Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AlexGS098358
Kali
Level 7
God Stats
2W - 4L
1,340 SR
Queue Stats
7W - 9L
1,467 Elo+
Party 2
Nemesis
Nemesis
ArmandoRMdz
Nemesis
Level 17
God Stats
11W - 11L
1,420 SR
Queue Stats
19W - 18L
1,361 Elo+
Party 2
Gilgamesh
Gilgamesh
GeJahFiki
Gilgamesh
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 57L
1,299 Elo+
Solo
Izanami
Izanami
angelRRR307
Izanami
Level 18
God Stats
2W - 4L
1,267 SR
Queue Stats
20W - 20L
1,302 Elo+
Party 2
Team Averages
Level 18
1,405 SR
1,386 Elo+

VS

Team Averages
Level 24
1,542 SR
1,440 Elo+
Thanatos
Thanatos
PsychoToyBox
Thanatos
Level 28
God Stats
1W - 1L
1,278 SR
Queue Stats
9W - 6L
1,555 Elo+
Party 1
Freya
Freya
Virulent-Killer-
Freya
Level 29
God Stats
2W - 0L
1,669 SR
Queue Stats
38W - 33L
1,447 Elo+
Party 1
Rama
Rama
WildLife_123
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 95L
1,354 Elo+
Solo
Artio
Artio
Xetross
Artio
Level 18
God Stats
10W - 5L
1,695 SR
Queue Stats
18W - 15L
1,460 Elo+
Party 1
Ares
Ares
boomjet64
Ares
Level 20
God Stats
2W - 4L
1,568 SR
Queue Stats
127W - 120L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 7 / 2
9,467
364
6,720
22,401
12,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 9 / 5
10,936
421
6,120
20,194
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
ArmandoRMdz
Nemesis
19
9 / 9 / 5
13,104
504
17,657
26,406
8,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
GeJahFiki
Gilgamesh
15
0 / 7 / 3
10,056
387
10,607
23,389
15,543
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
angelRRR307
Izanami
16
4 / 10 / 1
11,165
429
16,905
18,379
5,071
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PsychoToyBox
Thanatos
20
13 / 4 / 10
13,585
523
20,038
21,833
11,228
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 3 / 8
13,152
506
20,219
20,440
12,927
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 9
10,188
392
5,165
9,918
8,876
Artio
Xetross
Artio
20
14 / 2 / 16
13,838
532
25,206
24,515
22,994
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
16
6 / 4 / 16
11,995
461
12,281
26,139
22,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
100
16
Kills
41
42
Deaths
16
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
7
2
0.14
L
3
9
5
0.61
L
Nemesis
ArmandoRMdz
Nemesis
9
9
5
1.28
L
Gilgamesh
GeJahFiki
Gilgamesh
0
7
3
0.21
W
Thanatos
PsychoToyBox
Thanatos
13
4
10
4.5
W
7
3
8
3.67
W
1
3
9
1.83
W
Artio
Xetross
Artio
14
2
16
11
L
Izanami
angelRRR307
Izanami
4
10
1
0.45
W
Ares
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,009
Damage
82,909
110,769
Taken
102,845
52,361
Mitigated
78,168
13,214
Healing
52,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,720
1,626
0
2,349
22,401
12,050
365
10,482
11,679
0
43,288
L
6,120
3,033
238
4,022
20,194
10,897
88
8,686
11,428
0
15,963
L
Nemesis
ArmandoRMdz
Nemesis
17,657
7,696
0
4,232
26,406
8,800
350
16,290
10,036
0
84,810
L
Gilgamesh
GeJahFiki
Gilgamesh
10,607
3,164
135
2,238
23,389
15,543
404
10,404
12,897
0
67,841
W
Thanatos
PsychoToyBox
Thanatos
20,038
5,948
520
23,632
21,833
11,228
1,305
0
21,833
0
98,443
W
20,219
6,621
347
8,615
20,440
12,927
2,816
0
20,440
89,085
0
W
5,165
3,691
0
0
9,918
8,876
1,974
0
9,918
0
36,676
W
Artio
Xetross
Artio
25,206
788
2,308
14,973
24,515
22,994
982
0
24,515
76,552
0
L
Izanami
angelRRR307
Izanami
16,905
14,157
0
0
18,379
5,071
362
11,844
6,455
0
69,616
W
Ares
12,281
1,771
0
1,739
26,139
22,143
1,402
0
26,139
39,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,728
Gold Earned
62,758
405
Minions Killed
435
0
Camps Cleared
0
2,190,736
Distance Traveled
2,309,949
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,467
364
59
2
0
453,067
1
L
Kali
10,936
421
16
1
0
468,849
2
L
Nemesis
13,104
504
119
5
0
502,283
2
L
Gilgamesh
10,056
387
94
4
0
379,208
0
W
Thanatos
13,585
523
118
5
0
479,054
1
W
Freya
13,152
506
137
5
0
435,352
1
W
Rama
10,188
392
49
2
0
438,839
5
W
Artio
13,838
532
94
4
0
488,375
0
L
Izanami
11,165
429
117
5
0
387,329
0
W
Ares
11,995
461
37
1
0
468,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role