Player Matchup

Fenrir
Fenrir
AngeloAT01
Fenrir
Level 15
God Stats
40W - 39L
1,332 SR
Queue Stats
138W - 178L
1,276 Elo+
Solo
Ganesha
Ganesha
Arkensis
Ganesha
Level 26
God Stats
2W - 1L
1,508 SR
Queue Stats
70W - 81L
1,201 Elo+
Party 1
Tyr
Tyr
Pototohead420
Tyr
Level 6
God Stats
7W - 9L
1,077 SR
Queue Stats
31W - 28L
1,298 Elo+
Solo
Agni
Agni
ReclaimJoey
Agni
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 106L
1,242 Elo+
Party 1
Heimdallr
Heimdallr
draul
Heimdallr
Level 20
God Stats
8W - 3L
1,500 SR
Queue Stats
57W - 66L
1,252 Elo+
Party 1
Team Averages
Level 15
1,383 SR
1,254 Elo+

VS

Team Averages
Level 12
1,416 SR
1,403 Elo+
Ra
Ra
Cantstunt
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Achilles
Achilles
JayHill
Achilles
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 50L
1,559 Elo+
Solo
Chernobog
Chernobog
SheckWet
Chernobog
Level 11
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 4L
1,161 Elo+
Party 2
Merlin
Merlin
Sheckdry
Merlin
Level 9
God Stats
0W - 1L
1,593 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
TotoGianini1
Thanatos
Level 8
God Stats
4W - 7L
1,190 SR
Queue Stats
14W - 27L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AngeloAT01
Fenrir
16
7 / 6 / 6
11,074
503
6,795
14,391
7,148
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
Arkensis
Ganesha
15
1 / 2 / 24
12,232
556
9,391
16,279
18,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 3 / 5
13,410
610
13,796
21,161
24,807
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 5 / 6
10,632
483
8,168
13,394
5,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
draul
Heimdallr
17
13 / 1 / 8
12,529
570
11,527
10,504
5,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
9,158
416
2,040
7,977
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
JayHill
Achilles
15
3 / 3 / 2
9,943
452
11,253
15,121
15,785
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
SheckWet
Chernobog
15
7 / 10 / 3
10,478
476
17,351
22,669
7,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Sheckdry
Merlin
12
0 / 11 / 5
8,396
382
4,601
11,696
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
TotoGianini1
Thanatos
14
5 / 5 / 3
9,907
450
6,299
14,333
4,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
31
34
Kills
16
17
Deaths
34
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AngeloAT01
Fenrir
7
6
6
1.67
W
Ganesha
Arkensis
Ganesha
1
2
24
6.5
L
1
5
2
0.4
L
Achilles
JayHill
Achilles
3
3
2
1.33
W
9
3
5
3.83
W
4
5
6
1.4
L
Chernobog
SheckWet
Chernobog
7
10
3
0.85
L
Merlin
Sheckdry
Merlin
0
11
5
0.23
L
Thanatos
TotoGianini1
Thanatos
5
5
3
1.3
W
Heimdallr
draul
Heimdallr
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,677
Damage
41,544
75,729
Taken
71,796
60,703
Mitigated
34,271
21,141
Healing
20,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AngeloAT01
Fenrir
6,795
1,912
0
2,623
14,391
7,148
1,297
917
13,430
0
54,698
W
Ganesha
Arkensis
Ganesha
9,391
1,452
0
2,740
16,279
18,434
440
2,802
13,200
28,874
0
L
2,040
614
194
750
7,977
2,961
210
1,823
6,095
37,997
0
L
Achilles
JayHill
Achilles
11,253
4,370
0
4,036
15,121
15,785
232
1,924
12,744
0
35,549
W
13,796
1,465
0
7,764
21,161
24,807
900
464
19,426
0
75,502
W
8,168
1,493
9
4,862
13,394
5,200
3,211
1,030
12,358
55,601
0
L
Chernobog
SheckWet
Chernobog
17,351
12,638
0
5,411
22,669
7,364
879
6,300
15,862
0
74,705
L
Merlin
Sheckdry
Merlin
4,601
949
0
174
11,696
3,341
0
3,038
8,463
29,896
0
L
Thanatos
TotoGianini1
Thanatos
6,299
2,334
344
9,608
14,333
4,820
372
3,164
10,991
0
50,693
W
Heimdallr
draul
Heimdallr
11,527
6,818
0
3,143
10,504
5,114
3,509
1,373
9,074
0
65,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,877
Gold Earned
47,882
411
Minions Killed
387
0
Camps Cleared
0
2,105,482
Distance Traveled
1,921,389
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,074
503
73
3
0
436,457
3
W
Ganesha
12,232
556
5
0
0
464,637
3
L
Ra
9,158
416
88
4
0
345,459
3
L
Achilles
9,943
452
58
3
0
405,275
5
W
Tyr
13,410
610
138
6
0
421,728
2
W
Agni
10,632
483
91
4
0
406,540
1
L
Chernobog
10,478
476
93
4
0
352,874
1
L
Merlin
8,396
382
60
3
0
382,331
0
L
Thanatos
9,907
450
88
4
0
435,450
0
W
Heimdallr
12,529
570
104
5
0
376,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role