Player Matchup

Morgan Le Fay
Morgan Le Fay
Happydevil89
Morgan Le Fay
Level 76
God Stats
12W - 9L
1,601 SR
Queue Stats
95W - 127L
1,418 Elo+
Solo
Heimdallr
Heimdallr
Kennto89
Heimdallr
Level 28
God Stats
0W - 2L
1,561 SR
Queue Stats
38W - 51L
1,483 Elo+
Party 2
Vamana
Vamana
Lostmicrowave
Vamana
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,374 Elo+
Party 2
Team Averages
Level 62
1,554 SR
1,425 Elo+

VS

Team Averages
Level 94
1,475 SR
1,531 Elo+
Sobek
Sobek
AcertijoSagrad0
Sobek
Level 140
God Stats
1W - 0L
1,495 SR
Queue Stats
38W - 36L
1,659 Elo+
Solo
Zeus
Zeus
WelcomedOrc69
Zeus
Level 116
God Stats
1W - 1L
1,431 SR
Queue Stats
131W - 131L
1,496 Elo+
Party 1
Mercury
Mercury
ar328
Mercury
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
102W - 107L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Happydevil89
Morgan Le Fay
13
2 / 10 / 5
10,081
672
10,867
14,436
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Kennto89
Heimdallr
15
7 / 8 / 3
11,344
756
14,835
15,078
5,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 9 / 5
10,259
684
8,922
15,306
10,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 16
12,209
814
12,235
22,340
33,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
10 / 4 / 8
11,917
794
16,885
9,121
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
ar328
Mercury
15
8 / 5 / 16
11,908
794
8,449
12,288
5,383
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
11
Kills
27
27
Deaths
11
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
2
16
8.5
L
Morgan Le Fay
Happydevil89
Morgan Le Fay
2
10
5
0.45
L
Heimdallr
Kennto89
Heimdallr
7
8
3
1.06
L
2
9
5
0.5
W
10
4
8
3.5
W
Mercury
ar328
Mercury
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,624
Damage
37,569
44,820
Taken
43,749
21,717
Mitigated
42,498
5,270
Healing
7,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,235
1,219
292
4,282
22,340
33,287
212
6,535
15,805
25,982
0
L
Morgan Le Fay
Happydevil89
Morgan Le Fay
10,867
479
0
1,428
14,436
5,633
94
8,429
6,007
34,511
0
L
Heimdallr
Kennto89
Heimdallr
14,835
10,738
0
1,755
15,078
5,272
339
10,956
4,122
0
41,588
L
8,922
4,032
0
2,087
15,306
10,812
0
9,735
5,571
0
21,555
W
16,885
929
0
387
9,121
3,828
700
1,734
7,387
51,254
0
W
Mercury
ar328
Mercury
8,449
3,375
0
2,260
12,288
5,383
0
2,598
9,690
0
22,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
36,034
133
Minions Killed
138
0
Camps Cleared
0
728,304
Distance Traveled
1,017,989
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,209
814
30
2
0
369,892
4
L
Morgan Le Fay
10,081
672
53
4
0
236,013
0
L
Heimdallr
11,344
756
59
4
0
229,571
2
L
Vamana
10,259
684
21
1
0
262,720
0
W
Zeus
11,917
794
83
6
0
303,050
0
W
Mercury
11,908
794
25
2
0
345,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role