Player Matchup

Persephone
Persephone
Abädon
Persephone
Level 16
God Stats
12W - 0L
1,500 SR
Queue Stats
87W - 8L
1,965 Elo+
Party 2
Terra
Terra
Irishtar
Terra
Level 89
God Stats
17W - 2L
1,785 SR
Queue Stats
163W - 52L
1,851 Elo+
Party 2
Neith
Neith
TR1GG3R1
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,517 Elo+
Solo
Team Averages
Level 43
1,595 SR
1,778 Elo+

VS

Team Averages
Level 74
1,613 SR
1,528 Elo+
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GabouTheThug
Ah Muzen Cab
Level 69
God Stats
111W - 69L
1,626 SR
Queue Stats
425W - 336L
1,549 Elo+
Party 1
Cerberus
Cerberus
KevenTheThug
Cerberus
Level 47
God Stats
6W - 7L
1,714 SR
Queue Stats
225W - 155L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Abädon
Persephone
15
7 / 2 / 8
11,701
836
18,239
7,649
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Irishtar
Terra
14
4 / 3 / 9
11,299
807
7,766
15,004
15,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
TR1GG3R1
Neith
14
4 / 4 / 9
10,248
732
10,250
8,118
3,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 6 / 3
10,079
720
8,567
13,294
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
GabouTheThug
Ah Muzen Cab
13
4 / 5 / 1
9,163
655
5,651
10,620
3,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
KevenTheThug
Cerberus
12
0 / 4 / 7
9,250
661
1,725
16,318
14,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
15
Kills
9
9
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
6
3
1.08
W
Persephone
Abädon
Persephone
7
2
8
5.5
L
Ah Muzen Cab
GabouTheThug
Ah Muzen Cab
4
5
1
0.9
W
Terra
Irishtar
Terra
4
3
9
2.83
L
Cerberus
KevenTheThug
Cerberus
0
4
7
0.88
W
Neith
TR1GG3R1
Neith
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,255
Damage
15,943
30,771
Taken
40,232
21,660
Mitigated
22,101
6,154
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,567
405
0
1,510
13,294
4,353
0
9,489
3,805
47,031
0
W
Persephone
Abädon
Persephone
18,239
169
0
1,666
7,649
2,771
643
3,504
3,913
53,726
0
L
Ah Muzen Cab
GabouTheThug
Ah Muzen Cab
5,651
2,351
0
2,088
10,620
3,413
0
7,615
3,005
0
26,221
W
Terra
Irishtar
Terra
7,766
828
724
2,461
15,004
15,627
120
3,167
11,589
24,357
0
L
Cerberus
KevenTheThug
Cerberus
1,725
147
349
4,505
16,318
14,335
0
8,901
7,417
13,965
0
W
Neith
TR1GG3R1
Neith
10,250
5,635
0
1,303
8,118
3,262
1,762
3,018
4,977
0
37,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,248
Gold Earned
28,492
177
Minions Killed
143
0
Camps Cleared
0
767,805
Distance Traveled
758,570
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,079
720
52
4
0
262,097
0
W
Persephone
11,701
836
87
6
0
268,619
6
L
Ah Muzen Cab
9,163
655
47
3
0
242,289
1
W
Terra
11,299
807
27
2
0
262,117
0
L
Cerberus
9,250
661
44
3
0
254,184
6
W
Neith
10,248
732
63
5
0
237,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role