Player Matchup

Kukulkan
Kukulkan
BlazedKiller855
Kukulkan
Level 50
God Stats
77W - 78L
1,543 SR
Queue Stats
207W - 269L
1,443 Elo+
Party 2
Merlin
Merlin
Mosheh_Malak144k
Merlin
Level 32
God Stats
4W - 11L
1,178 SR
Queue Stats
95W - 134L
1,325 Elo+
Party 3
Neith
Neith
badkiff Qc
Neith
Level 44
God Stats
33W - 37L
1,424 SR
Queue Stats
34W - 39L
1,432 Elo+
Solo
Pele
Pele
hotrod1344
Pele
Level 45
God Stats
31W - 31L
1,415 SR
Queue Stats
270W - 322L
1,420 Elo+
Party 3
Medusa
Medusa
iZDragonZRuleR
Medusa
Level 28
God Stats
33W - 57L
1,344 SR
Queue Stats
105W - 151L
1,274 Elo+
Party 2
Team Averages
Level 40
1,381 SR
1,379 Elo+

VS

Team Averages
Level 78
1,383 SR
1,428 Elo+
Cupid
Cupid
RocketSauce717
Cupid
Level 119
God Stats
1W - 1L
1,601 SR
Queue Stats
113W - 124L
1,423 Elo+
Party 1
Sol
Sol
Vendetta1178
Sol
Level 56
God Stats
74W - 72L
1,432 SR
Queue Stats
482W - 515L
1,423 Elo+
Solo
Sylvanus
Sylvanus
carter0303
Sylvanus
Level 67
God Stats
1W - 6L
1,132 SR
Queue Stats
75W - 84L
1,423 Elo+
Party 1
Heimdallr
Heimdallr
piNNp
Heimdallr
Level 64
God Stats
4W - 8L
1,321 SR
Queue Stats
136W - 140L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
silenser21
Tsukuyomi
Level 84
God Stats
8W - 9L
1,428 SR
Queue Stats
60W - 66L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
2 / 10 / 7
12,450
1,038
19,520
16,610
7,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 0 / 7
11,268
939
11,817
8,756
3,727
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
1 / 4 / 4
10,278
857
7,100
11,231
3,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
10 / 12 / 3
13,532
1,128
20,738
28,537
13,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
0 / 12 / 7
10,713
893
6,341
22,897
10,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 15
13,256
1,105
16,062
14,259
5,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 3 / 17
12,050
1,004
16,047
12,620
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
carter0303
Sylvanus
20
4 / 2 / 23
12,901
1,075
13,382
14,936
11,527
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heimdallr
piNNp
Heimdallr
20
8 / 2 / 16
12,983
1,082
13,368
9,939
4,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
silenser21
Tsukuyomi
20
15 / 4 / 15
13,645
1,137
25,447
18,385
12,109
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
124
15
Kills
38
38
Deaths
15
28
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
10
7
0.55
L
2
0
7
5.5
W
8
4
15
3.88
W
3
3
17
3.83
L
Neith
1
4
4
0.75
W
Sylvanus
carter0303
Sylvanus
4
2
23
7.75
L
10
12
3
0.96
L
0
12
7
0.29
W
Heimdallr
piNNp
Heimdallr
8
2
16
8
W
Tsukuyomi
silenser21
Tsukuyomi
15
4
15
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,516
Damage
84,306
88,031
Taken
70,139
38,717
Mitigated
37,640
2,862
Healing
21,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
19,520
2,194
0
199
16,610
7,113
0
3,759
12,848
60,065
0
L
11,817
950
0
274
8,756
3,727
0
4,381
4,375
40,696
0
W
16,062
8,225
1,163
4,065
14,259
5,249
0
8,976
5,283
0
46,412
W
16,047
4,353
279
3,732
12,620
4,352
0
5,822
6,798
42,370
0
L
Neith
7,100
3,278
0
668
11,231
3,837
0
4,135
7,096
0
18,546
W
Sylvanus
carter0303
Sylvanus
13,382
2,456
2,909
4,816
14,936
11,527
0
4,173
10,763
26,259
650
L
20,738
9,049
0
1,195
28,537
13,115
0
10,245
18,289
0
34,138
L
6,341
3,789
0
526
22,897
10,925
0
6,748
16,149
0
14,193
W
Heimdallr
piNNp
Heimdallr
13,368
6,815
0
365
9,939
4,403
0
4,303
5,636
0
38,163
W
Tsukuyomi
silenser21
Tsukuyomi
25,447
9,508
896
3,430
18,385
12,109
0
8,063
10,322
0
34,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,241
Gold Earned
64,835
227
Minions Killed
251
3
Camps Cleared
8
1,096,589
Distance Traveled
1,046,114
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,450
1,038
98
8
1
239,231
4
L
Merlin
11,268
939
66
6
0
207,008
0
W
Cupid
13,256
1,105
85
7
2
200,747
0
W
Sol
12,050
1,004
50
4
1
217,897
0
L
Neith
10,278
857
28
2
1
171,338
0
W
Sylvanus
12,901
1,075
34
3
4
202,572
0
L
Pele
13,532
1,128
18
2
0
259,359
0
L
Medusa
10,713
893
17
1
1
219,653
1
W
Heimdallr
12,983
1,082
64
5
1
195,258
4
W
Tsukuyomi
13,645
1,137
18
2
0
229,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role