Player Matchup

Sol
Sol
Gold V
berrow4689
Sol
Gold V
Level 89
God Stats
16W - 14L
1,642 SR
Queue Stats
57W - 109L
1,564 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 89
1,642 SR
1,564 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,587 SR
1,800 MMR
Tyr
Tyr
Gold IV
GWYLLYI
Tyr
Gold IV
Level 160
God Stats
2W - 4L
1,587 SR
Queue Stats
6W - 7L
1,800 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 0
11,352
710
13,036
20,920
10,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
SkadiAphroditeUllrChronosHou Yi

VS

Bans
PoseidonIzanamiChang'eAh Muzen CabApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
8 / 2 / 0
13,276
830
17,582
23,002
19,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
8
8
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
8
2
0
4
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,036
Damage
17,582
20,920
Taken
23,002
10,957
Mitigated
19,027
8,535
Healing
12,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
17,582
4,462
0
12,262
23,002
19,027
2,523
11,886
11,116
0
79,273
L
13,036
3,470
0
8,535
20,920
10,957
1,542
0
20,920
57,767
4,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,352
Gold Earned
13,276
107
Minions Killed
126
0
Camps Cleared
0
274,166
Distance Traveled
330,374
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,276
830
126
8
0
330,374
0
L
Sol
11,352
710
107
7
0
274,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role