Player Matchup

Ymir
Ymir
Bronze III
LaVolpe15
Ymir
Bronze III
Level 155
God Stats
0W - 1L
1,577 SR
Queue Stats
16W - 19L
1,449 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 155
1,577 SR
1,449 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,427 SR
1,218 MMR
Anubis
Anubis
Bronze III
Yikes xx
Anubis
Bronze III
Level 68
God Stats
1W - 0L
1,427 SR
Queue Stats
3W - 7L
1,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 0 / 0
9,431
857
6,979
11,873
9,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
Skadi

VS

Bans
Ah Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Yikes xx
Anubis
15
0 / 5 / 0
8,394
763
8,403
8,786
6,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
0
0
5
W
Anubis
Yikes xx
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,979
Damage
8,403
11,873
Taken
8,786
9,494
Mitigated
6,385
996
Healing
3,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,979
1,834
0
996
11,873
9,494
0
8,403
3,470
41,574
0
W
Anubis
Yikes xx
Anubis
8,403
841
0
3,022
8,786
6,385
0
6,979
1,807
53,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,431
Gold Earned
8,394
91
Minions Killed
98
0
Camps Cleared
0
186,939
Distance Traveled
175,999
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,431
857
91
8
0
186,939
2
W
Anubis
8,394
763
98
9
0
175,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role