Player Matchup

Discordia
Discordia
JacardiluDuMal
Discordia
Level 80
God Stats
0W - 2L
1,282 SR
Queue Stats
25W - 14L
1,611 Elo+
Party 2
Set
Set
MalaMalaJong
Set
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 11L
1,688 Elo+
Party 2
Kuzenbo
Kuzenbo
VegetaOlhaBem
Kuzenbo
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 9L
1,608 Elo+
Party 2
Team Averages
Level 58
1,427 SR
1,636 Elo+

VS

Team Averages
Level 58
1,559 SR
1,521 Elo+
Aphrodite
Aphrodite
RindouK
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 38L
1,593 Elo+
Party 1
Merlin
Merlin
SayaBlood
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,376 Elo+
Solo
Hercules
Hercules
фAzazelф
Hercules
Level 116
God Stats
2W - 1L
1,676 SR
Queue Stats
80W - 37L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JacardiluDuMal
Discordia
17
4 / 5 / 9
13,163
627
23,129
10,500
5,315
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 6 / 6
14,471
689
17,283
20,878
11,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
16
3 / 3 / 9
12,294
585
11,172
16,697
28,733
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
RindouK
Aphrodite
17
2 / 4 / 9
14,063
670
5,716
17,655
18,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
SayaBlood
Merlin
19
5 / 7 / 4
13,809
658
17,427
16,755
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
фAzazelф
Hercules
18
7 / 4 / 7
15,779
751
16,170
34,841
45,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
15
Kills
14
14
Deaths
15
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
JacardiluDuMal
Discordia
4
5
9
1.7
L
8
6
6
1.83
W
Aphrodite
RindouK
Aphrodite
2
4
9
1.63
W
Merlin
SayaBlood
Merlin
5
7
4
1
L
Kuzenbo
3
3
9
2.5
W
Hercules
фAzazelф
Hercules
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,584
Damage
39,313
48,075
Taken
69,251
45,654
Mitigated
68,205
2,969
Healing
31,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
JacardiluDuMal
Discordia
23,129
2,024
0
383
10,500
5,315
246
5,694
4,806
66,757
0
L
17,283
8,525
0
2,086
20,878
11,606
1,484
9,988
10,890
0
93,788
W
Aphrodite
RindouK
Aphrodite
5,716
1,095
8,304
9,244
17,655
18,439
718
10,500
7,155
29,585
0
W
Merlin
SayaBlood
Merlin
17,427
1,195
1,047
2,766
16,755
4,763
954
10,617
6,138
93,019
0
L
Kuzenbo
11,172
3,970
0
500
16,697
28,733
703
8,354
8,343
19,567
0
W
Hercules
фAzazelф
Hercules
16,170
4,969
0
10,219
34,841
45,003
1,650
13,184
21,657
2,912
43,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,928
Gold Earned
43,651
233
Minions Killed
224
0
Camps Cleared
0
1,091,619
Distance Traveled
1,100,200
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,163
627
79
4
0
367,610
3
L
Set
14,471
689
136
6
0
359,218
3
W
Aphrodite
14,063
670
41
2
0
371,416
3
W
Merlin
13,809
658
134
6
0
336,140
2
L
Kuzenbo
12,294
585
18
1
0
364,791
1
W
Hercules
15,779
751
49
2
0
392,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role