Player Matchup

Olorun
Olorun
ILLMAT1C7
Olorun
Level 6
God Stats
8W - 9L
1,613 SR
Queue Stats
20W - 20L
1,505 Elo+
Solo
Izanami
Izanami
I_HeartYmirButt
Izanami
Level 27
God Stats
13W - 9L
1,654 SR
Queue Stats
62W - 47L
1,665 Elo+
Solo
Bellona
Bellona
KEVINCHO0104
Bellona
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 21L
1,612 Elo+
Solo
Nemesis
Nemesis
XInfernolynxX
Nemesis
Level 18
God Stats
2W - 2L
1,312 SR
Queue Stats
139W - 146L
1,455 Elo+
Solo
Ganesha
Ganesha
lokiss_6
Ganesha
Level 22
God Stats
3W - 0L
1,845 SR
Queue Stats
72W - 65L
1,664 Elo+
Solo
Team Averages
Level 17
1,585 SR
1,580 Elo+

VS

Team Averages
Level 22
1,622 SR
1,547 Elo+
Kukulkan
Kukulkan
ChilVil
Kukulkan
Level 27
God Stats
24W - 22L
1,506 SR
Queue Stats
72W - 63L
1,472 Elo+
Solo
Loki
Loki
FlaminPrime
Loki
Level 25
God Stats
13W - 4L
1,779 SR
Queue Stats
67W - 62L
1,501 Elo+
Solo
Ullr
Ullr
I_R_Noodle
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,756 Elo+
Solo
Ravana
Ravana
Nate_of_faces
Ravana
Level 7
God Stats
2W - 2L
1,684 SR
Queue Stats
19W - 16L
1,589 Elo+
Solo
Aphrodite
Aphrodite
Xasbus
Aphrodite
Level 21
God Stats
10W - 6L
1,641 SR
Queue Stats
29W - 38L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ILLMAT1C7
Olorun
17
4 / 4 / 10
12,373
589
7,048
11,129
5,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 1 / 2
12,667
603
7,929
11,862
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
KEVINCHO0104
Bellona
20
15 / 0 / 6
14,998
714
18,227
19,340
23,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
16
2 / 6 / 6
10,938
521
4,409
16,967
6,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
lokiss_6
Ganesha
16
0 / 2 / 15
12,148
578
8,651
15,292
17,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChilVil
Kukulkan
16
1 / 10 / 4
9,718
463
9,733
13,819
5,318
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 4 / 1
9,471
451
7,480
10,874
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 1 / 4
10,527
501
6,924
13,622
6,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 0
10,106
481
7,156
14,898
12,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Xasbus
Aphrodite
14
1 / 4 / 5
8,547
407
2,938
12,184
8,117
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
25
Kills
13
13
Deaths
25
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChilVil
Kukulkan
1
10
4
0.3
L
4
4
1
1.13
W
Olorun
ILLMAT1C7
Olorun
4
4
10
2.25
W
4
1
2
5
L
3
1
4
5
W
Bellona
KEVINCHO0104
Bellona
15
0
6
18
L
4
6
0
0.67
W
Nemesis
2
6
6
0.83
L
Aphrodite
Xasbus
Aphrodite
1
4
5
0.88
W
Ganesha
lokiss_6
Ganesha
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,264
Damage
34,231
74,590
Taken
65,397
58,494
Mitigated
35,706
30,470
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChilVil
Kukulkan
9,733
608
0
924
13,819
5,318
0
4,398
9,421
63,818
0
L
7,480
1,730
0
1,717
10,874
3,716
0
3,557
7,317
0
54,052
W
Olorun
ILLMAT1C7
Olorun
7,048
1,941
5,019
4,904
11,129
5,192
4,711
3,000
8,129
64,289
0
W
7,929
5,332
0
7,652
11,862
4,493
2,645
1,656
10,206
0
122,451
L
6,924
2,811
0
1,634
13,622
6,009
385
1,701
11,921
0
100,467
W
Bellona
KEVINCHO0104
Bellona
18,227
10,149
0
7,180
19,340
23,984
698
3,922
15,418
0
107,514
L
7,156
1,441
0
4,773
14,898
12,546
79
3,445
11,453
92
55,354
W
Nemesis
4,409
1,330
0
3,507
16,967
6,960
1,004
2,755
14,212
0
75,672
L
Aphrodite
Xasbus
Aphrodite
2,938
1,095
1,971
2,745
12,184
8,117
457
2,813
9,371
22,706
0
W
Ganesha
lokiss_6
Ganesha
8,651
1,137
0
2,208
15,292
17,865
827
4,206
11,086
36,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,124
Gold Earned
48,369
596
Minions Killed
543
0
Camps Cleared
0
2,015,207
Distance Traveled
1,750,297
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,718
463
116
6
0
339,987
0
L
Loki
9,471
451
87
4
0
338,711
1
W
Olorun
12,373
589
121
6
0
371,404
0
W
Izanami
12,667
603
185
9
0
329,229
1
L
Ullr
10,527
501
172
8
0
374,345
7
W
Bellona
14,998
714
165
8
0
489,038
5
L
Ravana
10,106
481
119
6
0
344,443
1
W
Nemesis
10,938
521
107
5
0
407,418
1
L
Aphrodite
8,547
407
49
2
0
352,811
5
W
Ganesha
12,148
578
18
1
0
418,118
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role