Player Matchup

Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Silver II
Csimms11
Discordia
Silver II
Level 108
God Stats
15W - 16L
1,562 SR
Queue Stats
20W - 21L
1,374 MMR
Party 2
Sobek
Sobek
Bronze III
WendigoMK
Sobek
Bronze III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,119 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,521 SR
1,331 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,632 SR
1,193 MMR
Kukulkan
Kukulkan
Silver III
MENTEDEUMVILAO13
Kukulkan
Silver III
Level 159
God Stats
243W - 306L
1,491 SR
Queue Stats
400W - 501L
1,050 MMR
Party 1
Terra
Terra
Silver IV
Menor_Lopes
Terra
Silver IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 87L
999 MMR
Party 1
Chang'e
Chang'e
Gold III
Wesley_Brown_DMZ
Chang'e
Gold III
Level 143
God Stats
2W - 2L
1,905 SR
Queue Stats
120W - 133L
1,529 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
5 / 0 / 4
7,899
790
7,568
7,771
8,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Csimms11
Discordia
13
3 / 0 / 6
7,841
784
9,463
4,083
1,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
WendigoMK
Sobek
10
1 / 0 / 6
6,927
693
3,675
9,775
11,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Morgan Le FayChironAresTsukuyomiGilgamesh

VS

Bans
AthenaSylvanusNeithCthulhuCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,064
606
4,796
4,087
1,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
5,945
595
3,987
9,895
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
0 / 4 / 0
6,104
610
4,033
9,465
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
4
7
W
Discordia
Csimms11
Discordia
3
0
6
6
L
0
1
0
0
L
0
4
0
0
W
Sobek
WendigoMK
Sobek
1
0
6
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,706
Damage
12,816
21,629
Taken
23,447
22,007
Mitigated
11,207
10,113
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,568
767
0
3,785
7,771
8,954
466
5,715
2,056
104
17,032
W
Discordia
Csimms11
Discordia
9,463
673
926
2,736
4,083
1,379
689
2,464
1,619
43,977
0
L
4,796
439
0
637
4,087
1,990
0
3,050
954
22,753
0
L
3,987
120
428
1,338
9,895
5,916
0
5,877
3,684
16,704
0
W
Sobek
WendigoMK
Sobek
3,675
257
0
2,666
9,775
11,674
0
4,637
5,138
13,174
0
L
4,033
88
1,773
2,659
9,465
3,301
0
4,315
4,534
13,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,667
Gold Earned
18,113
127
Minions Killed
106
0
Camps Cleared
0
587,631
Distance Traveled
549,795
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,899
790
27
3
0
206,310
0
W
Discordia
7,841
784
80
8
0
182,659
5
L
Kukulkan
6,064
606
39
4
0
177,861
1
L
Terra
5,945
595
29
3
0
191,617
2
W
Sobek
6,927
693
20
2
0
198,662
1
L
Chang'e
6,104
610
38
4
0
180,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role