Player Matchup

Izanami
Izanami
Atlanton
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,336 Elo+
Party 2
Hades
Hades
AÐN31
Hades
Level 23
God Stats
4W - 1L
1,696 SR
Queue Stats
29W - 26L
1,574 Elo+
Solo
Fenrir
Fenrir
Mitokun24
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,400 Elo+
Solo
Arachne
Arachne
Recusor
Arachne
Level 5
God Stats
1W - 1L
1,293 SR
Queue Stats
3W - 4L
1,450 Elo+
Party 2
Odin
Odin
RustyShaft
Odin
Level 3
God Stats
2W - 1L
1,513 SR
Queue Stats
2W - 2L
1,466 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,445 Elo+

VS

Team Averages
Level 11
1,452 SR
1,466 Elo+
Loki
Loki
RealMcNugs
Loki
Level 16
God Stats
21W - 22L
1,520 SR
Queue Stats
35W - 42L
1,397 Elo+
Solo
Hachiman
Hachiman
Shedd0s
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,616 Elo+
Solo
Yemoja
Yemoja
TerminalGip
Yemoja
Level 5
God Stats
0W - 2L
1,241 SR
Queue Stats
1W - 2L
1,433 Elo+
Party 1
Ao Kuang
Ao Kuang
Unknown KCG
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,433 Elo+
Party 1
Cabrakan
Cabrakan
eZeGod
Cabrakan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 212L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atlanton
Izanami
15
1 / 3 / 4
9,736
487
5,164
7,721
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
AÐN31
Hades
20
20 / 2 / 10
13,657
683
27,180
18,209
14,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Mitokun24
Fenrir
12
3 / 7 / 11
8,734
437
2,932
12,291
6,353
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Recusor
Arachne
17
14 / 1 / 12
11,737
587
16,527
15,902
8,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 7 / 7
9,398
470
5,675
12,583
8,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 9 / 2
9,789
489
9,422
16,773
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Shedd0s
Hachiman
13
5 / 7 / 3
9,324
466
9,834
15,968
5,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
12
2 / 6 / 6
9,376
469
5,526
15,184
14,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Unknown KCG
Ao Kuang
11
0 / 17 / 3
6,901
345
1,641
18,690
6,002
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
eZeGod
Cabrakan
15
3 / 5 / 4
9,770
489
17,029
16,314
11,630
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
40
Kills
17
20
Deaths
44
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Atlanton
Izanami
1
3
4
1
W
Hades
AÐN31
Hades
20
2
10
12.5
W
Fenrir
Mitokun24
Fenrir
3
7
11
1.21
L
7
9
2
0.89
W
Arachne
Recusor
Arachne
14
1
12
20
W
2
7
7
0.79
L
Hachiman
Shedd0s
Hachiman
5
7
3
0.93
L
Yemoja
2
6
6
0.83
L
Ao Kuang
Unknown KCG
Ao Kuang
0
17
3
0.09
L
Cabrakan
eZeGod
Cabrakan
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,478
Damage
43,452
66,706
Taken
82,929
39,839
Mitigated
42,879
21,720
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Atlanton
Izanami
5,164
3,034
0
1,292
7,721
2,114
3,825
4,651
3,070
0
53,722
W
Hades
AÐN31
Hades
27,180
3,506
1,250
12,360
18,209
14,995
3,213
7,436
10,773
109,902
0
W
Fenrir
Mitokun24
Fenrir
2,932
563
0
1,006
12,291
6,353
851
4,596
7,695
0
19,714
L
9,422
1,829
0
1,516
16,773
5,693
602
4,567
11,881
0
56,377
W
Arachne
Recusor
Arachne
16,527
10,534
0
5,244
15,902
8,177
2,847
4,717
11,185
0
56,014
W
5,675
1,627
0
568
12,583
8,200
291
2,796
9,787
8,215
18,994
L
Hachiman
Shedd0s
Hachiman
9,834
7,663
0
2,938
15,968
5,177
408
4,333
11,438
0
51,518
L
Yemoja
5,526
875
1,311
102
15,184
14,377
1,069
6,561
8,422
27,956
0
L
Ao Kuang
Unknown KCG
Ao Kuang
1,641
454
0
770
18,690
6,002
6
8,260
9,633
7,411
0
L
Cabrakan
eZeGod
Cabrakan
17,029
2,052
0
4,608
16,314
11,630
315
3,432
12,690
57,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,262
Gold Earned
45,160
449
Minions Killed
324
0
Camps Cleared
0
1,817,446
Distance Traveled
1,650,096
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,736
487
114
6
0
309,194
0
W
Hades
13,657
683
191
10
0
337,185
3
W
Fenrir
8,734
437
25
1
0
361,616
0
L
Loki
9,789
489
101
5
0
351,924
1
W
Arachne
11,737
587
79
4
0
490,179
0
W
Odin
9,398
470
40
2
0
319,272
2
L
Hachiman
9,324
466
80
4
0
294,166
0
L
Yemoja
9,376
469
32
2
0
342,153
5
L
Ao Kuang
6,901
345
13
1
0
308,564
1
L
Cabrakan
9,770
489
98
5
0
353,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role