Player Matchup

Nemesis
Nemesis
ATHA00123
Nemesis
Level 81
God Stats
12W - 15L
1,482 SR
Queue Stats
451W - 648L
1,462 Elo+
Party 1
Tyr
Tyr
VINYALE
Tyr
Level 63
God Stats
1W - 5L
1,449 SR
Queue Stats
237W - 417L
1,454 Elo+
Party 1
Anubis
Anubis
byMurilx
Anubis
Level 96
God Stats
13W - 15L
1,429 SR
Queue Stats
479W - 739L
1,465 Elo+
Party 1
Hachiman
Hachiman
shikamaru450
Hachiman
Level 88
God Stats
3W - 3L
1,497 SR
Queue Stats
479W - 782L
1,486 Elo+
Party 1
Horus
Horus
trintiniike
Horus
Level 68
God Stats
6W - 4L
1,568 SR
Queue Stats
225W - 416L
1,398 Elo+
Party 1
Team Averages
Level 79
1,485 SR
1,453 Elo+

VS

Team Averages
Level 101
1,428 SR
1,502 Elo+
Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DarkLF01
Geb
Level 83
God Stats
4W - 2L
1,616 SR
Queue Stats
438W - 398L
1,579 Elo+
Party 2
Scylla
Scylla
Gorbim
Scylla
Level 86
God Stats
6W - 2L
1,509 SR
Queue Stats
221W - 198L
1,550 Elo+
Party 2
Odin
Odin
Yair0017
Odin
Level 107
God Stats
1W - 0L
1,312 SR
Queue Stats
61W - 78L
1,421 Elo+
Solo
Ullr
Ullr
xxfrankerxx
Ullr
Level 101
God Stats
4W - 4L
1,201 SR
Queue Stats
185W - 194L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ATHA00123
Nemesis
16
0 / 7 / 4
9,735
487
7,222
17,465
7,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
15
0 / 3 / 3
9,277
464
6,212
16,861
14,482
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
byMurilx
Anubis
17
6 / 6 / 1
11,003
550
8,616
12,964
5,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
shikamaru450
Hachiman
16
2 / 5 / 0
9,672
484
5,505
14,287
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 10 / 2
7,820
391
4,324
15,832
6,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
6 / 7 / 5
11,052
553
8,429
15,996
7,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 1 / 15
10,274
514
6,742
10,972
10,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Gorbim
Scylla
18
10 / 1 / 5
11,770
589
17,231
9,199
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
17
2 / 2 / 4
10,705
535
6,962
9,564
7,898
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
10 / 0 / 7
11,891
595
15,725
9,658
4,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
10
Kills
30
31
Deaths
11
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
7
5
1.21
L
Nemesis
ATHA00123
Nemesis
0
7
4
0.29
W
2
1
15
9.5
W
Scylla
Gorbim
Scylla
10
1
5
12.5
L
Tyr
0
3
3
0.5
W
Odin
2
2
4
2
L
Anubis
byMurilx
Anubis
6
6
1
1.08
L
Hachiman
shikamaru450
Hachiman
2
5
0
0.4
L
2
10
2
0.3
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,879
Damage
55,089
77,409
Taken
55,389
36,733
Mitigated
33,097
16,599
Healing
13,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,429
6,044
0
5,331
15,996
7,660
1,265
2,369
13,627
0
69,889
L
Nemesis
ATHA00123
Nemesis
7,222
3,293
0
1,220
17,465
7,049
0
3,747
13,142
0
77,857
W
6,742
894
0
1,895
10,972
10,046
195
1,351
9,621
25,617
0
W
Scylla
Gorbim
Scylla
17,231
3,025
141
3,111
9,199
3,416
967
2,094
7,105
75,244
0
L
Tyr
6,212
1,241
0
4,587
16,861
14,482
0
4,479
12,082
0
60,049
W
Odin
6,962
2,342
0
2,505
9,564
7,898
195
2,620
6,944
233
59,143
L
Anubis
byMurilx
Anubis
8,616
152
0
3,543
12,964
5,169
448
7,951
4,437
60,631
0
L
Hachiman
shikamaru450
Hachiman
5,505
2,372
0
5,135
14,287
3,792
0
1,864
12,423
0
73,536
L
4,324
2,243
329
1,785
15,832
6,241
0
5,780
9,875
0
27,976
W
15,725
6,803
0
216
9,658
4,077
2,149
182
9,476
0
90,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,507
Gold Earned
55,692
548
Minions Killed
546
0
Camps Cleared
0
1,791,890
Distance Traveled
1,931,159
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,052
553
118
6
0
390,385
3
L
Nemesis
9,735
487
133
7
0
388,283
4
W
Geb
10,274
514
25
1
0
439,391
8
W
Scylla
11,770
589
132
7
0
355,033
7
L
Tyr
9,277
464
115
6
0
377,245
1
W
Odin
10,705
535
127
6
0
376,921
1
L
Anubis
11,003
550
126
6
0
314,245
1
L
Hachiman
9,672
484
124
6
0
358,475
0
L
Horus
7,820
391
50
3
0
353,642
1
W
Ullr
11,891
595
144
7
0
369,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role