3
0
339,116
8
W
Camazotz
9,085
568
103
6
0
355,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role