Player Matchup

Rama
Rama
BobbysGhost666
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Achilles
Achilles
ItsJikoBruh
Achilles
Level 88
God Stats
5W - 6L
1,400 SR
Queue Stats
244W - 259L
1,466 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JenryXV
Kumbhakarna
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Sensei-Skee
Gilgamesh
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 49L
1,293 Elo+
Solo
Jormungandr
Jormungandr
Speebin
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,412 Elo+
Party 1
Team Averages
Level 28
1,480 SR
1,434 Elo+

VS

Team Averages
Level 23
1,430 SR
1,289 Elo+
Bakasura
Bakasura
Audreyhh
Bakasura
Level 28
God Stats
19W - 16L
1,772 SR
Queue Stats
97W - 105L
1,358 Elo+
Party 3
Cthulhu
Cthulhu
Ball_Brea8ker
Cthulhu
Level 19
God Stats
2W - 6L
1,211 SR
Queue Stats
6W - 11L
1,183 Elo+
Solo
Kukulkan
Kukulkan
CyronicLimots
Kukulkan
Level 27
God Stats
8W - 3L
1,503 SR
Queue Stats
85W - 105L
1,337 Elo+
Solo
Artemis
Artemis
Ximegalome
Artemis
Level 14
God Stats
17W - 23L
1,330 SR
Queue Stats
21W - 28L
1,265 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
thunderVngel
Ah Muzen Cab
Level 28
God Stats
27W - 18L
1,336 SR
Queue Stats
89W - 91L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 13 / 3
7,506
500
8,158
13,473
4,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
ItsJikoBruh
Achilles
13
2 / 6 / 5
6,979
465
8,719
14,990
9,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
JenryXV
Kumbhakarna
3
0 / 2 / 0
5,263
351
329
1,650
546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Sensei-Skee
Gilgamesh
7
2 / 1 / 1
5,733
382
1,351
3,878
1,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Speebin
Jormungandr
4
0 / 4 / 0
4,758
317
1,563
3,733
2,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Audreyhh
Bakasura
14
9 / 1 / 3
9,507
634
3,948
9,356
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
12
5 / 1 / 5
8,379
559
3,965
8,678
8,171
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
CyronicLimots
Kukulkan
14
8 / 1 / 5
9,743
650
10,887
9,296
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Ximegalome
Artemis
12
1 / 4 / 8
8,107
540
5,432
7,813
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
thunderVngel
Ah Muzen Cab
14
3 / 1 / 4
9,120
608
3,679
6,415
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
26
26
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Audreyhh
Bakasura
9
1
3
10.5
W
Cthulhu
5
1
5
7.5
L
4
13
3
0.42
W
Kukulkan
CyronicLimots
Kukulkan
8
1
5
10.5
L
Achilles
ItsJikoBruh
Achilles
2
6
5
0.75
L
Kumbhakarna
JenryXV
Kumbhakarna
0
2
0
0
L
Gilgamesh
Sensei-Skee
Gilgamesh
2
1
1
2.5
L
Jormungandr
Speebin
Jormungandr
0
4
0
0
W
Artemis
Ximegalome
Artemis
1
4
8
1.25
W
Ah Muzen Cab
thunderVngel
Ah Muzen Cab
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,120
Damage
27,911
37,724
Taken
41,558
17,620
Mitigated
20,757
2,456
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Audreyhh
Bakasura
3,948
3,296
0
4,335
9,356
3,843
6,433
544
8,735
0
31,628
W
Cthulhu
3,965
266
0
1,202
8,678
8,171
1,012
459
8,145
19,783
0
L
8,158
7,033
0
624
13,473
4,257
0
8,128
5,315
0
18,697
W
Kukulkan
CyronicLimots
Kukulkan
10,887
2,384
0
3,151
9,296
3,917
2,464
368
8,890
55,032
0
L
Achilles
ItsJikoBruh
Achilles
8,719
1,429
0
1,584
14,990
9,392
203
4,280
10,640
0
36,327
L
Kumbhakarna
JenryXV
Kumbhakarna
329
186
0
90
1,650
546
0
491
1,119
908
0
L
Gilgamesh
Sensei-Skee
Gilgamesh
1,351
338
0
7
3,878
1,112
0
322
3,556
0
16,066
L
Jormungandr
Speebin
Jormungandr
1,563
829
0
151
3,733
2,313
0
1,631
2,102
7,703
0
W
Artemis
Ximegalome
Artemis
5,432
2,238
0
2,781
7,813
2,374
2,593
153
7,660
0
31,791
W
Ah Muzen Cab
thunderVngel
Ah Muzen Cab
3,679
1,761
0
2,961
6,415
2,452
3,971
179
6,236
0
43,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
44,856
114
Minions Killed
346
0
Camps Cleared
0
773,946
Distance Traveled
1,344,898
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,507
634
85
6
0
286,569
0
W
Cthulhu
8,379
559
25
2
0
315,767
0
L
Rama
7,506
500
14
1
0
202,650
1
W
Kukulkan
9,743
650
94
6
0
265,706
3
L
Achilles
6,979
465
44
3
0
285,332
3
L
Kumbhakarna
5,263
351
4
0
0
52,691
1
L
Gilgamesh
5,733
382
42
3
0
142,659
0
L
Jormungandr
4,758
317
10
1
0
90,614
0
W
Artemis
8,107
540
54
4
0
243,866
1
W
Ah Muzen Cab
9,120
608
88
6
0
232,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role